Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Dribbles the clown (actually a doppelganger who stole the identity of the famous clown) is on a stage with Buddy the dog beside him. A large crowd looks on.
    In this scene, Dribbles invites the player on the stage. Player can 1) approach the stage 2) tell a companion to get up on stage or 3) refuse - in which case a fan will volunteer. At the end of the scene, Buddy the dog attempts to sneak up on whoever is on stage and attacks.

    How to trigger:

    Load act 3, BGO_Main_A, Circus of the last days. Walk through the checkpoint, and circle around the back of the circus. There will be a large crowd in front of a stage. Approach and the scene will trigger automatically.


  • 163. [TagCinematic] devnoteWYR_Circus_State_MetDoppelgangerClown
    • 113.
      GROUP_ACT3_WYR_Circus_RealClown
      : Buddy the dog is my very best friend. Do you know why?devnote
      • 182.
        Quinton
        : Why?devnote
        • 140.
          GROUP_ACT3_WYR_Circus_RealClown
          : Because with him, anything is paw-sible. Wa-hey!devnoteSFX
          • 91. Player: [TagAnswer] ORI_Inclusion_Random
            • 114.
              Lae'zel
              : Can we not find a more pleasant amusement? Gouging out our own eyeballs, perhaps?ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
              • Link to Node 118
            • 137.
              Shadowheart
              : Gods, I hate clowns. I'm not even sure clowns like clowns.<br>ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
              • Link to Node 118
            • 189.
              Astarion
              : Oh good, puns. Because clowns aren't enough of a horror already.devnoteORI_Inclusion_PickedAtRandom, REALLY_ASTARION
              • Link to Node 118
            • 117.
              Wyll
              : Between you and me, I love a good clown - and Dribbles is the best.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
              • Link to Node 118
            • 186.
              Gale
              : Hmm. Not to my taste, but I'll take a clown over some hack magician pulling peonies from his breeches.<br>ORI_Inclusion_PickedAtRandom, REALLY_GALE
              • Link to Node 118
            • 105.
              Karlach
              : Oof. No. Sorry Dribbles.devnoteORI_Inclusion_PickedAtRandom, REALLY_KARLACH
              • Link to Node 118
            • 208.
              Halsin
              : Why is that daubed fellow being forced before a crowd like so? Is he being punished? Ritualised humiliation?<br>devnoteORI_Inclusion_PickedAtRandom, REALLY_HALSIN
              • Link to Node 118
            • 3.
              Jaheira
              : Heh. What? Shut up.<br>devnoteORI_Inclusion_PickedAtRandom, REALLY_JAHEIRA
              • 118. Player: [TagAnswer] ORI_Inclusion_End_Random
                • 201.
                  GROUP_ACT3_WYR_Circus_RealClown
                  : Did you hear about the scarecrow who lost a fight?devnote
                  • 156. Player: Simply watch.
                    • 2.
                      GROUP_ACT3_WYR_Circus_RealClown
                      : He got the stuffing kicked out of him. Wa-hey!devnote
                      • 54.
                        GROUP_ACT3_WYR_Circus_RealClown
                        : Oh, oh, you're all such good friends! I've had a wonderful time, but I have to go...devnote
                        • 20.
                          Dolia
                          : Awww.
                          • 94.
                            GROUP_ACT3_WYR_Circus_RealClown
                            : Oh, well, if you INSIST. How about a magic trick? But first - I need a volunteer with nerves of steel and the heart of a lion!devnote
                            • 148.
                              GROUP_ACT3_WYR_Circus_RealClown
                              : Who will it be? Who...?devnote
                              • Link to Node 18
                              • Link to Node 133
                              • Link to Node 154
                  • 27. Player: What a corny joke. ['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                    • 50.
                      GROUP_ACT3_WYR_Circus_RealClown
                      : I know, I'm a-maize-ing. Wa-hey!devnoteSFX
                      • 10.
                        GROUP_ACT3_WYR_Circus_RealClown
                        : Thank you to the loudmouth for volunteering for my next trick! Now, where, oh, where are you...?devnote
                        • 18.
