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    Synopsis:

    One of the traders from Steeps Strake. He will sell armor pieces to the player.

    How to trigger:

    Speak with the trader at BGO_Main_A: -1835; 19; 558


  • 3.
    Gloomy Fentonson
    : Easier to don some armour than learn to swing a sword - if you can manage the extra weight, that is.devnoteLOW_SteepsTrader_Armor_HasMet
    • 0. [Jump] Jump to Node 6 (2)
  • 8.
    Gloomy Fentonson
    : You in need of protection, friend? What am I saying - everyone's in need of protection.devnoteLOW_SteepsTrader_Armor_HasMet = FalseLOW_SteepsTrader_Armor_HasMet
    • 6.
      Gloomy Fentonson
      : Don't be shy. This armour can't keep you alive if it's sitting here with me.devnote
      • 4. Player: Let me take a look at what you have.
        • 1.
          Narrator
          : *News of your good deeds has travelled fast. The merchant is all too happy to extend a certain generosity towards you, where the price of goods is concerned.* LOW_BaldursMouth_State_PositiveArticlePublished, LOW_BaldursMouth_State_ReactedToHeadline = FalseLOW_BaldursMouth_State_ReactedToHeadline
          • 2.
            Gloomy Fentonson
            : [Trade]
            • 9.
              Gloomy Fentonson
              : The way I see it, you've got the folk who invest in quality armour, and you've got the corpses who tried to play it cheap.devnote
              End
            • 9.
              Gloomy Fentonson
              : City's got a dangerous air to it these days. Only makes sense to take self-preservation measures.devnote
              End
            • 9.
              Gloomy Fentonson
              : Truth be told, I wear chain mail to bed these days. I've heard too many stories to take any chances.devnote
              End
        • 7.
          Narrator
          : *Your notoriety precedes you. Prices have been moderated to reflect your less than welcome presence in the city.*LOW_BaldursMouth_State_NegativeArticlePublished, LOW_BaldursMouth_State_ReactedToHeadline = FalseLOW_BaldursMouth_State_ReactedToHeadline
          • Link to Node 2
      • 5. Player: Leave.
        End