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Synopsis:
Dialog with the ghost of Kerri Evenfield, now freed from Oskar's body and hells-bent on taking him to the afterlife with her. She's incandescent with angry, but if the player successfully calms her anger, they can hear her explanation of her recent suicide, and get her to leave peacefully. Otherwise, they end up in combat.
How to trigger:
Enter the trigger S_LOW_FinalConfrontationTrigger in CTY_Main_A after having destroyed kerri's portrait in the atelier with the candle of revocation.
Location:CTY_Main_A -250; 30; -46
50. : Who are you? Get out. GET OUT!devnote
26. : Please... Kerri, my darling, listen to me -devnote
69. : You brought me here. YOU DID THIS.
22. : Do something - she's going to kill him!devnote
51. : DO NOT INTERFERE. He's coming home with me.devnote
70. [Visual State]
48. Player: Calm yourself, shade. We can resolve this peacefully.,
CLERIC_GOOD,
CLERIC_NEUTRAL
71. : Another who wants to control me.devnote
54. Player: To the realms of the dead? You'll kill him!
14. : And he deserves it.devnote
85. : He called me here. Trapped me. Pathetic little childish boy.devnote
46. : I only wished to explain myself. To make you see how -devnote
30. : NO! Enough of your whining. ENOUGH.devnote
35. : Selfish, arrogant bastard of an artist. I wanted to be left in peace. devnote
52. Player: Please. Tell us what happened to you.
60. : And how does that help me? Or is it just to help him?
76. Player: You don't seem all that peaceful to me.
33. : Neither would you, if you'd been dragged here by this self-important arsehole.
2. : Why does everything always have to revolve around Oskar Fevras?
75. : Oh, my sweet Kerri. What did I do to you?devnote
58. : Save your tears for the Ethereal Plane...devnote
15. Player: Touch him, and you'll face all of nature's fury. You'll face me.DRUIDRoll (Charisma, Intimidation) vs 15 (1)
55. [RollResult] True
12. : What are you saying? You're trying to confuse me.devnote
57. : It's so hard to think. I don't remember.devnote
63. : Kerri, my sweet meat. I just need to know that what you did... that it wasn't my fault -devnote
49. : Quiet, Oskar. That isn't helping.devnote
89. : Why am I here? I shouldn't be here, I shouldn't be.devnote
53. : *The spirit's aura flickers, changes. She is confused, lost - dragged here unwillingly by a man who refused to let her leave.*
42. Player: You had a message for us, remember? You were going to tell us why you died by your own hand.,
BARD,
ROGUERoll (Charisma, Deception) vs 18 (1)
47. [RollResult] False
77. : I don't owe anyone anything.devnote
17. : You're a worthless human and a worse artist, Oskar Fevras. You never should have brought me here.devnoteLOW_Kerri_Event_PlayersStartCombatKerriEnd
34. [RollResult] True
40. : Fine. If Oskar wants the truth, he can have it: we were a fling, nothing more.
13. : My decision had nothing to do with him. I did this because I was so fucking sad. All the time.
67. : Oskar finds it easier to imagine a world where women kill themselves over him than one where they have their own bloody problems.devnote
64. : I'm sorry, Kerri. I had no idea. But I - I was truly not to blame?devnote
68. : No, you weren't, so you and your poxy paintings stay away from me. We're done, Oskar. Over. Now let me rest in bloody peace.devnoteLOW_OskarsBeloved_Event_ConvincedKerriToLeaveEnd
72. Player: You came to deliver a message. To tell us what led to your fate.BARD = False, ROGUE = FalseRoll (Charisma, Deception) vs 18 (0)
- Link to Node 47
- Link to Node 34
23. Player: Tell Oskar what he wants to hear. OUT WITH IT.BARBARIANRoll (Charisma, Intimidation) vs 18 (1)
27. [Jump]
Jump to Node 72 (2)
62. Player: You owe Oskar an explanation. And you're going to give it to him...BARBARIAN = FalseRoll (Charisma, Intimidation) vs 18 (0)
59. Player: Do not be shackled by your story, spirit. Share it - let it set you free.,
CLERIC_GOOD,
CLERIC_NEUTRALRoll (Charisma, Persuasion) vs 18 (0)
65. Player: Oskar does not matter - you do. Say what you need to say to him - no matter how difficult it is.MONKRoll (Charisma, Persuasion) vs 18 (1)
44. Player: No more harm will come to you by sharing your story. But it could help Oskar.CLERIC_NEUTRAL = False, CLERIC_GOOD = False, PALADIN = FalseRoll (Charisma, Persuasion) vs 18 (0)
73. Player: I won't let your soul be bound unjustly, spirit. Tell us of your fate, and you will be freed.,
OATHBREAKERPALADINRoll (Charisma, Persuasion) vs 18 (0)
73. Player: Calm, spirit. Tell us of your fate, then your soul shall be freed - I swear it. PALADINRoll (Charisma, Persuasion) vs 18 (0)
79. [RollResult] True
36. [Jump]
Jump to Node 40 (1)
81. [RollResult] False
4. : Why should I trust you? Why would I ever trust him? devnote
0. [Jump]
Jump to Node 17 (1)