                          Narrator
                          : *A prickling hum runs through your very being - your patron does not trust this clown. Not one bit.*WARLOCK, REALLY_DARK_URGE = False
                          • 203.
                            GROUP_ACT3_WYR_Circus_RealClown
                            : You - my special assistant. Come on up.devnoteORI_Inclusion_Wyll, GLO_Jaheira_Inclusion_Start, ORI_Inclusion_Laezel, ORI_Inclusion_Minsc, SCE_Minthara_Inclusion_Start, ORI_Inclusion_Gale, ORI_Inclusion_ShadowHeart, ORI_Inclusion_Karlach, GLO_Inclusion_Halsin, ORI_Inclusion_Astarion
                            • 150. Player: What are you going to do?
                              • 174.
                                GROUP_ACT3_WYR_Circus_RealClown
                                : Buddy's been practising day and night for this next trick! What kind of friend would I be if I spoiled his grand finale?devnote
                            • 180. Player: Approach the stage. WYR_Circus_State_PreShowCantMove = False471f27b6-6193-7fea-d7b4-9b7707a07eff_gotuponstage, WYR_Circus_Clown_Event_GoOnStage
                              • 183. [Jump] Jump to Node 161 (1)
                            • 95. Player: I think my friend Shadowheart will make a far better assistant.WYR_Circus_State_PreShowCantMove = False, REALLY_SHADOWHEART['Astarion 1', 'Lae'zel 2', 'Shadowheart -1', 'Gale 1', 'Karlach 1', 'Wyll 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                              • 120.
                                Shadowheart
                                : Are you quite sure you have a friend called Shadowheart? Not an enemy?devnote
                                • 171.
                                  GROUP_ACT3_WYR_Circus_RealClown
                                  : Ooof - my heart! The enthusiasm is... too much! Now, up, up - double sharp! Or poor Buddy will think you don't like him.devnote
                                  • 5.
                                    GROUP_ACT3_WYR_Circus_RealClown
                                    : Right there - perfect!devnote
                                    • 26. Player: Go on, Shadowheart!['Astarion 1', 'Lae'zel 2', 'Shadowheart -1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 75.
                                        Shadowheart
                                        : I'd advise you find someone to taste your food from now on.
                                        • Link to Node 111
                                    • 7. Player: Get on with it.
                                      • 69.
                                        GROUP_ACT3_WYR_Circus_RealClown
                                        : Patience, patience! You'll get your time to shine - I promise.devnote
                                        • 111.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 115. Player: Simply watch.
                                      • Link to Node 111
                            • 122. Player: This is your time to shine, Lae'zel - up you go.WYR_Circus_State_PreShowCantMove = False, REALLY_LAEZEL['Astarion 1', 'Lae'zel -1', 'Gale 1', 'Shadowheart 2', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Jaheira 1', 'Minsc 1', 'Halsin 1']
                              • 29.
                                Lae'zel
                                : Tsk'va. You can't be serious.devnote
                                • 45. [Alias]
                                  • Alias to Node 171
                                  • 103. [Alias]
                                    • Alias to Node 5
                                    • 164. Player: Go on, Lae'zel!['Lae'zel -1', 'Astarion 1', 'Gale 1', 'Shadowheart 2', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 98.
                                        Lae'zel
                                        : Chk. And here I thought ceremorphosis was the ultimate torment.
                                        • Link to Node 96
                                    • 1. Player: Get on with it.
                                      • 90. [Alias]
                                        • Alias to Node 69
                                        • 96.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 125. Player: Simply watch.
                                      • Link to Node 96
                            • 6. Player: Go on, Karlach, up you go.WYR_Circus_State_PreShowCantMove = False, REALLY_KARLACH['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 2', 'Jaheira 1', 'Minthara 1', 'Halsin 1', 'Minsc 1']
                              • 176.
                                Karlach
                                : Hang on now, soldier, I'm not paying for your sins.
