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    Synopsis:

    PAD played when players interact with the voodoo doll and it teleports away as a result

    How to trigger:

    - Load up GustavDev/CTY_Main_A
    - Debugbook option "Act3 → LOW - Auntie Ethel's Revenge → Hag was defeated in Act I
    - Run into survivors downstairs (-52; 11; -157) of the hag survivors building, after the dialogue the doll appears (-49; 15; -146)
    - Try attacking, moving or picking up the doll



  • 0. Player: That doll's behind Mayrina's curse - it's too creepy not to be., REALLY_ASTARIONdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: That doll's the source of Mayrina's curse. And where a curse is considered, what's done can be undone., REALLY_LAEZELdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: Could this be behind the curse? Better find a way to reverse its effects..., REALLY_GALEdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: This must be what's causing the curse. Now to find a way to stop it..., REALLY_SHADOWHEARTdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: That doll - it must be the source of Mayrina's curse. There must be some way to reverse it., REALLY_WYLLdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: Bloody thing's the source of the curse. How do I stop it?, REALLY_KARLACHdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: Mayrina's curse is bound to the doll - because look at it. Now to undo it..., REALLY_JAHEIRAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: So - the doll is the source of the curse. Now if there was just a way to dispel its magic..., REALLY_HALSINdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: This doll... Boo can smell a curse on its unclean linens! Mayrina's - not just the usual aroma of camp., REALLY_MINSCdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: That hideous little doll carries a curse. It may be responsible for Mayrina's transformation., REALLY_MINTHARAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: That doll must be the source of Mayrina's curse - it reeks of fey magic., WARLOCK_ARCHFEYdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 0. Player: The doll! That must be the source of Mayrina's curse - I should tread lightly.devnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG
    End
  • 1. Player: Oh, not a creepy doll. Oh that's just awful., REALLY_ASTARIONdevnote
    End
  • 1. Player: That doll there. Something's... off., REALLY_LAEZELdevnote
    End
  • 1. Player: What an ugly doll. I'd only give this to a child I didn't like., REALLY_GALEdevnote
    End
  • 1. Player: Interesting-looking doll. Might give a child nightmares, if that's your goal., REALLY_SHADOWHEARTdevnote
    End
  • 1. Player: That doll. Why's it look so creepy?, REALLY_WYLLdevnote
    End
  • 1. Player: Huh. Interesting little fella., REALLY_KARLACHdevnote
    End
  • 1. Player: This doll. I do not wish to meet the child who finds comfort in... that., REALLY_JAHEIRAdevnote
    End
  • 1. Player: What a curious figurine. Not a child's play thing, surely..., REALLY_HALSINdevnote
    End
  • 1. Player: Look, Boo! This doll has a beady little gaze like yours! And it... follows you...? Eugh., REALLY_MINSCdevnote
    End
  • 1. Player: That doll is hideous. Haunting. Vile. It must be modelled on a human child., REALLY_MINTHARAdevnote
    End
  • 1. Player: Odd, there's something... familiar about this doll. Fey magic, perhaps?, WARLOCK_ARCHFEYdevnote
    End
  • 1. Player: What a strange looking doll.devnote
    End
  • 2. Player: Well grabbing the wretched little thing won't do anything. I'll have to nullify its magic., REALLY_ASTARIONdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: The curse stems from the doll. There must be a way to dispel it., REALLY_LAEZELdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: The source of the curse, no doubt. Now to find a way to reverse its effects..., REALLY_GALEdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: This must be what's behind the curse. Now if there was just a way to stop it..., REALLY_SHADOWHEARTdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: That doll! There must be some way to dispel its curse., REALLY_WYLLdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: Bloody thing's the source of the curse. How do I destory it?, REALLY_KARLACHdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: That doll must be the source of the curse - because look at it. Now, just to undo it..., REALLY_JAHEIRAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: So - the doll is the source of the curse. Now if there was just a way to dispel its magic..., REALLY_HALSINdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: This doll... Boo can smell a curse on its unclean linens! And not just the usual aroma of camp., REALLY_MINSCdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: Chasing the doll would be pointless and undignified. There must be another way to break its curse., REALLY_MINTHARAdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: Tricky - I need to negate the doll's fey magic before grabbing it. , WARLOCK_ARCHFEYdevnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End
  • 2. Player: The doll! Grabbing it will likely do nothing - I have to negate its magic.devnoteLOW_HagSurvivors_State_UnderstoodDoll, LOW_BlushingMermaid_State_MayrinaIsInBG = False
    End