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    Synopsis:

    PADs about Orin's Tableaux


  • 0. Player: A grisly corpse and the Lord of Murder. The perfect match, really., REALLY_ASTARIONLOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: Ritual murder. Six corpses in total, carefully positioned. Artfully, even., REALLY_LAEZELLOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: Each corpse placed with such precision. Much ill-spent care was taken to create this abomination., REALLY_GALELOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: These corpses are arranged with a certain sort of gruesome flair..., REALLY_SHADOWHEARTLOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: A frightful message, written in blood and garnished with corpses., REALLY_WYLLLOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: Even a devil wouldn't sink this low., REALLY_KARLACHLOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: A 'tribute' to the Bhaalspawn of ages past. This is Amelyssan - and the five spawn she tricked into dying for her cause. It didn't help her, in the end., REALLY_JAHEIRALOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: There is nothing natural about displaying the dead like so., REALLY_HALSINLOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 0. Player: Corpses - arranged with some intent.LOW_SerialKiller_Event_SawAmelyssanTableuLOW_SerialKiller_Event_SawAmelyssanTableu = False
    End
  • 1. Player: Gods, what a mess., REALLY_ASTARIONLOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: A tableaux of the dead. The work of a proud killer - and a creative one., REALLY_LAEZELLOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: A grotesque spectacle. What mind would take pleasure from this?, REALLY_GALELOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: What a ghastly diorama..., REALLY_SHADOWHEARTLOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: Fire and death. Is this what this city is coming to - or is this always what it's been?, REALLY_WYLLLOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: You were a little one, once. You had a life worth living., REALLY_KARLACHLOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: Yaga-Shura, who carried the blood of Bhaal and fire giants both. It ran just as red as his brethren's., REALLY_JAHEIRALOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: The dead should be honoured or eaten - not left like this., REALLY_HALSINLOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 1. Player: That corpse is huge. And is that a burning heart...?LOW_SerialKiller_Event_SawYagaShuraTableuLOW_SerialKiller_Event_SawYagaShuraTableu = False
    End
  • 2. Player: It was a clean decapitation - I'll give them that., REALLY_ASTARIONLOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: Look here. The head has been cut cleanly from its owner., REALLY_LAEZELLOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: Head hacked clean off and made to watch. A twisted vision., REALLY_GALELOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: Imagine if some of this artistry was applied to a canvas instead of dead bodies., REALLY_SHADOWHEARTLOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: No blood - but no less vicious a display. To what end?, REALLY_WYLLLOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: Rest in peace, wherever you are., REALLY_KARLACHLOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: This is meant to be Balthazar - a Bhaalspawn we faced in years past. The 'artist' did not think much of him., REALLY_JAHEIRALOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: Dead flesh and bone rendered into a foul art form., REALLY_HALSINLOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 2. Player: This corpse has been desecrated - displayed. And there's nothing random about it.LOW_SerialKiller_Event_SawIBalthazarTableuLOW_SerialKiller_Event_SawIBalthazarTableu = False
    End
  • 3. Player: Someone's sending a message. And I'm not sure I care for it., REALLY_ASTARIONLOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: Even in death, these dragonborn tell a tale. I should take a closer look., REALLY_LAEZELLOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: The bodies are treated as characters, not corpses. What story are they telling?, REALLY_GALELOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: Hmm. Corpses as a statement. Someone enjoys their bloody work., REALLY_SHADOWHEARTLOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: Dragonborn cadavers? No, not just cadavers, but effigies. This isn't just spectacle - it's storytelling., REALLY_WYLLLOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: Don't worry. You'll be avenged., REALLY_KARLACHLOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: A re-enactment of Abazigal's death. The only dragon born of Bhaal's line, but he died the same as the rest of them., REALLY_JAHEIRALOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: What blood-maddened mind would concoct such a display?, REALLY_HALSINLOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 3. Player: This is a ritual killing. And the murderer wanted it found.LOW_SerialKiller_Event_SawAbazigalTableuLOW_SerialKiller_Event_SawAbazigalTableu = False
    End
  • 4. Player: Dead drow, dead spiders - I can't imagine Lolth would approve., REALLY_ASTARIONLOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: Numerous corpses - but my eyes are drawn to the drow, all dressed alike., REALLY_LAEZELLOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: Each figure alike in its pose, unique in its horrors., REALLY_GALELOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: Why arrange the dead like so? To intimidate us?, REALLY_SHADOWHEARTLOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: Horrifying - so many damned corpses., REALLY_WYLLLOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: Sick shit., REALLY_KARLACHLOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: This is supposed to be Sendai, a Bhaalspawn who planned to make war on her brother. But we got to her first., REALLY_JAHEIRALOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: Unhinged corpse displays - like artwork ripped from the Hells themselves., REALLY_HALSINLOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 4. Player: This body... a sacrifice, or some kind of display?LOW_SerialKiller_Event_SawSendaiTableuLOW_SerialKiller_Event_SawSendaiTableu = False
    End
  • 5. Player: Well, someone fancies themselves an artist., REALLY_ASTARIONWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: Each one of these corpses has been arranged symmetrically - and purposefully. , REALLY_LAEZELWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: A murderer with artistic ambitions. Can't say I appreciate their body of work., REALLY_GALEWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: Hells, they're displaying murder victims openly now..., REALLY_SHADOWHEARTWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: Hells. Only a broken mind could create such a sick scene as this., REALLY_WYLLWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: My gods. This is sick., REALLY_KARLACHWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: This... stirs a memory. Some sick creature was playing out the death of Bhaalspawn, Illasera., REALLY_JAHEIRAWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: A foul assembly. No corpse should be subjected to this., REALLY_HALSINWYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End
  • 5. Player: Someone was... arranging these corpses. What for?WYR_SerialKiller_Event_SawIllaseraTableuWYR_SerialKiller_Event_SawIllaseraTableu = False
    End