                                • 166. [Alias]
                                  • Alias to Node 171
                                  • 42. [Alias]
                                    • Alias to Node 5
                                    • 132. Player: Go on, Karlach!['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 2', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 0.
                                        Karlach
                                        : This had better be violent, sexy, or both.devnote
                                        • 149.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 100. Player: Get on with it.
                                      • 23. [Alias]
                                        • Alias to Node 69
                                        • Link to Node 149
                                    • 30. Player: Simply watch.
                                      • Link to Node 149
                            • 83. Player: Minsc would be honoured.WYR_Circus_State_PreShowCantMove = False, REALLY_MINSC['Astarion 2', 'Gale 1', 'Shadowheart 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                              • 52.
                                Minsc
                                : Honoured is Minsc! But be warned, jester - none may juggle my hamster but me.devnote
                                • 38. [Alias]
                                  • Alias to Node 171
                                  • 65. [Alias]
                                    • Alias to Node 5
                                    • 79. Player: Go on, Minsc!['Astarion 2', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Halsin 1']
                                      • 188.
                                        Minsc
                                        : On closer inspection, Boo, this clown does not much look like the jolly sort...devnote
                                        • Link to Node 173
                                    • 160. Player: Get on with it.
                                      • 55. [Alias]
                                        • Alias to Node 69
                                        • 173.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 178. Player: Simply watch.
                                      • Link to Node 173
                            • 93. Player: You love the spotlight, don't you, Astarion? Here's your big chance.WYR_Circus_State_PreShowCantMove = False, REALLY_ASTARION['Astarion -1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Jaheira 1', 'Minsc 2', 'Halsin 1']
                              • 33.
                                Astarion
                                : What? No. Don't you dare. This isn't funny.devnote
                                • 110. [Alias]
                                  • Alias to Node 171
                                  • 195. [Alias]
                                    • Alias to Node 5
                                    • 82. Player: Go on, Astarion!['Astarion -1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 2', 'Halsin 1']
                                      • 134.
                                        Astarion
                                        : Of course, what fun! I'm going to fucking kill you.devnote
                                        • Link to Node 104
                                    • 34. Player: Get on with it.
                                      • 21. [Alias]
                                        • Alias to Node 69
                                        • 104.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 68. Player: Simply watch.
                                      • Link to Node 104
                            • 37. Player: I think this is a job for the Blade of Frontiers, don't you, Wyll?WYR_Circus_State_PreShowCantMove = False, REALLY_WYLL['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Karlach 2', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                              • 48.
                                Wyll
                                : I'm no so sure...devnote
                                • 184. [Alias]
                                  • Alias to Node 171
                                  • 99. [Alias]
                                    • Alias to Node 5
                                    • 85. Player: Go on, Wyll!['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 2', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 200.
                                        Wyll
                                        : Well - if you insist.devnote
                                        • Link to Node 119
                                    • 44. Player: Get on with it.
                                      • 60. [Alias]
                                        • Alias to Node 69
                                        • 119.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 88. Player: Simply watch.
                                      • Link to Node 119
                            • 86. Player: Gale, you're good at tricks, right? Up you go.WYR_Circus_State_PreShowCantMove = False, REALLY_GALE['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                              • 19.
                                Gale
                                : Truly? I might as well go mount the gallows.devnote
                                • 191. [Alias]
                                  • Alias to Node 171
                                  • 209. [Alias]
                                    • Alias to Node 5
                                    • 57. Player: Go on, Gale!['Astarion 1', 'Lae'zel 1', 'Gale -1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 106.
                                        Gale
                                        : You truly are testing the patience of a man who could level a city if he wished, you know.
                                        • 84.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 202. Player: Get on with it.
                                      • 145. [Alias]
                                        • Alias to Node 69
                                        • Link to Node 84
                                    • 190. Player: Simply watch.
                                      • Link to Node 84
                            • 142. Player: Lend him a hand, Halsin.WYR_Circus_State_PreShowCantMove = False, REALLY_HALSIN['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1']
                              • 66.
