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Synopsis:
One liner for the girl talking to Morbus in the graveyard. Morbus thinks he's playing hide and seek with his dead family, buried there.
How to trigger:
Talk to S_LOW_ChildTalkingToMorbus in CTY_Main 20; 41; 25
0. : He won't listen to me! I told him it's naughty to play in graveyards.devnoteLOW_PhilgravesMansion_MorbusGirl_HasMet = FalseLOW_PhilgravesMansion_MorbusGirl_HasMetEnd
1. : I don't know why you'd want to play here anyway. Too much dead stuff.devnoteLOW_PhilgravesMansion_MorbusGirl_HasMetEnd