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Synopsis:
AD played by bandits when combat with players starts. These bandits are hiding from the steel watch in an abandoned building when the player comes upon them.
7. : Eyes up - we've got a dirty stray.devnote
6. : [TagAnswer]
25c1ac70-f65f-4869-8a74-eff5827d9cdeLOW_HagSurvivors_Bandit_Bard_01_StartInclusion
0. : Wondrous - I could do with a dance partner. I'm dying of boredom in here.devnoteb14014ac-3081-ca27-75e9-645a3ebc192d_bardspoke
4. : [TagAnswer]
8a4a686d-6c47-411f-a0b3-d79ff33e2922LOW_HagSurvivors_Bandit_Wizard_01_StartInclusion
2. : Enough talk - kill the intruder, then hide the body. Quickly.devnoteb14014ac-3081-ca27-75e9-645a3ebc192d_leaderspoke
3. : You heard the boss - time to die, little stray.devnoteb14014ac-3081-ca27-75e9-645a3ebc192d_leaderspokeEnd
1. : Quit your fancy talk, bard. Let's just kill the bastard.devnoteb14014ac-3081-ca27-75e9-645a3ebc192d_bardspokeEnd
5. : And there ain't no room for strays in here.devnoteEnd