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    Synopsis:

    PAD about the playable character unlocking (or failing) a sleight of hand check ver a magical trap.

    How to trigger:

    Try to free the following item: S_LOW_MagicItemRamazith_000_7a15ab31-e722-4ce0-8f1c-907025e3bef0


  • 0. Player: And... that's it! Damn, I'm good., REALLY_ASTARIONLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: Success. Splendid!, REALLY_LAEZELLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: I've got to hand it to me - I managed that rather well., REALLY_GALELOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: All clear. Looks like this is up for grabs., REALLY_SHADOWHEARTLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: Got it!<br>, REALLY_WYLLLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: Swit swoo!, REALLY_KARLACHLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: A donation most gratefully accepted., REALLY_JAHEIRALOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: Success. Those magic gloves may prove useful., REALLY_HALSINLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: What's yours is mine., REALLY_MINTHARALOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: Gloves for Minsc! Or, perhaps a bedroll for Boo., REALLY_MINSCLOW_RamazithTower_State_SecondItemFree
    End
  • 0. Player: That did the trick.LOW_RamazithTower_State_SecondItemFree
    End
  • 1. Player: And... no. Absolutely nothing., REALLY_ASTARIONLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Negative.<br>, REALLY_LAEZELLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: The gloves are off, I see. , REALLY_GALELOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Ugh. That could've gone more smoothly., REALLY_SHADOWHEARTLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: So much for that.<br>, REALLY_WYLLLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Ah, shit. No luck.<br>, REALLY_KARLACHLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Most get by with a simple lock and key - but a wizard must always go the extra annoying mile., REALLY_JAHEIRALOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: No use., REALLY_HALSINLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Oh dear., REALLY_MINTHARALOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Gah! Why can these mages not use locks of honest, flimsy iron?, REALLY_MINSCLOW_RamazithTower_State_SecondItemFree = False
    End
  • 1. Player: Damn. That didn't work.LOW_RamazithTower_State_SecondItemFree = False
    End