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Synopsis:
One liner for an alarmed customer constantly moving around the shop.
How to trigger:
Talk to S_LOW_Client_007, will be moving around the shop. (CTY_Main_A aprox -16; 26; -84)
0. : Excuse me, can't stop - there's only so much shopping time left before the Absolute breaches the city.devnoteLOW_SorcerousSundries_HasMet_Client007 = FalseLOW_SorcerousSundries_HasMet_Client007End
1. : Did I not tell you I was busy? If I have to hole up in my basement without my favourite parchment, I'll go spare!devnoteLOW_SorcerousSundries_HasMet_Client007End