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Synopsis:
A few children playing “Steel Watcher”, imitating the checkpoint below.
Child 2, in line: is excited about being under the “Steel Watcher’s” examination. She is hiding something that the other hasn’t found yet.
How to trigger:
CTY_Main_A
goto -166 -75
3. : Ha ha ha, this is great! Violator, violator! Watcher, crush their skull like a rotten melon! devnoteLOW_SteelwatchGame_StateViolatorEnd
4. : I've got you figured out! You're a spy for the Absolute, like I am! devnoteLOW_SteelwatchGame_HasMet_Player2End
5. : Hello, fellow citizen! I'm not suspicious, are you? LOW_SteelwatchGame_HasMet_Player2
6. Player: [PassiveRoll]
Roll (Wisdom, Perception) vs 7 (0)
10. [RollResult] True
2. : *This girl is hiding something from the other one. She has candy in her pocket.*LOW_SteelwatchGame_KnowAboutSecret
0. Player: What's that you're hiding in your pocket, citizen? Looks suspicious!devnote['Gale 1', 'Karlach 1', 'Wyll 1', 'Minsc 1', 'Halsin 1', 'Jaheira 1']
11. : Ha ha, you spotted it! It's spy candy, 'cause I'm a spy for the Absolute! Whee!End
12. Player: Leave.End
1. [RollResult] False
8. : Ha ha! I'm smarter than you-ou!devnoteEnd
9. : You ratted me out! You knew I had candy in my pocket!LOW_SteelwatchGame_PlayerRat
7. : Doesn't matter! It's spy candy, 'cause I'm a spy! I'm gonna violate all the protocols!devnoteEnd