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    Synopsis:

    The door sentry tells the player to go in.

    How to trigger:

    1. Go to House of Grief
    2. Talk to door sentry
    3, Pass the intimidation check
    4. Finish dialog
    5. Wait



  • 0.
    Morann
    : Take a seat inside.devnoteLOW_HouseOfGrief_State_SentryIntimidated
    End
  • 1.
    Morann
    : Take a seat once you're inside.LOW_HouseOfGrief_State_SentryDeceived
    End