Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Danthelon's Dancing Axe guard's dialog. Reacts to the general state in which we visit the shop, but also a line covering the case where we had a secret meeting below and it ended in bloodshed.
How to trigger:
Load BGO_Main. From debug book Quest flags and options -> Act3 -> Danthelon Dancing Axe -> Add Jaheira as companion.
Dialog with Jaheira starts, accept her as companion.
Teleport to larian://bookmark?name=BGO_DanthelonDancingAxe&mod=GustavDev&level=BGO_Main_A&camPos=0.709298;50.450680;129.280289&camTarget=-0.058590;50.180027;129.860886
Enter the shop, talk to guard.
0. : You break it, you - well, knowing Entharl, it was already broken.devnoteWYR_Axe_HasMet_Guard_01 = FalseWYR_Axe_HasMet_Guard_01End
1. : Sounds like you've left some bodies to bury. Plus side, Entharl pays overtime.WYR_Axe_State_DoppelgangersDeadEnd
2. : I know he looks sketchy, but Entharl doesn't sell any shite. Throw him a few coins if you can - mainly so he can pay me.WYR_Axe_HasMet_Guard_01End