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    Synopsis:

    Windmill mindflayer dialog if it was fed in Wyrmscrossing and not defeated - it reappears in a house in BG where it killed the family that lived in the house.

    Edge-cases alert: players may have already killed the family before the mindflayer reappears, what should be reflected in his dialog.

    How to trigger:

    - Load up GustavDev/CTY_Main_A
    - Debugbook option "Act3 → LOW - Boosters → Windmill Mindflayer Followup → Fed the Mindflayer
    - Talk to S_WYR_Windmill_MF_2084666f-59fb-470f-bb68-4523cf881d17 at 20; 43; 1



  • 1.
    Mind Flayer
    : I sought nourishment, but found their bodies cold, their minds dark. A pity to see such a meal wasted.devnoteTELEPATHYLOW_WindmillMindflayerFollowup_HasMet_Mindflayer = False, LOW_WindmillMindflayerFollowup_State_FamilyDefeatedLOW_WindmillMindflayerFollowup_HasMet_Mindflayer
    • 8.
      Narrator
      : *You recognise the newborn mind flayer from the windmill. It seems your own cold-bloodedness robbed it of a potential meal here.*
      • 11. Player: My handiwork. You will have to seek your next meal elsewhere.
        • 0.
          Mind Flayer
          : This is clear. Their deaths linger in your mind. A puzzling slaughter - wasteful and primitive. I could have used them.devnoteTELEPATHY
      • 19. Player: Perhaps it was a mistake, letting you go free.
        • 30.
          Mind Flayer
          : Perhaps it was a mistake to kill this household. At least I would have sated my hunger.devnoteTELEPATHY
      • 12. [Jump] Jump to Node 18 (1)
      • 20. [Jump] Jump to Node 17 (1)
  • 2.
    Mind Flayer
    : I have supped well. Thoughts, emotions, memories. The experiences of the mature, the dreams of the young... exquisite, all of it. I look forward to more.devnoteTELEPATHYLOW_WindmillMindflayerFollowup_HasMet_Mindflayer = FalseLOW_WindmillMindflayerFollowup_HasMet_Mindflayer
    • 6.
      Narrator
      : *You recognise the newborn mind flayer from the windmill before. It seems it has been busy.*
      • 13. Player: [TagAnswer] ORI_Inclusion_Random
        • 14.
          Karlach
          : This is our fault. These people died because of us. What were we thinking?devnoteORI_Inclusion_PickedAtRandom, REALLY_KARLACH
          • Link to Node 24
        • 4.
          Jaheira
          : Look well. Our stupidity. Our price to pay.devnoteORI_Inclusion_PickedAtRandom, REALLY_JAHEIRA
          • 24. Player: [TagAnswer] ORI_Inclusion_End_Random
            • 3. Player: I met these people before... you slaughtered them.LOW_WindmillMindflayerFollowup_Mindflayer_Event_FamilyQuery = False, LOW_WindmillMindflayeFollowup_Event_MetLOWFamilyLOW_WindmillMindflayerFollowup_Mindflayer_Event_FamilyQuery
              • 33.
                Mind Flayer
                : I fed. Energy changed from one form to another. The essence of all things. Do not mourn my bodily functions.devnoteTELEPATHY
            • 21. Player: Who were these people?LOW_WindmillMindflayerFollowup_Mindflayer_Event_FamilyQuery = False, LOW_WindmillMindflayeFollowup_Event_MetLOWFamily = FalseLOW_WindmillMindflayerFollowup_Mindflayer_Event_FamilyQuery
              • 10.
                Mind Flayer
                : Meals. Energy - repurposed for a higher calling. Do not dwell on the fate of cattle.devnoteTELEPATHY
            • 27. Player: A whole family slain? Careful - your appetite will bring a mob down on your head.LOW_WindmillMindflayerFollowup_Mindflayer_Event_MurderOpinionGiven = FalseLOW_WindmillMindflayerFollowup_Mindflayer_Event_MurderOpinionGiven
              • 34.
                Mind Flayer
                : So be it. Let the feast come to me.devnoteTELEPATHY
                End
            • 5. Player: Monster. I should have stopped you while I had the chance before.LOW_WindmillMindflayerFollowup_Mindflayer_Event_MurderOpinionGiven = FalseLOW_WindmillMindflayerFollowup_Mindflayer_Event_MurderOpinionGiven
              • 32.
                Mind Flayer
                : But you did not - you aided me. Only a fool would have sought to impede progress - evolution.devnoteTELEPATHY
                End
            • 18. Player: Attack.FactionHostileToPlayerGroupAfterDialog
              End
            • 17. Player: Leave.
              End
        • 9.
          Nightwarden Minthara
          : What a darling child we have raised. We helped it to live, and it helped itself to this family's brains. devnoteORI_Inclusion_PickedAtRandom, REALLY_MINTHARA
          • Link to Node 24
        • 15.
          Lae'zel
          : When a ghaik goes free, it will always exact a price. So it always was, so it always will be. ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
          • Link to Node 24
        • 23.
          Wyll
          : Justice does not entail granting mercy to monsters. We should not have let this abomination go free.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
          • Link to Node 24
        • 25.
          Shadowheart
          : We showed mercy to a mind flayer, and now a whole family's paid the price.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
          • Link to Node 24
        • 26.
          Gale
          : A cruel conclusion to the mercy we showed, but hardly an unpredictable one. As long as it lives, so will its appetite.ORI_Inclusion_PickedAtRandom, REALLY_GALE
          • Link to Node 24
        • 29.
          Astarion
          : Aww, look who's all grown up.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
          • Link to Node 24
        • 31.
          Minsc
          : What are we seeing, Boo? This cannot be our doing - can it?devnoteORI_Inclusion_PickedAtRandom, REALLY_MINSC
          • Link to Node 24
        • 35.
          Halsin
          : We allowed this unnatural thing to live - now a whole family's worth of blood is on our hands.ORI_Inclusion_PickedAtRandom, REALLY_HALSIN
          • Link to Node 24
  • 22.
    Mind Flayer
    : I shall need to find nourishment elsewhere. There is nothing left here but broken vessels.devnoteTELEPATHYLOW_WindmillMindflayerFollowup_HasMet_Mindflayer, LOW_WindmillMindflayerFollowup_State_FamilyDefeated
    • 7. [Jump] Jump to Node 8 (2)
  • 28.
    Mind Flayer
    : Such diverse flavours to be found in a mind - poetry, perversion and all in-between. This city will have much to offer.devnoteTELEPATHYLOW_WindmillMindflayerFollowup_HasMet_Mindflayer
    • 16. [Jump] Jump to Node 24 (2)