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Synopsis:
The avatar talks to Nightsong in camp after meeting Lorroakan and seeing how he is looking for her. The player explains what he knows, which will trigger nightsong to leave to camp to confront Lorroakan.
How to trigger:
1- Recruit NS
3- Debugbook -> Set quest flags and options → Sorcerous Sundries -> Make Nightsong wait for dialog at camp
2- Talk to nightsong in camp
60. : Mother's Milk - your visage speaks of ill tidings. Speak, ally mine: what troubles you?
3. Player: A wizard called Lorroakan is looking for you.LOW_Lorroakan_State_IsPermadefeated = FalseLOW_Nightsong_Knows_LorroakansPlan
23. : Is he indeed? Pray tell, what does he seek from Dame Aylin?devnote
41. Player: I think he just wants to talk. We should go find out what he wants.LOW_Lorroakan_State_PartyKnowsHisPlansRoll (Charisma, Deception) vs 15 (0)
20. [RollResult] True
51. : Aylin, I'm not sure about this. Something doesn't feel right.
37. : Your intuitions are my lodestar, darling. But consider: now that Dame Aylin has returned to the fold of time, she could use allies and interlocutors.
10. : I'll come with you, then. Just in case.
43. : My darling, we agreed you'd scout for the nearest Selûnite enclave this very night. Let us divide our efforts, all the sooner to be reunited.
30. : I won't let you go alone. Who knows what this wizard might have planned?
16. : Our closest ally will accompany me - won't you? It will be a swift and fruitful chore.
2. : Hmm. If you judge him worth the endeavour, then I will do as you say. Now that Dame Aylin has returned to the fold of time, she will need allies and interlocutors.
33. : Hie we to this 'Lorroakan' right away. I am as eager to meet him as he is to ensnare me.devnoteLOW_Nightsong_Event_GoToRamazithTower, LOW_Nightsong_State_WasDeceivedToGoToRamazith, LOW_Lorroakan_Quest_WaitingForCampNightsongDialog = FalseEnd
31. [RollResult] False
19. : Do not speak false to Dame Aylin. Not after all we have endured.
53. : I must face the villain, nose-to-nose and sword-to-sword. I hope I can count on your aid in the fight to come.
0. : You can't go alone. I'm coming too.
48. [Alias]
- Alias to Node 43
21. : Dame Aylin will make short work of this wizard - whatever his intentions.
13. Player: He wants to cage you like Ketheric did.LOW_Lorroakan_State_PartyKnowsHisPlans
46. : The beast!devnote
44. : Oh, I hope he tries. Please, Lorroakan, come to me with your magicks and your flaccid charms. Attempt to lay one hairy finger upon Dame Aylin, daughter of Selûne most high.devnote
38. : I will wring his neck until he's dead.
32. Player: Let's take him down - together.
55. : Ho! His end will be one more strand in the great braid of our friendship.
45. : I'm coming with you. I'd like to get a few licks in myself.
49. [Alias]
- Alias to Node 43
40. [Alias]
- Alias to Node 30
27. [Alias]
- Alias to Node 16
57. [Alias]
LOW_Nightsong_Event_GoToRamazithTower, LOW_Lorroakan_Quest_WaitingForCampNightsongDialog = FalseEnd
28. : [TagAnswer]
29. Player: I deceived him into thinking you're dead.LOW_Lorroakan_State_BelievesNightsongIsDead
6. : The weasel out-weasled. Well done, my friend.
42. : But Dame Aylin's deeds are great; her presence - present. Sooner or later, he will discover that the daughter of Selûne lives.
4. Player: Don't pursue him, Aylin. He's dangerous.LOW_Lorroakan_HasMet
34. : It is he who must not pursue me.
24. : Let us travel to his chambers, his lair. We will see him undone in the style of the dead, unburied Ketheric Thorm.LOW_Nightsong_Event_GoToRamazithTower, LOW_Lorroakan_Quest_WaitingForCampNightsongDialog = False
56. [Jump]
Jump to Node 55 (2)
52. Player: Don't pursue him, Aylin. He could be dangerous.LOW_Lorroakan_HasMet = False
61. Player: Leave.
14. [Jump]
Jump to Node 24 (1)
17. Player: All I know is that he's put out a contract for your capture.LOW_Lorroakan_State_PartyKnowsHisPlans = FalseLOW_SorcerousSundries_State_ToldNightsongAboutAradin
26. : Magicians and their machinations. I have had enough for an eternity.
25. [Jump]
Jump to Node 44 (2)
47. Player: He seemed a braggart and a fool - I wouldn't worry about it.LOW_Lorroakan_HasMet
11. : Dame Aylin does not worry; she strategises.
7. : If this wizard, by your estimation, is a bungling buffoon, it may be best to let him tie himself in knots.
15. : Then again... it may be best to tie the knot myself.
62. [Jump]
Jump to Node 38 (2)
8. Player: He seems dangerous. I think we ought to put an end to him.LOW_Lorroakan_HasMet
5. [Jump]
Jump to Node 26 (1)
50. Player: He put a bounty out for your capture and now there is a violent mercenary looking for you.LOW_SorcerousSundries_Knows_AradinCameToShopForNightsongLOW_SorcerousSundries_State_ToldNightsongAboutAradin
9. : Let them come, and let them find me. Dame Aylin will strike down any who seek to bring her to harm's home.
35. : Yet... it is better to cut off the head of the snake than to let its slithering snakelings swarm us unabated. This wizard... this wizard must be held to account.
18. [Jump]
Jump to Node 38 (1)
36. Player: A wizard called Lorroakan was looking to capture you - I went ahead and killed him.LOW_Lorroakan_State_IsPermadefeatedLOW_SorcerousSundries_State_PlayersSideWithNightsong
39. : Ha! Ally mine, you continue to delight.
1. : I will pray anew to my Moon Mother for your health, wealth, and happiness.End
22. Player: I was just wondering what it was like in that cage of Balthazar's.
12. : Let us not dwell on those dark days. Their memory is a vortex within my heart that leads directly to the Hells.
59. Player: It's nothing - we'll talk later.
54. : Troubles make a poor supper. Do not hesitate to spit yours out. End