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Synopsis:
S_LOW_Guildhall_Zhent_Mercenary_001 patrols and talks to S_LOW_Guildhall_Zhent_Mercenary_006
How to trigger:
CTY_Main_A
Teleport to:
S_LOW_Guildhall_Zhent_Mercenary_001
5ac9c7ec-d26f-404e-bd17-e9d3dad000c4
1. : I told our clients we'd be on our best behaviour. Everyone playing nice here?b8df66e9-8ae9-6d76-9506-36609383b53c_Ab8df66e9-8ae9-6d76-9506-36609383b53c_B
12. : Not playing at all, boss.devnote
6. : Even better.End
2. : Make sure the others keep to themselves. This place is jumpy - better to give the Guildies their space.b8df66e9-8ae9-6d76-9506-36609383b53c_B, b8df66e9-8ae9-6d76-9506-36609383b53c_Ab8df66e9-8ae9-6d76-9506-36609383b53c_C
0. : 'S not like we're bloody diseased, boss.
5. : Worse, Phase - we're Zhentarim.devnoteEnd
4. : The locals going to kick us out, sergeant?devnoteb8df66e9-8ae9-6d76-9506-36609383b53c_A
14. : Just you, Phase. You rob the place of its glamour.devnote
8. : No loss. Last time I was here they had dice, blood-bouts, the works. Now it's just a lot of sulking pickpockets.devnote
3. : Those sulks are paying us, Phase. So chin up, make your coin, and you can lose it somewhere else. Aye?devnoteEnd
10. : What are we waiting for, Inatra? If we're meant to fight this Stone Lord, then let's bloody be about it.devnoteb8df66e9-8ae9-6d76-9506-36609383b53c_C, b8df66e9-8ae9-6d76-9506-36609383b53c_B, b8df66e9-8ae9-6d76-9506-36609383b53c_Ab8df66e9-8ae9-6d76-9506-36609383b53c_C = False, b8df66e9-8ae9-6d76-9506-36609383b53c_B = False, b8df66e9-8ae9-6d76-9506-36609383b53c_A = False
13. : See my uniform, Phase? It's nicer than yours, agreed? And not just because I don't sleep in it.devnote
15. : That's because I outrank you. So when I say that I haven't even been told our orders yet, I want you to believe me.devnote
9. : Yes. Sergeant.devnote
11. : I'd also like you to bathe sometime this tenday.devnote
7. : Yes, sergeant.devnoteEnd