                                Halsin
                                : The local customs are... veiled to me. Are you sure this is wise?devnote
                                • 206. [Alias]
                                  • Alias to Node 171
                                  • 155. [Alias]
                                    • Alias to Node 5
                                    • 181. Player: Go on, Halsin!['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 76.
                                        Halsin
                                        : Very well... Oak Father, shield me in the trials to come.devnote
                                        • Link to Node 139
                                    • 43. Player: Get on with it.
                                      • 32. [Alias]
                                        • Alias to Node 69
                                        • Link to Node 139
                                    • 15. Player: Simply watch.
                                      • 139.
                                        Narrator
                                        : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                        End
                            • 13. Player: Well, Jaheira? Care to make your debut?WYR_Circus_State_PreShowCantMove = False, REALLY_JAHEIRA['Lae'zel 1', 'Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 2', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                              • 152.
                                Jaheira
                                : You think I haven't mounted a stage before? Though be warned, clown - if you mean to throw knives, I will throw them back.devnote
                                • 87. [Alias]
                                  • Alias to Node 171
                                  • 77. [Alias]
                                    • Alias to Node 5
                                    • 123. Player: All hail the High Harper!['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Jaheira -1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 17.
                                        Jaheira
                                        : You understand the nature of a secret organisation, yes?devnote
                                        • 112.
                                          Narrator
                                          : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                          End
                                    • 101. Player: Get on with it.
                                      • 49. [Alias]
                                        • Alias to Node 69
                                        • Link to Node 112
                                    • 131. Player: Simply watch.
                                      • Link to Node 112
                            • 204. Player: My good friend Minthara is the funniest person I know.WYR_Circus_State_PreShowCantMove = False, REALLY_MINTHARA['Lae'zel 1', 'Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minsc 1', 'Minthara -1', 'Halsin 1']
                              • 168.
                                Nightwarden Minthara
                                : Am I indeed? Perhaps I will tell my favourite joke. It is about you, bleeding to death.devnote
                                • 116. [Alias]
                                  • Alias to Node 171
                                  • 194. [Alias]
                                    • Alias to Node 5
                                    • 14. Player: Go, Minthara! Tell the one about the man who married a drider!['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Lae'zel 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                      • 39.
                                        Nightwarden Minthara
                                        : It was a beautiful webbing.devnote
                                        • Link to Node 107
                                    • 35. Player: Get on with it.
                                      • 205. [Alias]
                                        • Alias to Node 69
                                        • Link to Node 107
                                    • 9. Player: Simply watch.
                                      • 107.
                                        Narrator
                                        : [TagAnswer] WYR_Circus_Clown_Event_SendCompanion
                                        End
                            • 4. Player: Fix the clown with your patron's fiendish gaze. , WARLOCK_FIENDRoll (Wisdom, Insight) vs 25 (1)
                            • 4. Player: Gaze through the clown with your patron's eldritch sight. , WARLOCK_GREAT_OLD_ONERoll (Wisdom, Insight) vs 25 (1)
                            • 4. Player: Look at the clown through your patron's faerie eyes. , WARLOCK_ARCHFEYRoll (Wisdom, Insight) vs 25 (1)
                            • 4. Player: This clown's looking at you funny. What's his deal?, ROGUERoll (Wisdom, Insight) vs 25 (1)
                              • 97. [RollResult] False
                                • 74.
                                  Narrator
                                  : *You stare, but glean no ill-intent from the clown. Perhaps the makeup just threw you off.*
                                  • 130. [Jump] Jump to Node 162 (1)
                              • 47. [RollResult] True
                                • 159.
                                  Narrator
                                  : *Your patron's truesight does not reveal any simple glamours or illusions at play.*WARLOCK
                                  • 121.
                                    Narrator
                                    : *It does, however, pick up something else. The clown's eyes are brimming with evil intent.*471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess
                                    • Link to Node 130
                                • 170.
                                  Narrator
                                  : *You've been here before, and you'll be here again. The clown is sizing you up, getting your measure.*
                                  • 175.
                                    Narrator
                                    : *It's a trap - one that this clown is eager to spring.*471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess
                                    • Link to Node 130
                            • 22. Player: I'm good.
