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    Synopsis:

    The player interacts with the neural switchboard and attempts to trigger an explosion.

    How to trigger:

    Load up CTY_Main_A
    open ReCon
    use "oe LOW_GiveBomb"
    Go to -1936; -7; 204
    kill the mindflayer
    Interact with S_LOW_NeuralSwitchboard_b8d9d7e5-dd97-4946-83e3-66ae22cd7a81
    Choose to place the bomb



  • 11.
    Narrator
    : *The Neurocitor is a mix of Gondian ingenuity and illithid cruelty.*
    • 25. Player: Recall the code Toobin shared with you.LOW_SteelWacthFoundry_State_LockedOutOfSwitchBoard = False, LOW_SteelWatchFoundry_State_KnownsHowToDisableNeurocitor
      • 17.
        Narrator
        : *Successfully inputting this will destroy the foundry - wiping it from the face of the Forgotten Realms.*
        • 28. Player: Input code 'Nebelun', and increase the Neurocitor's output to maximum.Roll (Intelligence, ) vs 7 (0)
          • 6. [RollResult] True
            • 3.
              Neural Switchboard
              : Warning. System failure. Warning.devnoteLOW_SteelWatchFoundry_Event_SwitchBoardDestructionInitiated, LOW_SteelWatchFoundry_State_ExplosionInitiatedBy
              End
          • 0. [RollResult] False
            • 10.
              Narrator
              : *You fumble the input code - locking yourself out of the Neurocitor.*LOW_SteelWacthFoundry_State_LockedOutOfSwitchBoard
              End
        • 15. Player: Leave.
          End
    • 22. Player: Amidst unfamiliar script you see Gnomish. Use it to decipher the other symbols.LOW_SteelFoundry_SwitchBoard_State_PassedIntelligenceCheck = False, REALLY_GNOMERoll (Intelligence, ) vs 15 (1)
      • 13. [Jump] Jump to Node 18 (2)
    • 24. Player: Call upon your knowledge of ancient scripts to decipher the symbols.LOW_SteelFoundry_SwitchBoard_State_PassedIntelligenceCheck = False, WIZARDRoll (Intelligence, ) vs 15 (1)
      • Link to Node 13
    • 18. Player: Attempt to decipher the symbols.LOW_SteelFoundry_SwitchBoard_State_FailedIntelligenceCheck = False, LOW_SteelFoundry_SwitchBoard_State_PassedIntelligenceCheck = False, REALLY_GNOME = False, WIZARD = FalseRoll (Intelligence, ) vs 15 (0)
      • 8. [RollResult] True
        • 16.
          Narrator
          : *The Neurocitor is the epicentre of the Steel Watch, controlling and connecting every single Watcher in the city.*LOW_SteelFoundry_SwitchBoard_State_PassedIntelligenceCheck
          • 2.
            Narrator
            : *Its technology is far beyond anything you have ever seen - you will need more than magic or steel to destroy it.*
      • 4. [RollResult] False
        • 1.
          Narrator
          : *You cannot make sense of this complex machine.*LOW_SteelFoundry_SwitchBoard_State_FailedIntelligenceCheck
    • 26. Player: Press a button.
      • 20.
        Narrator
        : *The machine doesn't respond.*
    • 7. Player: Focus on the centre of the Neurocitor - the perfect place for the runepowder bomb.09ca858e-4bac-48ae-9aca-52602199f813
      • 21.
        Narrator
        : *This will destroy the foundry - wiping it from the face of the Forgotten Realms.*
        • 9. Player: Carefully place the bomb.LOW_SteelWatchFoundry_State_UsedBombOnFoundry, LOW_SteelWatchFoundry_State_ExplosionInitiatedBy, LOW_SteelWatchFoundry_Event_PlaceBomb
          • 27.
            Neural Switchboard
            : [TagAnswer] IRN_IronThrone_State_Visited = False, PALADIN_DEVOTIONGLO_PaladinOathbreaker_Event_DevotionBrokeOath
            • 14. [TagCinematic] devnoteLOW_SteelWatchFoundry_Event_SwitchBoardDestructionInitiated
              End
        • 5. [Jump] Jump to Node 15 (1)
    • 12. Player: Leave.
      End
  • 23.
    Narrator
    : *The Neurocitor awaits your input.*
    • 19. [Jump] Jump to Node 11 (2)