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Synopsis:
Mol has signed a deal with Raphael.
She enjoys the power and wants to keep it to eventually run the Guildhall.
How to trigger:
CTY_Main_A
Teleport to:
S_LOW_Guildhall_Point_FetchersBrat_001
aee7c92e-f8b8-4092-ac5e-667a21fc274a
if you don't see Mol, use ReCon: oe Guildhall_Swap_Mol
Talk to Mol
1. : Talk to Sticky. Until I come to collect, our business is done.devnoteLOW_Guildhall_ThiefHideoutLeader_KnowsRaphaelDeadEnd
27. : Well, look who it is. Glad to see you in the city - hope you found plenty of coin in Ketheric's coffers.devnoteLOW_Guildhall_HasMet_ThiefHideoutLeader = False, DEN_Hideout_Event_BefriendedThieflingsLOW_Guildhall_HasMet_ThiefHideoutLeader
3. [Jump]
Jump to Node 68 (1)
59. : Well, look who it is. Looking to mess up my operation here, too? You'll find it a little harder than before.LOW_Guildhall_HasMet_ThiefHideoutLeader = False, DEN_Hideout_Event_TurnedKidsHostileLOW_Guildhall_HasMet_ThiefHideoutLeader
60. : So I'd suggest you just stick to business, yeah?
43. [Jump]
Jump to Node 68 (2)
65. : Welcome on, welcome all. You're looking at Fetcher's Brats, the Guildhall's finest. LOW_Guildhall_HasMet_ThiefHideoutLeader = FalseLOW_Guildhall_HasMet_ThiefHideoutLeader
9. [Jump]
Jump to Node 68 (1)
68. : Ready to do some business?LOW_Guildhall_HasMet_ThiefHideoutLeader
41. Player: Good to see you again. What are you up to this time?DEN_Hideout_Event_BefriendedThieflings, LOW_Guildhall_HasMet_Mol_Introduction = FalseLOW_Guildhall_HasMet_Mol_Introduction
53. : Oh, I've got a few ideas. I'll be running this whole place in no time.
62. Player: Somehow, this is just the kind of place I'd expect to find you. DEN_Hideout_Event_TurnedKidsHostile, LOW_Guildhall_HasMet_Mol_Introduction = FalseLOW_Guildhall_HasMet_Mol_Introduction
13. : You always were sharp, if a bit slow. Too big to be quick. But I'll stay out of your way if you'll stay out of mine.
47. Player: Is this a Guild business you're running here? LOW_Guildhall_State_PostCoup_ZhentControlled = False
29. : What else? The Guildhall is still standing, even if Nine-Fingers isn't. Just means there's a chair to be filled.LOW_Guildhall_State_PostCoup_PlayerControlled
30. : Now if you're here for business, talk to Sticky. I don't deal directly with the customers.
57. : That's right, specialising in pre-owned goods. You want to trade, talk to Sticky there. I'm in management. Busy, you know?DEN_Hideout_Event_TurnedKidsHostileEnd
40. : Sure is. We work for Fetcher, handling what you might call pre-owned goods. Talk to Sticky, he'll cut you a deal.
33. Player: You're still trading? Aren't you concerned with the new management?LOW_Guildhall_State_PostCoup_ZhentControlled
54. : Please. The Zhentarim can hold the Guildhall - but that's not the same as holding the Guild itself.
16. : Once they realise that, they'll be looking for a... mediator. Someone to speak for the crews. I'll be right here.
64. [Jump]
Jump to Node 30 (1)
18. Player: How did you escape Moonrise?HAV_MolsDeal_State_MolLeftWithHarpers = False, COL_NecromancerLab_HasItem_MolEyepatch = False, LOW_Guildhall_State_HasMolsContract = False, LOW_Guildhall_Knows_MolSurvivedMoonrise = False
39. : I survived the hells when Elturel fell. Compared to that, slipping out of Moonrise was child's play.LOW_Guildhall_Knows_MolSurvivedMoonrise
4. Player: I found your eye patch at Moonrise. How did you escape that place?HAV_MolsDeal_State_MolLeftWithHarpers = False, COL_NecromancerLab_HasItem_MolEyepatch, LOW_Guildhall_State_HasMolsContract = False, LOW_Guildhall_Knows_MolSurvivedMoonrise = FalseLOW_Guildhall_Event_GiveEyePatch
38. : [TagCinematic]
devnote
63. Player: I found the contract you signed with Raphael, Mol. Do you want it?LOW_Guildhall_State_MolWillNotHelpInEND = False, LOW_Guildhall_State_MolHelpsPlayerInEND = False, LOW_Guildhall_ThiefHideoutLeader_KnowsRaphaelDead = False, LOW_Guildhall_State_HasMolsContractLOW_Guildhall_Event_GiveMolsContract
14. : Give me that. Can't have this floating around loose. I thought I was meant to be the thief?devnote
