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    Synopsis:

    The dialogue in which players speak in Mayrina while she is in sheep form due to a curse from hag spy.

    How to trigger:

    - Load up GustavDev/CTY_Main_A
    - Debugbook option Act3 → LOW - Auntie Ethel's Revenge → Hag was defeated in Act I
    - If S_HAG_Hagspawn_SurrogateMother_08c970d7-3138-45e8-8965-68eadf4b07cd is not there, then debugbook Act3 → LOW
    - Click on Mayrina - S_HAG_Hagspawn_SurrogateMother - 08c970d7-3138-45e8-8965-68eadf4b07cd - (-68 4 258)
    - Yes, she is a sheep :)



  • 7.
    GROUP_Act3_LOW_HagSurvivors_SheepMayrina
    : *WOOF.*SFX_OnlyLOW_HagSurvivors_HasMet_SheepMayrina = False, PETPAL = FalseLOW_HagSurvivors_HasMet_SheepMayrina
    • 20. Player: Mayrina, do you remember me?LOW_HagSurvivors_Knows_MayrinaHexed
      • 48.
        GROUP_Act3_LOW_HagSurvivors_SheepMayrina
        : *HE-HAW.*SFX_Only
    • 42. Player: That's not what a sheep says.LOW_HagSurvivors_Knows_MayrinaHexed = False
      • Link to Node 48
    • 45. Player: Examine the sheep.LOW_HagSurvivors_SheepMayrina_AnimalHandlingFail = False, LOW_HagSurvivors_Knows_MayrinaHexed = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
      • Link to Node 25
      • Link to Node 31
    • 44. Player: Examine Mayrina.LOW_HagSurvivors_SheepMayrina_AnimalHandlingFail = False, LOW_HagSurvivors_Knows_MayrinaHexedRoll (Wisdom, AnimalHandling) vs 15 (0)
      • 25. [RollResult] True
        • 15.
          Narrator
          : *Mayrina blinks in rapid succession, clearly trying to tell you something.*LOW_HagSurvivors_Knows_MayrinaHexed09b590a9-2377-87c7-99c2-427e579f9d98_AnimalHandlingSuccess
          • 47. Player: Don't worry, Mayrina - I'm going to fix this.
            • 4. [Jump] Jump to Node 32 (1)
          • 3. Player: What is it?
            • 24. [Jump] Jump to Node 32 (1)
          • 0. Player: That tells me nothing, you stupid sheep.
            • 39. [Jump] Jump to Node 16 (1)
          • 13. [Jump] Jump to Node 9 (1)
        • 35.
          Narrator
          : *Eyes - human eyes - stare back at you, begging for help.*09b590a9-2377-87c7-99c2-427e579f9d98_AnimalHandlingSuccess
          • 43. Player: You're a human? Don't worry - I'm here to help.
            • 32.
              GROUP_Act3_LOW_HagSurvivors_SheepMayrina
              : *YIP.*<br>SFX_Only
              End
          • 11. Player: HAH! How'd you get yourself turned into a sheep?['Lae'zel 1', 'Gale 1', 'Astarion 1', 'Shadowheart 1', 'Karlach 1', 'Wyll -1', 'Jaheira -1', 'Minsc 1', 'Minthara 1', 'Halsin -1']
            • 16.
              GROUP_Act3_LOW_HagSurvivors_SheepMayrina
              : *HISS.*SFX_Only
              End
          • 14. Player: Stupid sheep.
            • Link to Node 16
          • 34. [Jump] Jump to Node 9 (1)
      • 31. [RollResult] False
        • 41.
          Narrator
          : *It appears to be an ordinary sheep.*LOW_HagSurvivors_SheepMayrina_AnimalHandlingFail
          End
    • 9. Player: Leave.
      End
  • 17.
    GROUP_Act3_LOW_HagSurvivors_SheepMayrina
