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Synopsis:
PAD about the playable character unlocking (or failing) a sleight of hand check ver a magical trap.
How to trigger:
Try to free the following item: S_LOW_MagicItemRamazith_000_7a15ab31-e722-4ce0-8f1c-907025e3bef0
0. Player: And... that's it! Damn, I'm good.,
REALLY_ASTARIONLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: Success. Splendid!,
REALLY_LAEZELLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: I've got to hand it to me - I managed that rather well.,
REALLY_GALELOW_RamazithTower_State_SecondItemFreeEnd
0. Player: All clear. Looks like this is up for grabs.,
REALLY_SHADOWHEARTLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: Got it!<br>,
REALLY_WYLLLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: Swit swoo!,
REALLY_KARLACHLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: A donation most gratefully accepted.,
REALLY_JAHEIRALOW_RamazithTower_State_SecondItemFreeEnd
0. Player: Success. Those magic gloves may prove useful.,
REALLY_HALSINLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: What's yours is mine.,
REALLY_MINTHARALOW_RamazithTower_State_SecondItemFreeEnd
0. Player: Gloves for Minsc! Or, perhaps a bedroll for Boo.,
REALLY_MINSCLOW_RamazithTower_State_SecondItemFreeEnd
0. Player: That did the trick.LOW_RamazithTower_State_SecondItemFreeEnd
1. Player: And... no. Absolutely nothing.,
REALLY_ASTARIONLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Negative.<br>,
REALLY_LAEZELLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: The gloves are off, I see. ,
REALLY_GALELOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Ugh. That could've gone more smoothly.,
REALLY_SHADOWHEARTLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: So much for that.<br>,
REALLY_WYLLLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Ah, shit. No luck.<br>,
REALLY_KARLACHLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Most get by with a simple lock and key - but a wizard must always go the extra annoying mile.,
REALLY_JAHEIRALOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: No use.,
REALLY_HALSINLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Oh dear.,
REALLY_MINTHARALOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Gah! Why can these mages not use locks of honest, flimsy iron?,
REALLY_MINSCLOW_RamazithTower_State_SecondItemFree = FalseEnd
1. Player: Damn. That didn't work.LOW_RamazithTower_State_SecondItemFree = FalseEnd