Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    An automated dialog that will be called each time the party picks up a piece of Dribbles. They comment on what they find and also how much they have left to gather.

    How to trigger:

    BGO_Main_A
    Triggered each time the player finds a piece of Dribbles the Clown’s corpse.



  • 0. Player: A clown's arm, stained with greasepaint and blood. , REALLY_ASTARIONdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: Dribbles' arm, judging from the smeared greasepaint., REALLY_LAEZELdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: One of Dribbles' limbs. I always knew clowns were 'armless., REALLY_GALEdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: A clown's arm. It's thrown its last custard pie, by the look of it., REALLY_SHADOWHEARTdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: Dribbles' arm, it must be. Unless there's been a rash of clown murders I'm not aware of.<br>, REALLY_WYLLdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: Clown's arm. Blech., REALLY_KARLACHdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: More clown. An arm, this time - just lovely., REALLY_JAHEIRAdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: The arm of a clown. Some madman has a sense of whimsy., REALLY_HALSINdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: Alas poor Dribbles. His juggling days are behind him.<br>, REALLY_MINTHARAdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: Pale and painted skin - the clown's arm. NO, BOO - not for nibbling!, REALLY_MINSCdevnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
  • 0. Player: A clown's arm - Dribbles', no doubt.devnoteWYR_Circus_State_MetDoppelgangerClown, WYR_Circus_Event_ClownPiecesPickedArm
    • 7. [Jump] Jump to Node 6 (1)
  • 1. Player: Dribbles' foot - and it smells even worse than it looks., REALLY_ASTARIONdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: The clown's foot, I wager. I wonder if it was odorous when he was alive as it is now., REALLY_LAEZELdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: Dribbles' foot. His oversized shoes did little to prevent it sweating - that's quite the stench., REALLY_GALEdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: The foot of a clown. Someone's sending a message - just don't ask me what, exactly., REALLY_SHADOWHEARTdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: A dismembered foot - Dribbles', most certainly.<br>, REALLY_WYLLdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: The clown's foot. Well, all right., REALLY_KARLACHdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: Clown-foot. Someone wanted it found., REALLY_JAHEIRAdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: A clown's foot, displayed like a butcher's offering., REALLY_HALSINdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: The clown's foot. It smells like tenday-old rothé cheese., REALLY_MINTHARAdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: Dribbles' foot. Perhaps we might still find him, limping around...?, REALLY_MINSCdevnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
  • 1. Player: A foot, smeared with paint... among other things. This must belong to Dribbles.devnoteWYR_Circus_Event_ClownPiecesPickedFoot, WYR_Circus_State_MetDoppelgangerClown
    • Link to Node 7
  • 6. Player: A clown's head. Not laughing now, are you, Dribbles?, REALLY_ASTARIONdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: Dribbles' head, cut clean off. Someone saved their sharpest blade for the occasion., REALLY_LAEZELdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: Dribbles' head, severed at the neck. No covering that up with face-paint., REALLY_GALEdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: A head, parted from its neck. Dribbles, I believe., REALLY_SHADOWHEARTdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: The clown's head. Sorry, Dribbles., REALLY_WYLLdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: Oh gods. That's got to be Dribbles' head., REALLY_KARLACHdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: Dribbles' mangled clown head. Long life or no, this might well be the worst thing I have ever seen., REALLY_JAHEIRAdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: A head, parted from the trunk. The true Dribbles, I assume., REALLY_HALSINdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: Ha. The clown's head. Finally a joke worth savouring.<br>, REALLY_MINTHARAdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: A tragedy, Boo! The great Dribbles will dribble no more. Well... a little more., REALLY_MINSCdevnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
  • 6. Player: Wait, I know this head. It belongs to Dribbles the clown!devnoteWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown
