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    Synopsis:

    Edenosa default dialog before Lower City Park Ambush, just a Flaming Fist guard standing around in the Park

    How to trigger:

    Talk to Edenosa before the Park Ambush occurs.


  • 2. [Alias] LOW_Park_GuardPreCombat_Event_TadpoleRecognition, LOW_Park_GuardPreCombat_Hasmet_Cracklewall
    • Alias to Node 14
    • 7. [Jump] Jump to Node 12 (1)
    • 8. [Jump] Jump to Node 16 (1)
    • 13. [Jump] Jump to Node 0 (1)
  • 14.
    Manip Edenosa
    : No reason for you to linger unless you're after mischief - on your way.LOW_Park_GuardPreCombat_Hasmet_Cracklewall
    End
  • 15. [Alias] TRUESOUL = False, ILLITHID = FalseLOW_Park_GuardPreCombat_Hasmet_Cracklewall
    End
    • Alias to Node 18
  • 17.
    Manip Edenosa
    : Be smart - find someone else to bother.devnoteLOW_Park_State_WastedEdenosasTime
    End
  • 18.
    Manip Edenosa
    : Park's no place for a stroll anymore - more like to find a mugging than a picnic these days.devnoteLOW_Park_GuardPreCombat_Hasmet_Cracklewall
    • 3. [Alias] LOW_Park_GuardPreCombat_Event_TadpoleRecognition = False, TRUESOUL
      • Alias to Node 4
      • 9. [Alias] TRUESOULLOW_Park_GuardPreCombat_Event_WarnedAgainstInterference, LOW_Park_GuardPreCombat_Event_TadpoleRecognition
        • Alias to Node 10
        • 12. Player: Praise the Absolute.LOW_Park_GuardPreCombat_Event_AbsoluteWorshipper = FalseLOW_Park_GuardPreCombat_Event_AbsoluteWorshipper
          • 1.
            Manip Edenosa
            : Not so loud. You and I might have an understanding, but that doesn't go for everyone. Plenty of my comrades still serve the old order.
            • 6.
              Manip Edenosa
              : Now hop along. When the time's right, the Absolute will tell us to act. Until then, we've got to play it natural. In her name.
              End
        • 16. Player: What's going on in the park?LOW_Park_GuardPreCombat_Event_WhatsGoingOn = FalseLOW_Park_GuardPreCombat_Event_WhatsGoingOn
          • 11.
            Manip Edenosa
            : Nothing's going on. And even if there was something, you'd be wise to ignore it.
            • 19.
              Manip Edenosa
              : Absolute's business. Got it? Now be off. You'll attract attention. In Her name.
              End
        • 0. Player: Leave.
          End
    • 4.
      Narrator
      : *You feel an all-too-familiar squirm in the recesses of your mind. She has a tadpole.*devnoteLOW_Park_GuardPreCombat_Event_TadpoleRecognition = False, ILLITHID
      • 10.
        Manip Edenosa
        : Or perhaps you'll find something bloodier. The Absolute's warriors are at work, just beyond here. You'd be wise to not interfere, brother., MALEdevnoteMINDMELDILLITHIDLOW_Park_GuardPreCombat_Event_WarnedAgainstInterference, LOW_Park_GuardPreCombat_Event_TadpoleRecognition
      • 10.
        Manip Edenosa
        : Or perhaps you'll find something bloodier. The Absolute's warriors are at work, just beyond here. You'd be wise to not interfere, sister., FEMALEdevnoteMINDMELDILLITHIDLOW_Park_GuardPreCombat_Event_WarnedAgainstInterference, LOW_Park_GuardPreCombat_Event_TadpoleRecognition
      • 10.
        Manip Edenosa
        : Or perhaps you'll find something bloodier. The Absolute's warriors are at work, just beyond here. You'd be wise to not interfere, kin.devnoteMINDMELDILLITHIDLOW_Park_GuardPreCombat_Event_WarnedAgainstInterference, LOW_Park_GuardPreCombat_Event_TadpoleRecognition
        • 5. [Jump] Jump to Node 9 (2)