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Synopsis:
A one-liner dialog for the backup bard in the circus playing a drum next to another brad. Actor does not need to mimic playing a drum - the dialogue 'interrupts' their performance.
How to trigger:
BGO_Main_A, Circus, middle area.
0. : You will never be half the bard Ms Silvertongue is - do you hear me?devnoteWYR_Circus_HasMet_BackupBard_01 = False, BARDWYR_Circus_HasMet_BackupBard_01End
1. : Ms Silvertongue is a wonder, isn't she?devnoteWYR_Circus_HasMet_BackupBard_01End
2. : Ms Silvertongue says there is nothing to worry about, so there isn't! Carry on.devnoteWYR_Circus_HasMet_BackupBard_01_PostCombat = False, WYR_Circus_Clown_State_Hostile, WYR_Circus_State_PostCombatWYR_Circus_HasMet_BackupBard_01_PostCombatEnd
3. : Not now - I must provide musical support for Ms Silvertongue!devnoteWYR_Circus_HasMet_BackupBard_01 = FalseWYR_Circus_HasMet_BackupBard_01End
4. [Alias]
WYR_Circus_HasMet_BackupBard_01_PostCombat, WYR_Circus_Clown_State_Hostile, WYR_Circus_State_PostCombatEnd
5. : Protect Ms Silvertongue!devnoteWYR_Circus_Clown_State_Hostile, WYR_Circus_State_PostCombat = FalseEnd
6. [Alias]
WYR_Circus_Bard_State_DefeatedEnd
7. : Move along, you - you scallywag.devnoteWYR_Circus_HasMet_BackupBard_01, BARDEnd