    : Duh-duh- damn it. Duh-duh- ARGH.devnoteLOW_HagSurvivors_HasMet_SheepMayrina_SpeakWithAnimals = False, LOW_HagSurvivors_Knows_MayrinaHexed = False, PETPALLOW_HagSurvivors_HasMet_SheepMayrina_SpeakWithAnimals
    • 30. Player: What are you trying to say?
      • Link to Node 2
    • 23. Player: It's all right - take your time.
      • Link to Node 2
    • 5. Player: SPIT IT OUT.['Astarion 1', 'Lae'zel 1', 'Gale -1', 'Shadowheart 1', 'Wyll -1', 'Karlach -1', 'Jaheira -1', 'Minthara 1', 'Minsc 1', 'Halsin -1']
      • 2. [Jump] Jump to Node 6 (1)
  • 21.
    GROUP_Act3_LOW_HagSurvivors_SheepMayrina
    : Duh-duh- damn it. Duh-duh- ARGH.devnoteLOW_HagSurvivors_HasMet_SheepMayrina_SpeakWithAnimals = False, LOW_HagSurvivors_Knows_MayrinaHexed, PETPALLOW_HagSurvivors_HasMet_SheepMayrina_SpeakWithAnimals
    • 8. Player: Mayrina, it's me - I'm here to help you, all right?['Astarion -1', 'Lae'zel -1', 'Shadowheart 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara -1', 'Minsc 1', 'Halsin 1']
      • 18.
        GROUP_Act3_LOW_HagSurvivors_SheepMayrina
        : Listen to - to me. The doll. The DOLL.devnote
        • 28. Player: What doll? What are you talking about?
          • Link to Node 6
        • 27. Player: Is this something to do with your hex?
          • Link to Node 6
        • 12. Player: Doll - got it.
          • 6.
            GROUP_Act3_LOW_HagSurvivors_SheepMayrina
            : Do-DOLL. Find the DOLL. BAAAAAH.devnoteLOW_HagSurvivors_SurrogateMother_MentionedDoll
            End
        • 1. Player: What could a doll have to do with a profane hex like this? CLERICRoll (Intelligence, Religion) vs 15 (0)
          • 46. [RollResult] True
            • 10.
              Narrator
              : *A hex like this would require a focus - a cursed object or idol.*
              • 49. [Jump] Jump to Node 6 (1)
          • 33. [RollResult] False
            • 26.
              Narrator
              : *This magic is too bizarre in form - it resembles nothing you've studied.*, WIZARD
            • 26.
              Narrator
              : *Whatever depraved magic this is, it's beyond your deity's reckoning.*, CLERIC
              • Link to Node 49
        • 40. Player: The magic here is wildly unorthodox - how could a doll be involved?WIZARDRoll (Intelligence, Arcana) vs 15 (0)
          • Link to Node 46
          • Link to Node 33
    • 19. Player: This is the last time I save you - do you hear me?
      • Link to Node 18
    • 37. Player: This is hilarious.['Lae'zel 1', 'Gale 1', 'Astarion 1', 'Shadowheart 1', 'Karlach 1', 'Wyll -1', 'Jaheira -1', 'Minsc 1', 'Minthara 1', 'Halsin -1']
      • Link to Node 18
  • 22.
    Narrator
    : *MEOW.*SFX_Only09b590a9-2377-87c7-99c2-427e579f9d98_AnimalHandlingSuccess, PETPAL = False
    End
  • 36.
    GROUP_Act3_LOW_HagSurvivors_SheepMayrina
    : *MOO.*SFX_OnlyLOW_HagSurvivors_HasMet_SheepMayrina, PETPAL = False
    • 29. [Jump] Jump to Node 7 (2)
  • 38.
    GROUP_Act3_LOW_HagSurvivors_SheepMayrina
    : MOOOO.devnoteLOW_HagSurvivors_HasMet_SheepMayrina_SpeakWithAnimals, PETPAL
    End