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Synopsis:
Dialog for one of the zombie beggars. After player talks to Father Carrion and has been tasked to kill them, they will react to this and either run to warn their leader, Thrumbo, or confront player. The following states are one-liners and hasmets for each possible quest state (meeting with thrumbo, outside house and inside father carrion's house once fully killed.)
How to trigger:
Talk to Lumbar
Location: CTY_Main_A
Initial: 86; 41; -69
Meeting: 66; 1; -120
Outside house: -8; 11; -145
Inside house: 1; 8; -157
2. : Back for more? I don't mind, so long as you're paying. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])LOW_Lumbar_HasMet_Initial, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Lumbar_State_Recognised, LOW_Lumbar_State_PunchedByPlayer
45. [Jump]
Jump to Node 80 (2)
6. [Alias]
LOW_Lumbar_HasMet_Initial, LOW_FatherCarrion_State_ExplainedTask, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Lumbar_State_Recognised = False, LOW_Lumbar_State_PunchedByPlayer
- Alias to Node 2
35. : *You recall where you've smelled this beggar's rotten musk before - in Mystic Carrion's chambers. This is one of his runaway servants.*LOW_Lumbar_State_Recognised
8. : I told you all I know. Now go and find him, before you get me in trouble.LOW_PhilgravesMansion_HasMet_LumbarHint, LOW_Lumbar_State_TrustsPlayersEnd
13. [Alias]
LOW_Lumbar_HasMet_Initial, LOW_PhilgravesMansion_State_ZombieInOriginalLocation
- Alias to Node 2
- Link to Node 45
17. : Think Carrion's corpse would make a good punching bag?LOW_Lumbar_HasMet_InsideHouse = False, LOW_PhilgravesMansion_State_ZombieInHouseLOW_Lumbar_HasMet_InsideHouseEnd
21. : Find the boats, you'll find Thrumbo. That's all I know!LOW_PhilgravesMansion_HasMet_LumbarHint = False, LOW_Lumbar_State_TrustsPlayersLOW_PhilgravesMansion_HasMet_LumbarHintEnd
22. : Changed your mind? Offer's still there. Go on - have a swing. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])LOW_Lumbar_HasMet_Initial, LOW_FatherCarrion_State_ExplainedTask = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_PhilgravesMansion_PaidLumbar = False, LOW_Lumbar_State_PunchedByPlayer = False
63. [Jump]
Jump to Node 80 (2)
27. : Nope. Not talking.LOW_Lumbar_State_FailedTrustAttempt, LOW_PhilgravesMansion_HasMet_LumbarHintEnd
32. : I'll make sure no one harms us again. Keep training, keep fighting.LOW_Lumbar_HasMet_InsideHouse, LOW_PhilgravesMansion_State_ZombieInHouseEnd
41. : Come to have a go? Give it your best shot.LOW_Lumbar_HasMet_Initial = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocationLOW_Lumbar_HasMet_Initial
50. : *An air of decay hangs over the stooped beggar's form, the same that tainted Mystic Carrion's chambers. This is one of his runaway servants.*LOW_FatherCarrion_State_ExplainedTaskLOW_Lumbar_State_Recognised
30. : *That smell again - fetid flesh and bone. This is another of Mystic Carrion's runaways.*LOW_PhilgravesMansion_Event_RecognisedCarrionZombie, LOW_FatherCarrion_State_ExplainedTask
80. : Gold first. Then you can hit me. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
23. Player: Isn't this cheating if you're already dead?LOW_Lumbar_State_RecognisedZombie
81. : I'm not dead. Just got a bit of nerve damage. So, you having a go or not? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
75. Player: You ran away from Mystic Carrion to do this?LOW_FatherCarrion_State_ExplainedTask
60. Player: I'm looking for Thrumbo. Mystic Carrion wants him home.LOW_FatherCarrion_State_PlayersAcceptedTask
78. : Carrion sent you? Shit.
31. : Don't think about trying anything. I'll fight back.devnote
14. Player: Relax, the boss just wanted to give you and Thrumbo a proper send off. Does you need anything?ROGUERoll (Charisma, Deception) vs 18 (0)
47. [RollResult] True
53. : He did? I suppose, I mean - really?devnote
29. [RollResult] False
54. : No chance. I'm not telling you a thing.LOW_Lumbar_State_FailedTrustAttemptEnd
25. Player: Carrion means Thrumbo no harm. He sent me with provisions for his journey.ROGUE = FalseRoll (Charisma, Deception) vs 18 (0)
- Link to Node 47
- Link to Node 29
34. Player: Unless you want me to purge this realm of you and your undead brothers, you'll talk.,
CLERIC,
PALADINRoll (Charisma, Intimidation) vs 18 (1)
- Link to Node 9
- Link to Node 48
15. Player: Either you tell me where Thrumbo is, or I drive my fist through your skull.CLERIC = False, PALADIN = FalseRoll (Charisma, Intimidation) vs 18 (0)
9. [RollResult] True
28. : Bloody hells. And I thought Carrion was a bastard.devnote
38. : Thrumbo was going to get us a boat. But I haven't heard from him since. devnoteBeggarHint_Lumbar
44. : He must be somewhere near the water. I just hope he didn't drown.LOW_Lumbar_State_TrustsPlayersEnd
48. [RollResult] False
46. [Jump]
Jump to Node 54 (1)
37. Player: Tell me where Thrumbo is, and it'll be like we never met.Roll (Charisma, Persuasion) vs 18 (0)
49. [RollResult] True
71. : I suppose that's all right. Thrumbo's more of a talker than I am.devnote
84. [RollResult] False
16. [Jump]
Jump to Node 54 (1)
0. Player: Leave.LOW_Lumbar_State_FailedTrustAttemptEnd
82. Player: A strange way to earn your keep. Do many take you up on this?
52. : Plenty. Lots of angry people in this city. No one else to take it out on.