    • 8. Player: That's it - one whole clown. Now can we please give him to the ringmaster?, REALLY_ASTARIONWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: That's every piece of him. Time to take this sorry jigsaw to the ringmaster., REALLY_GALEWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: That's it, then. Back to the Ringmaster.<br>, REALLY_LAEZELWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: That must be all of him. We should chat with the Ringmaster.<br>, REALLY_WYLLWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: That's the last piece of clown. Better see the ringmaster., REALLY_SHADOWHEARTWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: That's the last of it. Better show Lucretious., REALLY_KARLACHWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: All right, enough offal - this ought to satisfy the ringmaster., REALLY_JAHEIRAWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: The final bodypart. Time to show the Ringmaster., REALLY_HALSINWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: There! The clown is whole once more - with a little bit of stitching from the ringmaster, perhaps., REALLY_MINSCWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: We have every part of that rancid clown. We should return him to the ringmaster, though I prefer him disassembled., REALLY_MINTHARAWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 8. Player: I think that's it - we've found all of him. Time to show the Ringmaster.<br>WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: We nearly have an entire clown - just one piece left. I hope., REALLY_ASTARIONWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: Not quite the full clown. One piece missing, by my count., REALLY_GALEWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: Just one bit of Dribbles left to find, and we'll own the entire collection.<br>, REALLY_LAEZELWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: Almost done - just one piece left.<br>, REALLY_WYLLWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: One more chunk of Dribbles left to go..., REALLY_SHADOWHEARTWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: That's got to be nearly all of him, right?, REALLY_KARLACHWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: Not much of poor Dribbles left to gather, I'd wager., REALLY_JAHEIRAWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: Just one piece of clown cadaver yet to be found., REALLY_HALSINWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: Another clown portion. Is that motley, or...? Ugh. Come, Boo - there is more to find!, REALLY_MINSCWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: We have so many clown parts, my pack is sodden with them. But we are still missing a piece., REALLY_MINTHARAWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 4. Player: There can't be much of him left to find. Come on.WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_Event_ClownPiecesOneLeft, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
      End
    • 5. Player: I wonder if the rest of the clown is as... artfully presented., REALLY_ASTARIONdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: A gaudy display - his killer has a flair for the dramatic. I doubt this is their only masterpiece., REALLY_GALEdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: Plenty more to find. Shouldn't be difficult - the killer seems quite proud of their accomplishment.<br>, REALLY_LAEZELdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: A gruesome display. I wonder if Dribbles' act was as artful as his death..., REALLY_WYLLdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: Better search around for his other parts., REALLY_SHADOWHEARTdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: Guess if we find a few more of these little scenes, we'll have gathered the rest of him., REALLY_KARLACHdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: Pieces of the clown, put on display. Not my favourite kind of puzzle., REALLY_JAHEIRAdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: We ought to seek out other such displays - they may yield more clown parts., REALLY_HALSINdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: That is most, but not all, of the Dribbles. Unless he was an especially tiny clown., REALLY_MINSCdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: Let us find the rest of him. I was a childhood champion of jivvin-qu'uente, a game much like this one.<br> , REALLY_MINTHARAdevnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 5. Player: The question is - where is the rest of him?devnoteWYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_FoundCorpseSaidTableaux = False, WYR_Circus_Event_ClownPiecesPickedHand = False, WYR_Circus_State_ClownPiecesHasAll = False, 25c1ac70-f65f-4869-8a74-eff5827d9cdeWYR_Circus_State_FoundCorpseSaidTableaux
      End
