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    Synopsis:

    Dialog for one of the zombie beggars. After player talks to Father Carrion and has been tasked to kill them, they will react to this and either run to warn their leader, Thrumbo, or confront player. The following states are one-liners and hasmets for each possible quest state (meeting with thrumbo, outside house and inside father carrion's house once fully killed.)

    How to trigger:

    Talk to Sacrum in CTY_Main_A near -75; 20; -93


  • 5.
    Strange Beggar Sacrum
    : Please. I've begging to do.LOW_PhilgravesMansion_HasMet_SacrumHint = False, LOW_Sacrum_State_FailedTrustAttemptLOW_PhilgravesMansion_HasMet_SacrumHint
    End
  • 17. [Alias] LOW_Sacrum_HasMet_Initial, LOW_Sacrum_State_PaidGold, LOW_FatherCarrion_State_ExplainedTask, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Sacrum_State_Recognised = False
    • Alias to Node 54
    • 40. [Jump] Jump to Node 86 (1)
  • 18.
    Strange Beggar Sacrum
    : A toast to your kindness! And to Carrion rotting in his grave!LOW_Sacrum_HasMet_InsideHouse = False, LOW_PhilgravesMansion_State_ZombieInHouseLOW_Sacrum_HasMet_InsideHouse
    End
  • 20.
    Strange Beggar Sacrum
    : So, you came through for us in the end. Bravo!LOW_Sacrum_HasMet_InsideHouse = False, LOW_PhilgravesMansion_State_BeggarCommentedAnger = False, LOW_PhilgravesMansion_State_ZombieInHouse, LOW_PhilgravesMansion_BeggarAngryAtPlayersLOW_PhilgravesMansion_State_BeggarCommentedAnger
    End
  • 29.
    Strange Beggar Sacrum
    : Yes. Um, alms for the poor?devnoteLOW_Sacrum_HasMet_Initial = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocationLOW_Sacrum_HasMet_Initial, LOW_PhilgravesMansion_State_TalkedToAtLeastABeggar
    • 85.
      Narrator
      : *That smell again - fetid flesh and bone. This is another of Mystic Carrion's runaways.*LOW_PhilgravesMansion_Event_RecognisedCarrionZombie, LOW_FatherCarrion_State_ExplainedTask
      • Link to Node 19
    • 69.
      Narrator
      : *That smell again - fetid flesh and bone. This is another zombie.*LOW_PhilgravesMansion_Event_RecognisedCarrionZombie, LOW_FatherCarrion_State_ExplainedTask = False
      • Link to Node 19
    • 0.
      Narrator
      : *An air of decay hangs over the stooped beggar's form, the same that tainted Mystic Carrion's chambers. This is one of his runaway servants.*LOW_FatherCarrion_State_ExplainedTaskLOW_Sacrum_State_Recognised
      • 19.
        Strange Beggar Sacrum
        : Anything you can spare for a humble beggar?
        • 71. Player: I didn't know zombies liked their fruit and vegetables?LOW_Sacrum_State_RecognisedZombie
          • 59.
            Strange Beggar Sacrum
            : A zombie? Oh no - a touch of scurvy, that's all. Nothing a basket of fruit wouldn't solve, could I afford one...devnote
        • 34. Player: Have you seen Thrumbo? Mystic Carrion is looking for him.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask
          • 15.
            Strange Beggar Sacrum
            : Thrumbo? Is he in trouble?devnote
            • 55.
              Strange Beggar Sacrum
              : Afraid I can't help you. I've lost track of him myself. Took a wrong turn somewhere and poof, he was gone.
              • 2.
                Strange Beggar Sacrum
                : And that's the truth. I never lie.
                • 49. Player: You're protecting your friend, I understand. But you can trust me - I promise.PALADIN = FalseRoll (Charisma, Deception) vs 15 (0)
                  • 72. [RollResult] True
                    • 13.
                      Strange Beggar Sacrum
                      : You do seem the honest type. I can always tell.
                      • 9.
