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Synopsis:
An overworked coffin maker. He's gruff and unfriendly. In this dialogue, if you've spoken to the bereaved couple, you can try to convince him to make a coffin for a child.
2. : Bugger. Off.LOW_KurwinCoffin_Event_CoffinMakerAngryEnd
3. : Fully booked. And no, I don't care if your loved one was drowned, strangled, or butchered - I'm not making you a coffin.devnoteLOW_KurwinCoffin_Knows_CoffinDelayedLOW_KurwinCoffin_HasMet_CoffinMaker
24. Player: Not even for a child? That couple is really upset.
47. : Why? 'Cause they have a dead kid? Welcome to half the city.devnote
6. : Now, you want to bump someone else to the back of the queue? Fine - but it'll cost you. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])devnote
14. [Jump]
Jump to Node 12 (2)
49. Player: Have some compassion.
23. : Compassion doesn't make coffins. That said, I could bump someone else to the back of the queue.devnote
12. : But it'll cost you. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])devnote
53. Player: Here - this should cover it. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54]) e678bd59-74f4-4a7b-8776-aca807d9ef22GEN_TransferNPCPayment['Astarion 1', 'Gale 1', 'Lae'zel -1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Jaheira 1', 'Minsc 1', 'Minthara -1', 'Halsin 1']
15. : Done. It'll be ready in a couple of hours. Now, clear off.devnoteLOW_KurwinCoffin_State_CoffinBeingMadeEnd
39. Player: This is for a child - an innocent soul. Make a coffin - it's the right thing to do.,
CLERIC_GOOD,
PALADIN_DEVOTIONRoll (Charisma, Persuasion) vs 15 (0)['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Minthara 1', 'Jaheira 1', 'Halsin 1', 'Minsc 1']
22. [RollResult] True
25. [Jump]
Jump to Node 29 (1)
27. [RollResult] False
36. : Morality don't pay the bills.devnote
21. [Jump]
Jump to Node 0 (1)
28. Player: This is for a kid - please. How would you feel if you lost a child?MONK = FalseRoll (Charisma, Persuasion) vs 20 (0)['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Minthara 1', 'Jaheira 1', 'Halsin 1', 'Minsc 1']
52. [RollResult] True
26. : I have lost a kid. And I gave him the best send-off I could.devnote
29. : Bloody hells, fine. Tell them they can pick it up at sunset. Now, get out of my sight.devnoteLOW_KurwinCoffin_State_CoffinBeingMadeEnd
17. [RollResult] False
35. : I'd make the damn thing myself - not bother good, hard-working people who are barely making ends meet.devnote
0. : Now, bugger off and let me do my damn job.devnoteLOW_KurwinCoffin_Event_CoffinMakerAngryEnd
44. Player: You can either make those parents a coffin or I'll bury you alive.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 20 (0)['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Karlach 1', 'Wyll 1', 'Shadowheart 1', 'Minthara 1', 'Halsin 1', 'Minsc 1']
7. [RollResult] True
34. : Really? A man can't even work in peace now without being threatened, is it?devnote
4. : Fine. They can pick it up at sunset. Now, bugger off before I change my mind.devnoteLOW_KurwinCoffin_State_CoffinBeingMadeEnd
30. [RollResult] False
9. : Congratulations, you've just guaranteed that I'm making you and the weepy duo nothing. Get out of my sight.devnoteLOW_KurwinCoffin_Event_CoffinMakerAngryEnd
16. Player: Please - only the simplest coffin is needed to ease the parents' suffering. MONKRoll (Charisma, Persuasion) vs 20 (0)['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Minthara 1', 'Jaheira 1', 'Halsin 1', 'Minsc 1']
37. [RollResult] True
48. : 'Spose I've still got the smaller coffin designs from when... Ahem. devnote
19. [Jump]
Jump to Node 29 (1)
1. [RollResult] False
40. : Look, mate. Them getting the right coffin won't ease shit. Trust me. devnote
45. [Jump]
Jump to Node 0 (1)
50. Player: How about I show you a more traditional burial? Though your skin might not like the flames.BARBARIANRoll (Charisma, Intimidation) vs 20 (0)['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Karlach 1', 'Wyll 1', 'Shadowheart 1', 'Minthara 1', 'Halsin 1', 'Minsc 1']
18. [RollResult] True
46. [Jump]
Jump to Node 34 (1)
32. [RollResult] False
10. [Jump]
Jump to Node 9 (1)
11. Player: I don't have that kind of gold.e678bd59-74f4-4a7b-8776-aca807d9ef22 = False
8. : Then you'll have to wait like everybody else.devnoteLOW_KurwinCoffin_Event_CoffinMakerAngryEnd
38. Player: Sorry for bothering you.
33. : Hmm.devnoteEnd
42. Player: I'm not leaving without a coffin.
31. : Then you'll be a long time standing.devnote
41. [Jump]
Jump to Node 6 (1)
13. Player: Leave.End
5. : I already said I'd make the kid's coffin. Bugger off, will you?devnoteLOW_KurwinCoffin_State_CoffinBeingMadeEnd
20. [Alias]
LOW_KurwinCoffin_Event_CoffinMakerAngry = False, LOW_KurwinCoffin_HasMet_CoffinMaker, LOW_KurwinCoffin_Knows_CoffinDelayed
- Alias to Node 43
- Link to Node 42
43. : The city is chock-a-block with bodies thanks to these murders. I can barely keep up with all the orders.LOW_KurwinCoffin_Knows_CoffinDelayed = FalseLOW_KurwinCoffin_HasMet_CoffinMakerEnd
51. : Do you mind? These coffins won't make them damn selves.LOW_KurwinCoffin_HasMet_CoffinMaker, LOW_KurwinCoffin_Knows_CoffinDelayed = FalseEnd