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    Synopsis:

    PAD about the playable character unlocking (or failing) a sleight of hand check ver a magical trap.

    How to trigger:

    Try to free the following item: S_LOW_MagicItemRamazith_001_8ed5daac-b55f-40df-938c-34dc189101ad


  • 0. Player: That was almost too easy., REALLY_ASTARIONLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: As if a touch of magic could keep us out., REALLY_LAEZELLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: A spell like that couldn't keep a twig blight at bay. , REALLY_GALELOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: Looks like this is free for the taking., REALLY_SHADOWHEARTLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: Done, done, and done., REALLY_WYLLLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: We-hell! Come to mama., REALLY_KARLACHLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: The wizard might have warded his treasures better., REALLY_JAHEIRALOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: Good. This quarterstaff is now free for that taking., REALLY_HALSINLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: No spellcraft can stop me., REALLY_MINTHARALOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: Aha, Boo - our trinket for the taking!, REALLY_MINSCLOW_RamazithTower_State_FirstItemFree
    End
  • 0. Player: Aha! That did it.LOW_RamazithTower_State_FirstItemFree
    End
  • 1. Player: What in the - well, that didn't go as planned., REALLY_ASTARIONdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: The magic's too strong., REALLY_LAEZELdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Excellent. This couldn't have gone better., REALLY_GALEdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Damn. Didn't work., REALLY_SHADOWHEARTdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Silly wizards. Can't they ever use a simple lock?, REALLY_WYLLdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Damn it!, REALLY_KARLACHdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Gah. The wizard mislikes sticky fingers, I think., REALLY_JAHEIRAdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Failed. I thought I had it., REALLY_HALSINdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: The security measures are extreme., REALLY_MINTHARAdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Bah! The spell-craftery clings on still., REALLY_MINSCdevnoteLOW_RamazithTower_State_FirstItemFree = False
    End
  • 1. Player: Argh - didn't work.<br>devnoteLOW_RamazithTower_State_FirstItemFree = False
    End