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    Synopsis:

    Default dialogue with hag spy, a redcap in dsiguise sent by the hag to spy on hag survivors. He is cold and accusatory to the player, trying to throw the player off the scent of the doll (that he sent). If Mayrina is present, Jatlo has used the doll to hex her and turn her into a sheep. If Mayrina isn't present, he's using it to pop up, scare, and generally torment the other hag survivors.

    How to trigger:

    - Load up GustavDev/CTY_Main_A
    - Cllick on S_LOW_HagSurvivors_HagSpy_0cb0a73b-1f97-4481-b320-b8fff88cfe0f at the Hag Survivors Support Group, -45; 15; -155



  • 6. [Alias] LOW_HagSurvivors_HasMet_HagSpy
    • Alias to Node 34
    • 23. [Jump] Jump to Node 34 (2)
  • 31.
    GROUP_Act3_LOW_HagSurvivors_HagSpy
    : Are you here to help Mayrina or simply irritate me?devnoteLOW_HagSurvivors_HasMet_HagSpy, LOW_BlushingMermaid_State_MayrinaIsInBG, LOW_HagSurvivors_State_SurrogateMotherCured = False
    • 24. [Jump] Jump to Node 35 (2)
  • 33.
    GROUP_Act3_LOW_HagSurvivors_HagSpy
    : The more you interrupt, the less time I have to find this wretched doll.devnoteLOW_HagSurvivors_HasMet_HagSpy
    End
  • 34.
    GROUP_Act3_LOW_HagSurvivors_HagSpy
    : Convenient - you showing up like this. How do we know the doll that taunts us is not yours?devnoteLOW_HagSurvivors_HasMet_HagSpy = FalseLOW_HagSurvivors_HasMet_HagSpy
    • 19. Player: [PassiveRoll] REALLY_DRAGONBORNRoll (Wisdom, Perception) vs 7 (0)
      • 25. [RollResult] True
        • 15.
          Narrator
          : *There's something strange about this creature. He looks like one of your own, but he smells of blood and moss.*LOW_HagSurvivors_State_PassivePerceptionSuccess
          • 0. Player: There's something strange about you. Are you really a dragonborn?<br>LOW_HagSurvivors_State_PassivePerceptionSuccess
            • 3.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : Well aren't you a clever one, scale-pest. Faster than these idiots, at least. They mean to hurt Auntie - the best and most beautiful hag in the Realms. devnote
              • 16.
                GROUP_Act3_LOW_HagSurvivors_HagSpy
                : I won't have it. I'll carve out your corpse and serve it to her on a plate. LOW_HagSurvivors_Event_HagSpy_DropDisguise
                End
          • 8. Player: I found this note on you - who is Auntie?LOW_HagSurvivors_State_PlayersReadHagSpysNote
            • 1.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : You dare rifle through my pockets?! You're either brave or stupid - likely both.devnote
              • 5.
                GROUP_Act3_LOW_HagSurvivors_HagSpy
                : I suppose there's no point in pretending. These idiots have the book. They mean to hurt Auntie - the best and most beautiful hag in the Realms.devnote
                • 18.
                  GROUP_Act3_LOW_HagSurvivors_HagSpy
                  : But I won't let you - I will carve out your corpses and serve them to her on a plate.devnoteLOW_HagSurvivors_Event_HagSpy_DropDisguise
                  End
          • 20. Player: Let's find the doll first - where have you seen it?
            • 9.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : Upstairs, downstairs, in boxes, atop chairs - it matters not. The moment we find it, it vanishes. This is a fool's errand.devnote
          • 10. Player: Less complaining, more searching.['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
            • 45.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : Hmpf. Very well - but I will be watching you.devnote
              End
          • 32. Player: Why not simply leave?
            • 28.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : The doll follows us. I suggested we split up, but the cleric took umbrage. Let us see how she feels when the hag stops playing games - and the killing begins.devnote
              End
          • 17. Player: If I were with the hag, you'd be dead by now.
            • 26.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : I am no novice to battle. You would do well to remember that.devnote
          • 37. Player: Leave.
            End
      • 2. [RollResult] False
        • 38. [Jump] Jump to Node 15 (2)
    • 4. [Jump] Jump to Node 15 (2)
  • 35.
    GROUP_Act3_LOW_HagSurvivors_HagSpy
    : Convenient - you showing up like this. You may have the others fooled, but I shall be keeping a close eye on you.devnoteLOW_HagSurvivors_HasMet_HagSpy = False, LOW_BlushingMermaid_State_MayrinaIsInBG, LOW_HagSurvivors_State_SurrogateMotherCured = FalseLOW_HagSurvivors_HasMet_HagSpy
    • 43. Player: [PassiveRoll] REALLY_DRAGONBORNRoll (Wisdom, Perception) vs 7 (0)
      • 42. [RollResult] True
        • 11. [Alias] LOW_HagSurvivors_State_PassivePerceptionSuccess
          • Alias to Node 15
          • 22. [Jump] Jump to Node 8 (1)
          • 14. [Jump] Jump to Node 0 (1)
          • 12. Player: Have you seen a doll around here?LOW_HagSurvivors_SurrogateMother_MentionedDoll
            • 41.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : A doll? This is hardly the time for childish games - either help Mayrina or leave.devnote
              End
          • 39. Player: Mayrina is an old friend - I wouldn't hurt her.['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
            • 13.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : Then stop wasting my time and go help her.devnote
              End
          • 27. Player: Any idea how to remove the hex?
            • 7.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : If I did, I would not be standing here.devnote
          • 29. Player: If you don't want my help, just say so.['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
            • 40.
              GROUP_Act3_LOW_HagSurvivors_HagSpy
              : I don't. Leave - and let us deal with this ourselves.devnote
              End
          • 30. Player: Leave.
            End
      • 36. [RollResult] False
        • 44. [Jump] Jump to Node 11 (2)
    • 21. [Jump] Jump to Node 11 (2)