                        Strange Beggar Sacrum
                        : Thrumbo had a plan. He was going to find us an abandoned house, somewhere to hide away from Carrion.LOW_Sacrum_State_TrustsPlayers, BeggarHint_Sacrum
                        • 8.
                          Strange Beggar Sacrum
                          : But I haven't heard from him since. Lots of empty houses to check, you see.devnote
                          • 57.
                            Strange Beggar Sacrum
                            : You have to search them thoroughly. Especially the wardrobes - Thrumbo said that's the smartest place to hide.devnote
                            End
                  • 92. [RollResult] False
                    • 45.
                      Strange Beggar Sacrum
                      : No, no I don't think so. My lips are sealed.LOW_Sacrum_State_FailedTrustAttempt
                      End
                • 65. Player: This is important. I need to find your friend - someone's life is at stake.PALADINRoll (Charisma, Persuasion) vs 15 (1)
                  • Link to Node 72
                  • Link to Node 92
                • 11. Player: Tell me, or spend the rest of your miserable existence waiting for my knife to slit your throat.ROGUERoll (Charisma, Intimidation) vs 15 (1)
                  • 62. [RollResult] True
                    • 91.
                      Strange Beggar Sacrum
                      : Ah. So that's how it is? Very well.devnote
                      • Link to Node 9
                  • 12. [RollResult] False
                    • 76. [Jump] Jump to Node 45 (1)
                • 46. Player: I've hunted monsters, beggar. And I won't hesitate to make you my next kill.RANGERRoll (Charisma, Intimidation) vs 15 (1)
                  • Link to Node 62
                  • Link to Node 12
                • 28. Player: I'll crush your bones to dust, beggar - tell me what you know.BARBARIANRoll (Charisma, Intimidation) vs 15 (1)
                  • Link to Node 62
                  • Link to Node 12
                • 35. Player: You'll lose your head in a minute unless you tell me what you know.BARBARIAN = False, RANGER = False, ROGUE = FalseRoll (Charisma, Intimidation) vs 15 (0)
                  • Link to Node 62
                  • Link to Node 12
                • 44. Player: I've heard more than one confession in my time. Tell me what you know - it'll lighten the load.CLERICRoll (Charisma, Persuasion) vs 15 (1)
                  • Link to Node 68
                  • Link to Node 51
                • 21. Player: You words say one thing, your face another. I see your lies, so let us dispense with them.MONKRoll (Charisma, Persuasion) vs 15 (1)
                  • 68. [RollResult] True
                    • 77.
                      Strange Beggar Sacrum
                      : Yes. What an excellent idea.
                      • Link to Node 9
                  • 51. [RollResult] False
                    • 10. [Jump] Jump to Node 45 (1)
                • 74. Player: Tell me what you remember, and I might be able to find him for you.CLERIC = False, MONK = FalseRoll (Charisma, Persuasion) vs 15 (0)
                  • Link to Node 68
                  • Link to Node 51
                • 16. Player: Would a donation to your escape fund reassure you? ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])e678bd59-74f4-4a7b-8776-aca807d9ef22GEN_TransferNPCPayment
                  • 32.
                    Strange Beggar Sacrum
                    : Yes, amazing. It's all coming back to me.devnote
                    • 47. [Jump] Jump to Node 9 (1)
                • 42. Player: Fair enough.LOW_Sacrum_State_FailedTrustAttempt
                  • 1.
                    Strange Beggar Sacrum
                    : Glad we could get that all straightened out.devnoteLOW_Sacrum_State_FailedTrustAttempt
                    End
        • 78. Player: Cut the act. Tell me where Thrumbo is hiding.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_PlayersAcceptedTask
          • Link to Node 15
        • 80. Player: Thrumbo is dead. I killed him.LOW_Thrumbo_State_IsDead
          • 22.
            Strange Beggar Sacrum
            : You - you did? Why did you do that, you vicious creature?FactionHostileToPlayerGroupAfterDialog
            End
        • 23. Player: An ear, if you're willing to tell me your tale. How did you end up here?LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False
          • 6.
            Strange Beggar Sacrum
            : That devil, drink! I spent it all.devnote
            • 52.
