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    Synopsis:

    One liner after having succeeded the passive roll to realize a hidden door is trapped with the alarm spell. Should prompt the player to interact with it to try to deactivate it.

    How to trigger:

    Get near the trapped door.

    Location: CTY_Main_A 10; 8; -156



  • 0. Player: Hm - a magic ward. Someone's got something to hide., REALLY_ASTARION
    End
  • 0. Player: The door's had an alarm ward applied. We'll need to disarm it.<br>, REALLY_LAEZEL
    End
  • 0. Player: A magic ward. Someone doesn't want this door opened., REALLY_GALE
    End
  • 0. Player: There's a magic ward on this door. Need to be careful..., REALLY_SHADOWHEART
    End
  • 0. Player: Watch it - the door's been trapped. Don't just go charging through., REALLY_WYLL
    End
  • 0. Player: Door's warded. Touch with caution - or don't touch it at all., REALLY_KARLACH
    End
  • 0. Player: Some charm, to warn of our entry. Better to dispel it before passing through., REALLY_JAHEIRA
    End
  • 0. Player: Care is needed - a magic ward protects this door., REALLY_HALSIN
    End
  • 0. Player: There is an arcane ward on this door - best be careful not to trigger it., REALLY_MINTHARA
    End
  • 0. Player: An alarm ward. We can open it - but softly, says Boo., REALLY_MINSC
    End
  • 0. Player: A warded door. Better open it gently.
    End