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Synopsis:
A one-liner dialog with a circus worker in the dressing room. He initially sleeping, but will wake up if combat starts.
How to trigger:
BGO_Main_A, Circus
talk to a sleeping character at -27; 45; -47
0. : Urgh - why did you wake me? Bloody hells - I was up half the night grooming Buddy for the show. Blighter bit me.devnoteWYR_Circus_HasMet_DressingRoomSleeper = FalseWYR_Circus_HasMet_DressingRoomSleeperEnd
1. : Unless you have some sort of animal grooming emergency, leave me be.devnoteWYR_Circus_HasMet_DressingRoomSleeperEnd
2. : How could Madam Lucretious let this happen? And what are you doing back here? Out!devnoteWYR_Circus_HasMet_DressingRoomSleeper_PostCombat = False, WYR_Circus_State_PostCombatWYR_Circus_HasMet_DressingRoomSleeper_PostCombatEnd
3. : No - don't hurt me!devnoteWYR_Circus_Clown_State_HostileEnd
4. : Any of us could be next - I need to pack...devnoteWYR_Circus_HasMet_DressingRoomSleeper_PostCombat, WYR_Circus_State_PostCombatEnd