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    Synopsis:

    A waveservant in the Cellar area of Water Queen's House, that doesn't really want to talk to players

    How to trigger:

    1. CTY_Main_A
    2. Talk to CellarWaveservant02
    goto -1787.596; 0.197; -98.252



  • 0.
    Seawind Tinsy Ralpp
    : If you're hiding from the funeral, I don't blame you - just don't let Fitzy catch you down here.devnoteLOW_WaterQueensHouse_HasMet_CellarWaveservant02
    End
  • 1.
    Seawind Tinsy Ralpp
    : You look lost. The stairs behind you will take you back up to the temple, all right?devnoteLOW_WaterQueensHouse_HasMet_CellarWaveservant02 = FalseLOW_WaterQueensHouse_HasMet_CellarWaveservant02
    End