              Strange Beggar Sacrum
              : All behind me, of course. Now I only require the gold for, ah, sustenance.devnote
        • 90. Player: An ear, if you're willing to tell me your tale. How did you end up here?LOW_Thrumbo_State_HasMetParty_Waiting
          • Link to Node 6
        • 82. Player: Toss the beggar some gold. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False, e678bd59-74f4-4a7b-8776-aca807d9ef22LOW_Sacrum_State_PaidGold, GEN_TransferNPCPayment['Karlach 1', 'Wyll 1', 'Lae'zel -1', 'Astarion -1', 'Shadowheart 1', 'Minthara -1', 'Halsin 1', 'Jaheira 1', 'Minsc 1']
          • Link to Node 36
        • 41. Player: Toss the beggar some gold. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])LOW_Thrumbo_State_HasMetParty_Waiting, e678bd59-74f4-4a7b-8776-aca807d9ef22LOW_Sacrum_State_PaidGold, GEN_TransferNPCPayment['Karlach 1', 'Wyll 1', 'Lae'zel -1', 'Astarion -1', 'Shadowheart 1', 'Minthara -1', 'Halsin 1', 'Jaheira 1', 'Minsc 1']
          • 36.
            Strange Beggar Sacrum
            : Oh, thank you. Such generosity.
            • 7.
              Strange Beggar Sacrum
              : I will see that it is put to good use. A crate of apples perhaps, or a bottle of wine...
              End
        • 79. Player: Give generously. The man is clearly in desperate need. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False, d6480be7-500e-4160-927f-86acfd5c4e7bLOW_Sacrum_State_PaidGold, GEN_TransferNPCPayment_2['Karlach 1', 'Wyll 1', 'Lae'zel -1', 'Astarion -1', 'Shadowheart 1', 'Minthara -1', 'Halsin 1', 'Jaheira 1', 'Minsc 1']
          • Link to Node 33
        • 39. Player: Give generously. The man is clearly in desperate need. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])LOW_Thrumbo_State_HasMetParty_Waiting, d6480be7-500e-4160-927f-86acfd5c4e7bLOW_Sacrum_State_PaidGold, GEN_TransferNPCPayment_2['Karlach 1', 'Wyll 1', 'Lae'zel -1', 'Astarion -1', 'Shadowheart 1', 'Minthara -1', 'Halsin 1', 'Jaheira 1', 'Minsc 1']
          • 33.
            Strange Beggar Sacrum
            : You'd really give so much? Thank you.
            • 24.
              Strange Beggar Sacrum
              : My brothers will be most surprised. I usually return with empty pockets.
              End
        • 67. Player: I'm sorry, my purse is rather light at present.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False
          • Link to Node 81
        • 66. Player: I'm sorry, I've nothing to spare.LOW_Thrumbo_State_HasMetParty_Waiting
          • 81.
            Strange Beggar Sacrum
            : Times are hard for us all. But we must persevere!devnote
            • 48.
              Strange Beggar Sacrum
              : My brothers are depending on me.devnote
              End
        • 25. Player: Earn your keep, beggar. The rest of us have to.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False
          • 50.
            Strange Beggar Sacrum
            : I am trying! But people haven't the gold to spare, it seems.devnote
            • 26.
              Strange Beggar Sacrum
              : People were more generous in days gone by.devnote
              End
        • 75. Player: Earn your keep, beggar. The rest of us have to.LOW_Thrumbo_State_HasMetParty_Waiting
          • Link to Node 50
        • 43. Player: Look closer. See what truly ails this pungent beggar.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False, BARBARIAN = False, CLERIC = FalseRoll (Wisdom, Insight) vs 15 (0)
          • Link to Node 87
          • Link to Node 4
        • 30. Player: Sniff the area, expanding your senses. Try to identify the smell.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False, BARBARIANRoll (Wisdom, Insight) vs 15 (1)
          • 87. [RollResult] True
            • 64.
              Narrator
              : *Your divine power focuses on the beggar - revealing the magic that sustains him. This man is a corpse - a zombie.*CLERICLOW_Sacrum_State_RecognisedZombie
            • 63.