    • 3. Player: A good start, but the ringmaster wants more. We need the whole clown., REALLY_ASTARIONWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: Ugh. Well, that's a start, but we need the whole clown before we return to the Ringmaster., REALLY_GALEWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: That's not all of him, though. The hunt continues., REALLY_LAEZELWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: We're not done just yet. There's still more clown scraps out there., REALLY_WYLLWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: We'll need to track down the rest before we see the ringmaster., REALLY_SHADOWHEARTWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: We're still missing a few pieces. Better look around before it starts stinking., REALLY_KARLACHWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: A grim souvenir. The ringmaster will want more, I suspect., REALLY_JAHEIRAWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: There must be more pieces to this corpse-puzzle, yet to be found., REALLY_HALSINWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: Boo thinks the ringmaster is looking for a little more than this., REALLY_MINSCWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: This is a most entertaining game. I wonder what we will find next?<br>, REALLY_MINTHARAWYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 3. Player: That can't be all of Dribbles. Come on - let's find the rest.WYR_Circus_State_FoundCorpseSaidFindMore = False, WYR_Circus_Ringmaster_State_PermaDefeated = False, WYR_Circus_State_GotDribblesQuest, WYR_Circus_State_ClownPiecesHasAll = FalseWYR_Circus_State_FoundCorpseSaidFindMore
      End
    • 2. Player: [TagAnswer]
      End
  • 9. Player: A bloody leg. From a bloody awful clown, no doubt., REALLY_ASTARIONWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: A leg, liberally 'dribbled' with blood. No surprise which clown this belonged to., REALLY_LAEZELWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: Dribbles' leg, still bearing scraps of tattered fabric. Once bright and jovial, now bloody and joyless., REALLY_GALEWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: This must be part of Dribbles, judging from the cloth., REALLY_SHADOWHEARTWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: A leg clad in colourful scraps. Oh, Dribbles...<br>, REALLY_WYLLWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: Look at those colours. That's a clown's leg for sure., REALLY_KARLACHWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: This was the clown's leg, I think., REALLY_JAHEIRAWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: The leg of Dribbles, the clown. How many pieces was he split into?, REALLY_HALSINWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: No more jigs and cavorting for Dribbles.<br>, REALLY_MINTHARAWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: Ugh. To be carved up and staked out like some festival haunch... Dribbles deserved better, Boo!, REALLY_MINSCWYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
  • 9. Player: Judging by the state of the leg, this must be part of the clown.<br>WYR_Circus_Event_ClownPiecesPickedLeg, WYR_Circus_State_MetDoppelgangerClown
    • Link to Node 7
  • 10. Player: A clown's dismembered torso, still in jolly rags., REALLY_ASTARIONWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: A whole torso, clad in bloodied clown garb. Dribbles', of course.<br>, REALLY_LAEZELWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: A clown's bloody torso. No more belly laughs for Dribbles., REALLY_GALEWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: A piece of clown, going by the colour. Dribbles, I presume., REALLY_SHADOWHEARTWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: Damn - a whole chunk of torso. Someone really had it out for that clown.<br>, REALLY_WYLLWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: Clown's torso. Gods, it's awful., REALLY_KARLACHWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: Dribbles' torso - limbs a-trimmed., REALLY_JAHEIRAWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: The torso of a clown, parted from head and limbs. Dribbles, no doubt., REALLY_HALSINWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: Such a delightfully garish costume. Such a delightfully dismembered clown.<br>, REALLY_MINTHARAWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: This was the clown's cheery trunk I think, Boo.<br>, REALLY_MINSCWYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
  • 10. Player: A colourful torso, torn and butchered. Hello, Dribbles.<br>WYR_Circus_Event_ClownPiecesPickedTorso, WYR_Circus_State_MetDoppelgangerClown
    • Link to Node 7
  • 11. Player: Is that a pelvis? Gods, you almost feel sorry for Dribbles., REALLY_ASTARIONWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: A lone pelvis and a bit of colourful cloth. Dribbles met a brutal end., REALLY_LAEZELWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: Gods, even Dribbles' pelvis was severed. His jokes can't have been that bad..., REALLY_GALEWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: Looks like a clown's pelvis. Not a sentence I ever thought I'd have to utter, but here we are..., REALLY_SHADOWHEARTWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: Is that... a pelvis? Oh, poor Dribbles.<br>, REALLY_WYLLWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: Another bit of clown. Please, no more., REALLY_KARLACHWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: More of the clown. A grim manner of motley, this., REALLY_JAHEIRAWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: This pelvis sports colourful motley - from a dismembered clown., REALLY_HALSINWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: A hefty chunk of clown-meat. This really is most amusing.<br>, REALLY_MINTHARAWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: Painted cloth on painted flesh...? Ah. No. This is a cut of clown-loin, Boo.<br>, REALLY_MINSCWYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