3. : Go on. You seem like you've something pent up.
69. [Jump]
Jump to Node 66 (1)
67. Player: That's a cheap price for allowing someone to beat you up.
56. : Charge too much, people hit you harder. Then they take the gold back.
77. : Besides, I've taken enough punches for free. Least this way I get paid something.devnote
18. Player: Usually people pay me not to hit them.MONK = False
43. : Tried that once. They took the gold and hit me anyway.
62. : Better this way. I still leave with gold in my pocket.
66. : So, you having a go or not?
42. Player: Of course I'm not going to hit you.
64. : Then move. Let someone else have a go.End
26. Player: I can't afford it. How about giving me a free trial?e678bd59-74f4-4a7b-8776-aca807d9ef22 = False
55. : No gold, no punch. Sorry.End
19. Player: Pay the gold. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])LOW_PhilgravesMansion_PaidLumbar = False, e678bd59-74f4-4a7b-8776-aca807d9ef22LOW_Lumbar_NextPunchWillBeHostile = False, GEN_TransferNPCPayment, LOW_PhilgravesMansion_PaidLumbarEnd
36. Player: Look closer. Try to identify the cause of the smell.LOW_Lumbar_State_RecognisedZombie = False, LOW_PhilgravesMansion_State_AttemptedRecognizeLumbar, BARBARIAN = False, CLERIC = FalseLOW_PhilgravesMansion_State_AttemptedRecognizeLumbarRoll (Wisdom, Insight) vs 15 (0)
74. [Jump]
Jump to Node 61 (2)
40. Player: I hit very fast. Are you sure you're up to it?MONK
20. : S'not a flat fee - you pay per punch, mate. Faster you hit, faster I make coin.
1. [Jump]
Jump to Node 66 (1)
61. Player: Sniff the area, expanding your senses. Try to identify the smell.LOW_Lumbar_State_RecognisedZombie = False, LOW_PhilgravesMansion_State_AttemptedRecognizeLumbar = False, BARBARIANLOW_PhilgravesMansion_State_AttemptedRecognizeLumbarRoll (Wisdom, Perception) vs 10 (0)
24. [RollResult] True
12. : *Your divine power focuses on the beggar - revealing the magic that sustains him. This man is a corpse - a zombie.*CLERICLOW_Sacrum_State_RecognisedZombie
7. : *Beneath his ragged clothing, you catch a glimpse of rotten flesh - more than any living being could sustain. This man is a zombie.*LOW_Lumbar_State_RecognisedZombie
11. [RollResult] False
10. : *You try to focus on the beggar, but the smell is too strong, too nauseating. Perhaps the cause is better left unknown.*
65. Player: The divine tugs at you. Give in, letting your god flow through you.LOW_Lumbar_State_RecognisedZombie = False, LOW_PhilgravesMansion_State_AttemptedRecognizeLumbar = False, CLERICLOW_PhilgravesMansion_State_AttemptedRecognizeLumbarRoll (Wisdom, Perception) vs 10 (0)
- Link to Node 24
- Link to Node 11
33. [Jump]
Jump to Node 26 (1)
85. [Jump]
Jump to Node 19 (1)
79. Player: Attack.LOW_FatherCarrion_State_ExplainedTaskFactionHostileToPlayerGroupAfterDialog
4. : Run, brothers!devnoteLOW_PhilgravesMansion_Event_ZombiesGoToMeetingAttackedEnd
39. Player: Leave.End
68. : *That smell again - fetid flesh and bone. This is another zombie.*LOW_PhilgravesMansion_Event_RecognisedCarrionZombie, LOW_FatherCarrion_State_ExplainedTask = False
58. : *An air of decay hangs over the stooped beggar's form. The smell of rot. The smell of death.*
51. : Thrumbo said you saved us, so thanks, I guess. Doesn't mean you don't need some sense knocking into you.devnoteLOW_Lumbar_HasMet_InsideHouse = False, LOW_PhilgravesMansion_State_BeggarCommentedAnger = False, LOW_PhilgravesMansion_State_ZombieInHouse, LOW_PhilgravesMansion_BeggarAngryAtPlayersLOW_PhilgravesMansion_State_BeggarCommentedAngerEnd
57. [Alias]
LOW_Lumbar_HasMet_Initial, LOW_FatherCarrion_State_ExplainedTask = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Lumbar_State_Recognised = False, LOW_Lumbar_State_PunchedByPlayer
- Alias to Node 2
- Link to Node 45
59. [Alias]
LOW_Lumbar_HasMet_Initial, LOW_FatherCarrion_State_ExplainedTask, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Lumbar_State_Recognised = False, LOW_PhilgravesMansion_PaidLumbar = False, LOW_Lumbar_State_PunchedByPlayer = False
- Alias to Node 22
- Link to Node 35
70. : Go away. I'm not telling you squat.LOW_Lumbar_State_FailedTrustAttempt, LOW_PhilgravesMansion_HasMet_LumbarHint = FalseLOW_PhilgravesMansion_HasMet_LumbarHintEnd
83. [Alias]
LOW_Lumbar_HasMet_Initial, LOW_FatherCarrion_State_ExplainedTask, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Lumbar_State_Recognised = False
- Alias to Node 2
- Link to Node 35