Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Repeated AD dialog for a guard stationed at the entrance of Jannath's Estate, welcoming guests. He ponders asking for a promotion, before complaining peacably to himself. The AD will only trigger if no player is close to him.

    How to trigger:

    Enter then leave trigger S_LOW_ComplainingDoormanTrigger at CTY_Main_A -259; 21; -71


  • 0.
    Doorman Phubbs
    : I don't know how Mr Mnemonis does it, standing out there all day.devnotee2c5021e-1bf7-5a89-25f3-580b8f4748ce_Ce2c5021e-1bf7-5a89-25f3-580b8f4748ce_B = False, e2c5021e-1bf7-5a89-25f3-580b8f4748ce_C = False, e2c5021e-1bf7-5a89-25f3-580b8f4748ce_A = False
    End
  • 1.
    Doorman Phubbs
    : Perhaps I should speak to Mr Mnemonis about a promotion...devnotee2c5021e-1bf7-5a89-25f3-580b8f4748ce_B = False, e2c5021e-1bf7-5a89-25f3-580b8f4748ce_C = False, e2c5021e-1bf7-5a89-25f3-580b8f4748ce_A = Falsee2c5021e-1bf7-5a89-25f3-580b8f4748ce_A
    End
  • 2.
    Doorman Phubbs
    : Can't wait for this shift to end. Feet are killing me.devnotee2c5021e-1bf7-5a89-25f3-580b8f4748ce_Be2c5021e-1bf7-5a89-25f3-580b8f4748ce_C
    End
  • 3.
    Doorman Phubbs
    : I've more to offer than standing guard all day. A chamberlain, maybe.devnotee2c5021e-1bf7-5a89-25f3-580b8f4748ce_Ae2c5021e-1bf7-5a89-25f3-580b8f4748ce_B
    End