Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
PAD played when players interact with the voodoo doll and it teleports away as a result
How to trigger:
- Load up GustavDev/CTY_Main_A
- Debugbook option "Act3 → LOW - Auntie Ethel's Revenge → Hag was defeated in Act I
- Run into survivors downstairs (-52; 11; -157) of the hag survivors building, after the dialogue the doll appears (-49; 15; -146)
- Try attacking, moving or picking up the doll
0. Player: That doll's behind Mayrina's curse - it's too creepy not to be.,
REALLY_ASTARIONdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: That doll's the source of Mayrina's curse. And where a curse is considered, what's done can be undone.,
REALLY_LAEZELdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: Could this be behind the curse? Better find a way to reverse its effects...,
REALLY_GALEdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: This must be what's causing the curse. Now to find a way to stop it...,
REALLY_SHADOWHEARTdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: That doll - it must be the source of Mayrina's curse. There must be some way to reverse it.,
REALLY_WYLLdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: Bloody thing's the source of the curse. How do I stop it?,
REALLY_KARLACHdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: Mayrina's curse is bound to the doll - because look at it. Now to undo it...,
REALLY_JAHEIRAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: So - the doll is the source of the curse. Now if there was just a way to dispel its magic...,
REALLY_HALSINdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: This doll... Boo can smell a curse on its unclean linens! Mayrina's - not just the usual aroma of camp.,
REALLY_MINSCdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: That hideous little doll carries a curse. It may be responsible for Mayrina's transformation.,
REALLY_MINTHARAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: That doll must be the source of Mayrina's curse - it reeks of fey magic.,
WARLOCK_ARCHFEYdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
0. Player: The doll! That must be the source of Mayrina's curse - I should tread lightly.devnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBGEnd
1. Player: Oh, not a creepy doll. Oh that's just awful.,
REALLY_ASTARIONdevnoteEnd
1. Player: That doll there. Something's... off.,
REALLY_LAEZELdevnoteEnd
1. Player: What an ugly doll. I'd only give this to a child I didn't like.,
REALLY_GALEdevnoteEnd
1. Player: Interesting-looking doll. Might give a child nightmares, if that's your goal.,
REALLY_SHADOWHEARTdevnoteEnd
1. Player: That doll. Why's it look so creepy?,
REALLY_WYLLdevnoteEnd
1. Player: Huh. Interesting little fella.,
REALLY_KARLACHdevnoteEnd
1. Player: This doll. I do not wish to meet the child who finds comfort in... that.,
REALLY_JAHEIRAdevnoteEnd
1. Player: What a curious figurine. Not a child's play thing, surely...,
REALLY_HALSINdevnoteEnd
1. Player: Look, Boo! This doll has a beady little gaze like yours! And it... follows you...? Eugh.,
REALLY_MINSCdevnoteEnd
1. Player: That doll is hideous. Haunting. Vile. It must be modelled on a human child.,
REALLY_MINTHARAdevnoteEnd
1. Player: Odd, there's something... familiar about this doll. Fey magic, perhaps?,
WARLOCK_ARCHFEYdevnoteEnd
1. Player: What a strange looking doll.devnoteEnd
2. Player: Well grabbing the wretched little thing won't do anything. I'll have to nullify its magic.,
REALLY_ASTARIONdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: The curse stems from the doll. There must be a way to dispel it.,
REALLY_LAEZELdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: The source of the curse, no doubt. Now to find a way to reverse its effects...,
REALLY_GALEdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: This must be what's behind the curse. Now if there was just a way to stop it...,
REALLY_SHADOWHEARTdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: That doll! There must be some way to dispel its curse.,
REALLY_WYLLdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: Bloody thing's the source of the curse. How do I destory it?,
REALLY_KARLACHdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: That doll must be the source of the curse - because look at it. Now, just to undo it...,
REALLY_JAHEIRAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: So - the doll is the source of the curse. Now if there was just a way to dispel its magic...,
REALLY_HALSINdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: This doll... Boo can smell a curse on its unclean linens! And not just the usual aroma of camp.,
REALLY_MINSCdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: Chasing the doll would be pointless and undignified. There must be another way to break its curse.,
REALLY_MINTHARAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: Tricky - I need to negate the doll's fey magic before grabbing it. ,
WARLOCK_ARCHFEYdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd
2. Player: The doll! Grabbing it will likely do nothing - I have to negate its magic.devnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = FalseEnd