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Synopsis:
Dialogue for Zara the Mummy. She is heavily wrapped in bandages.
How to trigger:
Debug book, act 3, wyrm's crossing, circus of the last days. USE CNTRL + T to teleport past the checkpoint in front of you, and she's just past the entrance.
9. : Mmhm. Mmmhm?devnoteWYR_Circus_HasMet_FacePainter = FalseWYR_Circus_HasMet_FacePainter
33. Player: I don't understand what you're trying to say.WYR_Circus_State_UnderstoodMummy = False
32. : MHMMMM. MHM!devnote
5. Player: MMHMMM.['Lae'zel 1', 'Astarion 1', 'Shadowheart 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
2. [Alias]
10. Player: Try to to interpret her hand movements.WYR_Circus_State_UnderstoodMummy = False, WYR_Circus_FacePainter_State_TriedUnderstand = FalseWYR_Circus_FacePainter_State_TriedUnderstandRoll (Wisdom, Insight) vs 10 (0)
0. [RollResult] True
25. : *You realise she is miming putting on face-paints - she has them to sell.*NARRATIONWYR_Circus_State_UnderstoodMummy
8. [RollResult] False
3. : *You realise she is trying to tell you something - that is all.*NARRATION
17. Player: Read her thoughts, trying to glean her intentions.WYR_Circus_State_UnderstoodMummy = False, WYR_Circus_FacePainter_State_TriedReadThoughts = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dWYR_Circus_FacePainter_State_TriedReadThoughtsRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
28. [RollResult] True
20. : Does this arsehole not understand Common?! DO. YOU. WANT. TO. BUY. FACE-PAINTS?devnoteDETECTTHOUGHTSWYR_Circus_State_UnderstoodMummy
11. [RollResult] False
16. : Mmmmmhm.devnote
1. Player: ROAAAAR!,
BERSERKERWYR_Circus_State_UnderstoodMummy = False, BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
1. Player: Grunt back menacingly at the mummy.WYR_Circus_State_UnderstoodMummy = False, BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
7. [RollResult] True
18. : MHM, MHM, MHMMMMM!devnote
4. : Mhm, mhmmmm mhmmm? devnote
13. [Alias]
WYR_Circus_State_UnderstoodMummy
29. [RollResult] False
14. [Alias]
12. Player: I'd like to see your face-paints.WYR_Circus_State_UnderstoodMummy
21. : Mmhm!devnote
24. : [Trade]
26. : Mmhm. MHM.devnoteEnd
15. Player: Leave.End
19. : MHMH! MHMHMMH!devnoteWYR_Circus_Clown_State_Hostile, WYR_Circus_State_PostCombat = FalseEnd
23. : Mhm. Mhm!devnoteWYR_Circus_HasMet_FacePainter_PostCombat, WYR_Circus_Clown_State_Hostile, WYR_Circus_State_PostCombat
30. : Mmm. Mhm! Mhhm?devnote
22. [Jump]
Jump to Node 9 (2)
27. : Mhhhhhm. Mhmm.devnoteWYR_Circus_HasMet_FacePainter_PostCombat = False, WYR_Circus_Clown_State_Hostile, WYR_Circus_State_PostCombatWYR_Circus_HasMet_FacePainter_PostCombat
31. [Alias]
WYR_Circus_HasMet_FacePainter
- Alias to Node 9
6. [Jump]
Jump to Node 9 (2)