                              • 162.
                                GROUP_ACT3_WYR_Circus_RealClown
                                : Come now, don't be a Cowardly Connie. Perhaps you need a little encouragement?devnoteSFX
                                • 127.
                                  GROUP_ACT3_WYR_Circus_RealClown
                                  : Now, up, up, double sharp! Or poor Buddy here might think you don't like him. devnote
                                  • 172. Player: Approach the stage warily, keeping an eye out. 471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess, WYR_Circus_State_PreShowCantMove = False471f27b6-6193-7fea-d7b4-9b7707a07eff_gotuponstage, WYR_Circus_Clown_Event_GoOnStage
                                    • 161.
                                      GROUP_ACT3_WYR_Circus_RealClown
                                      : A round of applause for the stalwart heart!devnoteSFX
                                      • 177. Player: [TagAnswer] ORI_Inclusion_Random
                                        • 153.
                                          Lae'zel
                                          : Chk. I'll clap when it's over.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                                          • Link to Node 25
                                        • 179.
                                          Shadowheart
                                          : I'm glad you volunteered - I didn't want to have to shove you forward in my place.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                                          • Link to Node 25
                                        • 193.
                                          Astarion
                                          : Yay. Woo.devnoteORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                                          • Link to Node 25
                                        • 53.
                                          Wyll
                                          : Go on, have your fun - you won't regret it!ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                                          • 25. Player: [TagAnswer] ORI_Inclusion_End_Random
                                            • 73.
                                              GROUP_ACT3_WYR_Circus_RealClown
                                              : Now, I always tell children that they're special. That each and every one of them is unique.devnote
                                              • 67.
                                                GROUP_ACT3_WYR_Circus_RealClown
                                                : [TagAnswer] 471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess, ROGUE
                                                • 12.
                                                  Narrator
                                                  : *You notice the clown reaching for something behind his back.*devnote471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess
                                                  • 196.
                                                    GROUP_ACT3_WYR_Circus_RealClown
                                                    : Tell me - what makes you special?devnote
                                                    • 40. Player: My courage: I do something even if it scares me.['Lae'zel 1', 'Astarion 1', 'Shadowheart 1', 'Wyll 1', 'Gale 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                                      • 198.
                                                        GROUP_ACT3_WYR_Circus_RealClown
                                                        : Boring, boring! Anyone can do that.devnote
                                                        • Link to Node 71
                                                    • 124. Player: I treat everyone around me with kindness.['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                                      • Link to Node 198
                                                    • 138. Player: My strength, of course. I won't let anything stand in my way.['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minsc 1', 'Minthara 1', 'Halsin 1']
                                                      • Link to Node 198
                                                    • 41. Player: The blood-blessing that corrupts my skull., REALLY_DARK_URGE
                                                    • 41. Player: There's something unique about my... brain.
                                                      • 63.
                                                        GROUP_ACT3_WYR_Circus_RealClown
                                                        : No, no - it's not that silly head of yours.
                                                        • Link to Node 71
                                                    • 136. Player: ROAR LOUDLY.BARBARIAN['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minsc 1', 'Minthara 1', 'Halsin 1']
                                                    • 136. Player: My burning, broiling rage. BARBARIAN['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Lae'zel 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minsc 1', 'Minthara 1', 'Halsin 1']
                                                      • 141.
                                                        GROUP_ACT3_WYR_Circus_RealClown
                                                        : Oh my, soooo big and scary. You could give a kitty-cat a run for its money! But alas, that's not it.devnote
                                                        • Link to Node 71
                                                    • 46. Player: I can magically transform into an animal at will.DRUID['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Jaheira 1', 'Shadowheart 1', 'Minsc 1', 'Halsin 2']
                                                      • 70.