49. Player: Is this how you survived the shadowlands? A deal with Raphael?
19. : So what if it is? Choosing the right allies is just common sense. Even you'll make a friend or two eventually, I bet.GEN_SoloPlayer
5. : So what if it is? Choosing the right allies is just common sense. You wouldn't have made it this far on your own.
17. : Big Raph doesn't own me - he's just giving me the tools to keep myself alive, and to take what I want.
21. [Jump]
Jump to Node 50 (1)
61. Player: Are you going to destroy it?
26. : Why? Don't know about you, but I don't put my name to something I don't mean.
32. : A pact is just another deal. He can call himself 'patron', but Big Raph doesn't own me - he's just giving me the tools to take what I want.
50. : As for what that is, well... you didn't think I planned to stop at running the Fetcher's Brats, did you?
11. Player: I hope you don't regret this, Mol.
12. : Come find me when I'm running this whole Guild, and see how easily the gold wipes away any regrets I do have.
28. Player: There'll be no Guild to run if the city falls. Can I count on your help when the fighting begins?WARLOCK = FalseRoll (Charisma, Persuasion) vs 15 (0)
22. [RollResult] True
7. : I wouldn't miss it for the world. Baldur's Gate is home now, and the Brats are my family. Nobody messes with my family.LOW_Guildhall_State_MolHelpsPlayerInENDEnd
67. [RollResult] False
31. : I'll leave the frontline hero work to the likes of you. We'll be here to pick up the pieces when you're done.LOW_Guildhall_State_MolWillNotHelpInENDEnd
66. Player: There's a fight for the city's survival coming. When it does, lend me the power of your pact.WARLOCK
0. [Jump]
Jump to Node 7 (1)
37. Player: Raphael's dead, Mol. I killed him.LOW_HouseOfHope_State_RaphaelIsDead
51. : You... bloody idiot. You can kill half the devils in the hells for all I care - but Raphael was my patron. He made promises.
6. : This is just a hiccup though. I'll still run this city one day, with or without Raph. And when I do, my Guild won't look on you too kindly.LOW_Guildhall_ThiefHideoutLeader_KnowsRaphaelDeadEnd
45. Player: Leave.End
48. Player: I'm impressed. You saw an opportunity for power and you took it.
15. : I knew you'd understand. Everyone's owned by somebody - might as well sign up to be on the winning team.
- Link to Node 66
- Link to Node 37
- Link to Node 45
44. Player: Make sure we're all on the winning team. There's a fight for the city's survival coming, and I'll need your help.WARLOCK = FalseRoll (Charisma, Persuasion) vs 15 (0)
24. [RollResult] True
23. [Jump]
Jump to Node 7 (1)
20. [RollResult] False
10. [Jump]
Jump to Node 31 (1)
42. Player: This will end badly, Mol. Everyone who takes a devil's deal thinks they'll be in control.
58. : You should know by now that I'm not everyone. If Raphael doesn't know that yet - he'll learn.
- Link to Node 66
- Link to Node 37
- Link to Node 45
46. Player: Show me what you're capable of. There's a fight for the city's survival coming - can I count on your help?WARLOCK = FalseRoll (Charisma, Persuasion) vs 15 (0)
34. [RollResult] True
69. [Jump]
Jump to Node 7 (1)
36. [RollResult] False
52. [Jump]
Jump to Node 31 (1)
55. Player: Leave. End
35. Player: Why would you sign a deal with a devil?
2. [Jump]
Jump to Node 32 (1)
56. Player: I killed Raphael. In Hell. He's gone for good. LOW_HouseOfHope_State_RaphaelIsDead
8. [Jump]
Jump to Node 51 (1)