  • 11. Player: Circus clothes? What an end for Dribbles the clown.<br>WYR_Circus_Event_ClownPiecesPickedWaist, WYR_Circus_State_MetDoppelgangerClown
    • Link to Node 7
  • 12. Player: A painted hand. It belongs to Dribbles or someone with equally woeful taste., REALLY_ASTARIONWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: Ah - a stray hand. Dribbles', of course - it's smeared with paint and blood.<br>, REALLY_LAEZELWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: White paint and blood on the finger tips? This must be Dribbles' hand., REALLY_GALEWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: Greasepaint. This is Dribbles' hand, no doubt., REALLY_SHADOWHEARTWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: A piece of Dribbles - the hand, I think., REALLY_WYLLWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: Now that's a clown-y hand. Found part of Dribbles, then., REALLY_KARLACHWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: Sticky, painted skin. This hand belonged to the clown, no question., REALLY_JAHEIRAWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: Daubed in greasepaint. A clown's appendage, no doubt., REALLY_HALSINWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: The hand smells of greasepaint and spun sugar. It belonged to the clown, no doubt.<br>, REALLY_MINTHARAWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: The nails all painted like the rainbow. If the rainbow were red and sticky - rest in peace, Dribbles.<br>, REALLY_MINSCWYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
  • 12. Player: Bloody, painted fingertips. This hand belonged to Dribbles, no question.<br>WYR_Circus_Knows_DribblesHasRing, WYR_Circus_State_MetDoppelgangerClown
    • Link to Node 7
  • 13. Player: A clown's decapitated head? Is this modern art or just murder?, REALLY_ASTARIONWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: So - the dismembered head of a clown. Not what I'd guessed., REALLY_LAEZELWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: A clown's severed head? I'm no expert on circuses, but I can't imagine them getting a lot of laughs out of that..., REALLY_GALEWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: The head of a clown? Unorthodox choice of decoration, I'll admit., REALLY_SHADOWHEARTWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: A head of a clown. Just what sort of circus is this?<br>, REALLY_WYLLWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: A clown's head?! Now that's fucked up., REALLY_KARLACHWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: Ugh - a severed head, daubed in face-paint. Someone took exception to this clown's act., REALLY_JAHEIRAWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: The head of a clown? I have little use for this., REALLY_HALSINWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: The severed head of a clown - a splendid gift, and it's not even my birthday.<br>, REALLY_MINTHARAWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: A jester's head. This... is not a trick I have seen before, Boo., REALLY_MINSCWYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 13. Player: This is the head... of a clown. Right.<br>WYR_Circus_Event_ClownPiecesPickedHead, WYR_Circus_State_MetDoppelgangerClown = False
    End
  • 14. Player: Is that - yes, flesh. Human flesh, no less., REALLY_ASTARIONdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Let's see what - oh! A heart, a liver, a few fingers. Not the most appetising find., REALLY_LAEZELdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Entrails on display? This circus doesn't think much of its customers, does it?, REALLY_GALEdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Body parts on display? Not sure the children will care for that., REALLY_SHADOWHEARTdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Not sure what I expected to find. But organs and entrails were not in my top twenty., REALLY_WYLLdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Blech. Are these... entrails?! , REALLY_KARLACHdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Humanoid body parts - butchered and put up on display., REALLY_JAHEIRAdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Body parts, put on display? A vile showing., REALLY_HALSINdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Human flesh, mutilated and placed on display. Somebody's been enjoying themselves., REALLY_MINTHARAdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Offal in some manner of... display?, REALLY_MINSCdevnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End
  • 14. Player: Body parts? Is this some kind of... display?devnoteWYR_Circus_State_FoundCorpseSaidNotOnQuest
    End