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    Synopsis:

    The player has successfully deactivated the 'Motivator' a device that, when triggered, will kill every single Gondian in the foundry (via shock collar) and blow up their families in a far off prison.
    These can trigger the first time you deactivate it (high tension), second time (there's no skill check, but you HAVE to get to it in time), and the third time.

    How to trigger:

    Load up CTY_Main_A
    open Recon and set up Roll amazing
    Go to -1968; -6; 417
    Kill S_LOW_BaneiteOfficer09_0c5259f6-3c86-4e84-b61e-42e9f31691ce
    Click on the Kill Switch that falls on the ground.



  • 0. Player: And that's all of them! I was never worried., REALLY_ASTARIONLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: That's one down., REALLY_LAEZELLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Done! Easy as anything., REALLY_GALELOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Done. Nothing to it., REALLY_SHADOWHEARTLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Simple enough. On to the next., REALLY_WYLLLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: And, got it! Phew., REALLY_KARLACHLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Off, you vicious little trinket., REALLY_JAHEIRALOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Simple. And to think this was once a challenge., REALLY_HALSINLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Motivator, demotivated. Easy., REALLY_MINTHARALOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: And yet another! Minsc, master of mechanamagical... things., REALLY_MINSCLOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 0. Player: Easy.LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 1. Player: And it's off! That was more stressful than I'd like., REALLY_ASTARIONLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: That was close. Too close., REALLY_LAEZELLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: I think... I think it's safe., REALLY_GALELOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: It's disarmed. My heart's about to hammer right out of my chest., REALLY_SHADOWHEARTLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: Phew. Too close for comfort., REALLY_WYLLLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: Deactivated. Thank the gods., REALLY_KARLACHLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: Done. And not a moment too soon., REALLY_JAHEIRALOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: Disarmed. That was far too close for my liking..., REALLY_HALSINLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: Disarmed, and just in time., REALLY_MINTHARALOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: Off! And by just the width of your whiskers, Boo., REALLY_MINSCLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 1. Player: That was close.LOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01 = FalseLOW_SteelWatchFoundry_SwitchDisarmAD_01
    End
  • 2. Player: Another one safe. This could be going a whole lot worse., REALLY_ASTARIONLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Another one down. But it's not over just yet., REALLY_LAEZELLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Disarmed. A little less of a cheek-clencher once you've done it already., REALLY_GALELOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: It's safe. A little less terrifying once you've done it before., REALLY_SHADOWHEARTLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Progress. But I'm not out of the wilds just yet., REALLY_WYLLLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Another one down. Just in time., REALLY_KARLACHLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Another. Simply done, so long as we are swift., REALLY_JAHEIRALOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Safe. A little less hair-raising once you know how it works., REALLY_HALSINLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Simple work for nimble fingers., REALLY_MINTHARALOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: And another! Does my heart hammer, or is Boo simply applauding my skill?, REALLY_MINSCLOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End
  • 2. Player: Phew. Another one down.LOW_SteelWatchFoundry_SwitchDisarmAD_02 = False, LOW_SteelWatchFoundry_SwitchDisarmAD_01LOW_SteelWatchFoundry_SwitchDisarmAD_02
    End