45. Player: You owe Oskar nothing. He only brought you here to soothe his conscience.
8. : If you believe that, then why are you helping him?
88. : But you're right.
21. [Jump]
Jump to Node 17 (1)
86. Player: Your bonds are broken. Go, if that is your wish.
61. : And let Oskar walk away? No, I won't do it.devnote
43. [Jump]
Jump to Node 17 (1)
87. [RollResult] False
7. : And who are you, some fawning obsessive like that rich cow 'Lady Jannath'? I bet Oskar loves that.devnote
28. : Die with him if you love him so much.LOW_Kerri_Event_PlayersStartCombatKerriEnd
32. Player: You're on the Material Plane - my hunting ground. Back off, or face me.RANGERRoll (Charisma, Intimidation) vs 15 (1)
- Link to Node 55
- Link to Node 87
78. Player: I'll burn you, and potentially everyone else here, to ash if you don't stop this.SORCERER_WILDMAGICRoll (Charisma, Intimidation) vs 15 (1)
- Link to Node 55
- Link to Node 87
37. Player: You will burn like everything else on this plane, spirit, if you harm this man.,
SORCERER,
WIZARD,
SORCERER_WILDMAGICRoll (Charisma, Intimidation) vs 15 (1)
- Link to Node 55
- Link to Node 87
84. Player: Stop this, or I will educate you on the true meaning of torment and suffering. CLERIC_EVILRoll (Charisma, Intimidation) vs 15 (1)
- Link to Node 55
- Link to Node 87
74. Player: I don't care if you're a spirit. Touch him, and I'll break you.Roll (Charisma, Intimidation) vs 15 (0)
- Link to Node 55
- Link to Node 87
3. Player: The Kerri Oskar spoke of was kind and gentle. This isn't the real you.,
CLERIC_GOOD,
CLERIC_NEUTRALRoll (Charisma, Persuasion) vs 15 (0)
56. [RollResult] True
18. [Jump]
Jump to Node 12 (1)
6. [RollResult] False
31. : Why should I be the better person? He's the one tormenting me!
41. Player: Your spirit is twisted by hate and fear, but this isn't you. You're kind and gentle - I can sense it.,
CLERIC_GOOD,
CLERIC_NEUTRALRoll (Charisma, Persuasion) vs 15 (1)
- Link to Node 56
- Link to Node 6
38. Player: Ask yourself - will killing this man make you happy? Give you purpose? Or are you better than this?MONKRoll (Charisma, Persuasion) vs 15 (1)
- Link to Node 56
- Link to Node 6
19. Player: Leave Oskar to his fate.LOW_Kerri_Event_PlayersSaidTheySideWithKerri, LetKerriKillOskarEnd
5. Player: Attack.LOW_Kerri_Event_PlayersStartCombatKerriEnd
9. Player: He won't disturb you again. I'll make sure of it.
10. : And you think he'll listen to you? He doesn't listen to anyone.
1. Player: Mystic Carrion was the one behind this. It wasn't Oskar's fault.LOW_OskarsBeloved_State_HasCarrionLetter
11. : I'm here because Oskar wanted me here. To make him feel better.
83. Player: I rather like interfering. It's kind of my thing.
25. : Then you're as bad as him. devnote
16. Player: Listen - you're lost and in pain. This plane is not meant for spirits.,
CLERIC_GOOD,
CLERIC_NEUTRAL
80. [Jump]
Jump to Node 71 (1)
29. Player: I don't take orders from most people - especially not a ghost. Stand down.FIGHTER
82. Player: Hurt this man, and you will face the consequences, spirit.PALADIN_VENGEANCE
20. Player: This man is under my protection - I cannot let you hurt him.,
PALADIN_ANCIENTS,
PALADIN_DEVOTION
66. [Jump]
Jump to Node 71 (1)
24. Player: Attack.LOW_Kerri_Event_PlayersStartCombatKerriEnd