                                                        GROUP_ACT3_WYR_Circus_RealClown
                                                        : Woooow, you hear that, folks? It can turn into a little rabbit, maybe a kitty-cat! No, that's not what makes you special.devnote
                                                        • Link to Node 71
                                                    • 58. Player: I made an arrangement with an entity of unknowable age, form, and power. , WARLOCK_GREAT_OLD_ONE['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll -2', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                                    • 58. Player: I entered a pact with an ancient Fey creature. , WARLOCK_ARCHFEY['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll -2', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                                    • 58. Player: I signed a contract with a fiend. Written in fire, forged in blood. , WARLOCK_FIEND['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll -2', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
                                                      • 8.
                                                        GROUP_ACT3_WYR_Circus_RealClown
                                                        : No no no! I don't care about your special friends, I'm talking about you.
                                                        • 71.
                                                          GROUP_ACT3_WYR_Circus_RealClown
                                                          : You, my friend, are the most special person in the circus - in all of Baldur's Gate! Does anyone know why?devnote
                                                          • 24.
                                                            Dolia
                                                            : Why?
                                                            • 72.
                                                              GROUP_ACT3_WYR_Circus_RealClown
                                                              : You're special, my friend, because I have a message - just for you!devnote
                                                              • 81.
                                                                GROUP_ACT3_WYR_Circus_RealClown
                                                                : Praise the Absolute.devnote
                                                                • 199. Player: [PassiveRoll] Roll (Wisdom, Perception) vs 10 (0)
                                                                  • 80. [RollResult] True
                                                                    • 210.
                                                                      Narrator
                                                                      : *You sense something behind you - instinct takes over.*
                                                                      • 62. [TagCinematic] devnoteWYR_Circus_Event_ClownTriggersAttack
                                                                        End
                                                                  • 185. [RollResult] False
                                                                    • 157. [TagCinematic] devnoteWYR_Circus_Event_ClownTriggersAttack, WYR_Circus_Clown_Event_StabPlayer
                                                                      End
                                                    • 51. Player: Attack.471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess
                                                      • 61.
                                                        GROUP_ACT3_WYR_Circus_RealClown
                                                        : Hah! The Absolute finally sent me someone worthy. Praise her!WYR_Circus_Event_ClownTriggersAttack
                                                        End
                                              • 108. Player: [PassiveRoll] Roll (Wisdom, Perception) vs 25 (0)
                                                • 102. [RollResult] True
                                                  • Link to Node 12
                                                • 187. [RollResult] False
                                                  • Link to Node 196
                                        • 56.
                                          Gale
                                          : Huzzah! Should this prove embarassing, just imagine the audience in the nude.ORI_Inclusion_PickedAtRandom, REALLY_GALE
                                          • Link to Node 25
                                        • 92.
                                          Karlach
                                          : Ah come on, soldier, you've been through worse - nearly.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                                          • Link to Node 25
                                        • 109.
                                          Halsin
                                          : Oak Father protect you, my friend! You shall weather this trial, I know it!devnoteORI_Inclusion_PickedAtRandom, REALLY_HALSIN
                                          • Link to Node 25
                                        • 126.
                                          Jaheira
                                          : Hmph. A proper circus would provide some fruit to throw.devnoteORI_Inclusion_PickedAtRandom, REALLY_JAHEIRA
                                          • Link to Node 25
                                        • 146.
                                          Minsc
                                          : HAH, THAT IS OUR FRIEND! BOO WISHES TO SEE THE TRICK WITH THE KNIVES!devnoteORI_Inclusion_PickedAtRandom, REALLY_MINSC
                                          • Link to Node 25
                                        • 165.
                                          Nightwarden Minthara
                                          : If all else fails, kill the clown. That is sure to amuse the crowd.devnoteORI_Inclusion_PickedAtRandom, REALLY_MINTHARA
                                          • Link to Node 25
                                  • 192. Player: Approach the stage.471f27b6-6193-7fea-d7b4-9b7707a07eff_perceptionsuccess = False, WYR_Circus_State_PreShowCantMove = False471f27b6-6193-7fea-d7b4-9b7707a07eff_gotuponstage, WYR_Circus_Clown_Event_GoOnStage
                                    • Link to Node 161
                                  • 78. Player: Cross your arms and glare.['Astarion 1', 'Gale -1', 'Lae'zel 1', 'Wyll -1', 'Shadowheart 1', 'Karlach -1', 'Jaheira -1', 'Minthara 1', 'Minsc -1', 'Halsin -1']
                                    • 144.