              Narrator
              : *Beneath his ragged clothing, you catch a glimpse of rotten flesh - more than any living being could sustain. This man is a zombie.*LOW_Sacrum_State_RecognisedZombie
          • 4. [RollResult] False
            • 73.
              Narrator
              : *You try to focus on the beggar, but the smell is too strong, too nauseating. Perhaps the cause is better left unknown.*
        • 31. Player: The divine tugs at you. Give in, letting your god flow through you.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask = False, CLERICRoll (Wisdom, Insight) vs 15 (1)
          • Link to Node 87
          • Link to Node 4
        • 27. Player: Attack.LOW_Thrumbo_State_HasMetParty_Waiting = False, LOW_FatherCarrion_State_ExplainedTask
          • 61.
            Strange Beggar Sacrum
            : Why? You vicious creature!devnoteLOW_PhilgravesMansion_Event_ZombiesGoToMeetingAttacked
            End
        • 14. Player: Leave.
          End
    • 56.
      Narrator
      : *An air of decay hangs over the stooped beggar's form. The smell of rot. The smell of death.*
      • Link to Node 19
  • 37.
    Strange Beggar Sacrum
    : I hope wherever Thrumbo's hiding, he's comfortable. Nothing worse than a tight squeeze.LOW_PhilgravesMansion_HasMet_SacrumHint, LOW_Sacrum_State_TrustsPlayers
    End
  • 53. [Alias] LOW_Sacrum_HasMet_Initial, LOW_Sacrum_State_PaidGold = False, LOW_FatherCarrion_State_ExplainedTask, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Sacrum_State_Recognised = False
    • Alias to Node 89
    • 86.
      Narrator
      : *You recall where you've smelled this beggar's rotten musk before - in Mystic Carrion's chambers. This is one of the runaways he seeks.*LOW_Sacrum_State_Recognised
      • 38.
        Strange Beggar Sacrum
        : Anything you can lend will be most gratefully received.
        • 58. [Jump] Jump to Node 19 (2)
  • 54.
    Strange Beggar Sacrum
    : My thanks to you - your gold will be most gratefully spent.devnoteLOW_Sacrum_HasMet_Initial, LOW_Sacrum_State_PaidGold, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Sacrum_State_Recognised
    • 3. [Jump] Jump to Node 19 (2)
  • 60. [Alias] LOW_Sacrum_HasMet_Initial, LOW_Sacrum_HasMet_Initial, LOW_Sacrum_State_PaidGold, LOW_FatherCarrion_State_ExplainedTask = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Sacrum_State_Recognised = False, LOW_Sacrum_State_Recognised = False
    End
    • Alias to Node 54
  • 70.
    Strange Beggar Sacrum
    : I'm afraid I've nothing more to tell you. Don't forget to check under the bed!LOW_PhilgravesMansion_HasMet_SacrumHint = False, LOW_Sacrum_State_TrustsPlayersLOW_PhilgravesMansion_HasMet_SacrumHint, BeggarHint_Sacrum
    End
  • 83.
    Strange Beggar Sacrum
    : Can't a man earn some gold in peace?LOW_PhilgravesMansion_HasMet_SacrumHint, LOW_Sacrum_State_FailedTrustAttempt
    End
  • 84.
    Strange Beggar Sacrum
    : A home at last - this calls for a toast! Now where did that old miser keep the wine?devnoteLOW_Sacrum_HasMet_InsideHouse, LOW_PhilgravesMansion_State_ZombieInHouse
    End
  • 88. [Alias] LOW_Sacrum_HasMet_Initial, LOW_Sacrum_State_PaidGold = False, LOW_FatherCarrion_State_ExplainedTask = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Sacrum_State_Recognised = False
    • Alias to Node 89
    • Link to Node 38
  • 89.
    Strange Beggar Sacrum
    : Spare a coin for a lost soul?devnoteLOW_Sacrum_HasMet_Initial, LOW_Sacrum_State_PaidGold = False, LOW_PhilgravesMansion_State_ZombieInOriginalLocation, LOW_Sacrum_State_Recognised
    • Link to Node 38