                                      GROUP_ACT3_WYR_Circus_RealClown
                                      : Have I only mice in the audience, or does someone here know the meaning of courage?devnote
                                      • 64.
                                        Quinton
                                        : I'll do it!devnote
                                        • 89.
                                          GROUP_ACT3_WYR_Circus_RealClown
                                          : Finally - someone with steel in their spine! Come on up!devnoteWYR_Circus_Clown_Event_GoOnStage
                                          • 143.
                                            GROUP_ACT3_WYR_Circus_RealClown
                                            : Before we begin, I owe you all a most humble apology. This wasn't how the show was supposed to go. devnote
                                            • 11.
                                              GROUP_ACT3_WYR_Circus_RealClown
                                              : I chose you - yet you refused me. So know that this...devnote
                                              • 28.
                                                GROUP_ACT3_WYR_Circus_RealClown
                                                : ...is all your fault.devnote
                                                • 135. [TagCinematic] devnoteWYR_Circus_Event_ClownTriggersAttack, WYR_Circus_Clown_Event_StabPlayer
                                                  End
                                  • 197. Player: No. ['Astarion 1', 'Gale -1', 'Lae'zel 1', 'Wyll -1', 'Shadowheart 1', 'Karlach -1', 'Jaheira -1', 'Minthara 1', 'Minsc -1', 'Halsin -1']
                                    • Link to Node 64
                                  • 147. [Jump] Jump to Node 51 (1)
                        • 133.
                          Narrator
                          : *The hair on the back of your neck raises as a shiver passes through you.*REALLY_DARK_URGE = False
                          • Link to Node 203
                        • 154.
                          Narrator
                          : *A bloodthirsty rush of fury engulfs you. You want to butcher the crowd, women and children alike, and soak in their innards. It is glorious.*
                          • Link to Node 203
                  • 128. Player: BOO! GET OFF THE STAGE!['Astarion 1', 'Lae'zel -1', 'Gale -1', 'Shadowheart 1', 'Karlach -1', 'Wyll -1', 'Jaheira -1', 'Minthara 1', 'Minsc -1', 'Halsin -1']
                    • 167.
                      GROUP_ACT3_WYR_Circus_RealClown
                      : You hear that, Buddy? We've got ourselves a Debbie Downer!devnote
                      • 151.
                        Quinton
                        : Booo.devnote
                        • Link to Node 10
                  • 158. Player: Relax and enjoy the show - you know you've enjoyed it before., REALLY_DARK_URGEBALDURIAN
                  • 158. Player: Relax and enjoy the show - it's been forever since you've seen Dribbles perform.BALDURIAN
                    • 129. [Jump] Jump to Node 2 (1)
                  • 169. Player: Sure did - his opponent was really clutching at straws! BARD['Astarion 1', 'Lae'zel -1', 'Gale 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Jaheira 1', 'Minthara -1', 'Minsc 1', 'Halsin 1', 'Alfira 1']
                    • 36.
                      GROUP_ACT3_WYR_Circus_RealClown
                      : Wa-hey! Looks like we've got a proper comedian in our midst! devnote
                      • 31.
                        GROUP_ACT3_WYR_Circus_RealClown
                        : Good thing too, I'll need someone with your wits for my next trick. Now, where are you...?devnote
                        • 16. [Jump] Jump to Node 148 (2)
            • 207.
              Minsc
              : Heh. HEH. HAHAHAHAHAHAHA.devnoteORI_Inclusion_PickedAtRandom, REALLY_MINSC
              • Link to Node 118
            • 59.
              Nightwarden Minthara
              : Just give the word, and I will kill the clown. We would be praised as heroes.devnoteORI_Inclusion_PickedAtRandom, REALLY_MINTHARA
              • Link to Node 118