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Synopsis:
Having discovered the true identity of the Emperor (Balduran), one final confrontation with the Emperor about its manipulation in which we learn of how Balduran came to be the Emperor.
How to trigger:
Open ORI Debugbook (CTRL SHIFT 7)
Daisy > Act 3 - Baldur's Gate > Emperor Balduran
After teleport, pick up helmet, go through dialog.
Killcombat
Pick up helmet again.
0. : Ansur - I never thought I'd see him again.MINDMELD,
TELEPATHYWYR_DaisyEmperorBalduran_PlayerKnowsBalduranIdentity
46. Player: So it's true - you're Balduran?
38. : I was. Now I am much much more.MINDMELD,
TELEPATHY
50. : But it seems you are more interested in my past. MINDMELD,
TELEPATHY
55. Player: You literally founded Baldur's Gate - of course I'm interested!
56. : Such sentimentality... very well.MINDMELD,
TELEPATHY
43. : It's like I always told you - I was just like you. An adventurer who yearned for greatness. And in mortal terms, I achieved it. MINDMELD,
TELEPATHY
9. : As Captain of the Wandering Eye I acquired enough gold to found Baldur's Gate.devnote
8. : I stayed for a while, to watch my city grow, but it was not enough. I grew restless again. The sea called to me, and I ran to her with open arms. devnote
52. : Life at sea was not easy. Our last adventure was ruinous. My ship was destroyed, my crew lost, but my spirit was far from broken. devnote
22. : I was determined to return in triumph once again - I heard of treasure in Moonrise. I strove to find it. devnote
44. : What I found was an illithid colony, where I acquired a tadpole much like yours, and became a mind flayer, enthralled to the elder brain.devnote
64. : It was Ansur who found me, Ansur who pulled me from the brain's domination, Ansur who brought me home. devnote
54. : He sought to cure me of my sickness, called on every healer he could find, nearly broke his spirit in the attempt. devnote
32. : But he failed to understand - I wanted no healing. I was not sick.devnote
39. Player: So you killed him.
29. Player: Don't you feel bad about killing the one who saved you?
26. : Of course I do. More so because it was Ansur. MINDMELD,
TELEPATHY
41. Player: That's awful.
3. : Yes, it was.MINDMELD,
TELEPATHY
2. Player: You're definitely sick. ['Lae'zel 1', 'Minthara 1']
1. : You sound just like him.MINDMELD,
TELEPATHY
37. : Even after he had exhausted all possibility of reversing my condition, he still clung to hope. MINDMELD,
TELEPATHY
28. : I tried to convince him of my reality - I was on the cusp of greatness beyond my wildest dreams. But all he could see was a mind flayer.MINDMELD,
TELEPATHY
5. : He came to me as I slept - a mercy killing, in his mind. I saw the tears - I felt his grief. MINDMELD,
TELEPATHY
59. : I had no choice but to kill him first - it was an act of self-preservation. MINDMELD,
TELEPATHY
16. Player: I'm sorry you had to go through that.['Lae'zel -1', 'Minthara -1']
20. : Me too.MINDMELD,
TELEPATHY
42. : I hope I never find myself in that situation again. devnoteMINDMELD,
TELEPATHY
17. : While the past is beyond my influence, the present is not.MINDMELD,
TELEPATHY
4. : It is time we move on.devnoteMINDMELD,
TELEPATHY
58. : [TagAnswer]
GLO_EmperorPrelude_State_OrinStoneCollected, GLO_EmperorPrelude_State_GortashStoneCollectedEnd
15. : One Netherstone remains.MINDMELD,
TELEPATHYGLO_EmperorPrelude_State_GortashStoneCollected
31. : We must find it, before the brain breaks free.MINDMELD,
TELEPATHYEnd
23. [Alias]
GLO_EmperorPrelude_State_OrinStoneCollected
- Alias to Node 15
- Link to Node 31
13. : Two Netherstones remain in the hands of the Chosen. MINDMELD,
TELEPATHY
19. : We must find them before we confront the brain.MINDMELD,
TELEPATHYEnd
47. Player: Is being an illithid really worth the loss of a friend?
25. : Put simply - yes. And being alive is even more so. MINDMELD,
TELEPATHY
49. Player: You could have done the honourable thing and let him kill you. ['Lae'zel 1', 'Minthara -1']
53. : Words easier said than lived by.MINDMELD,
TELEPATHY
6. Player: I admire your commitment to survival, but your methods are questionable.
10. : There were no alternatives. In my place you would have done the same. MINDMELD,
TELEPATHY
63. : Do not think that I am ignorant of what I have lost. I may not regret my actions, but I do regret that they were necessary. MINDMELD,
TELEPATHY
24. Player: Makes sense. I would have done the same.
48. : I am glad you see it that way. MINDMELD,
TELEPATHY
34. Player: Ansur, Stelmane. Do your allies always die? GLO_Daisy_State_TriggerDaisyStelmane
61. : Stelmane's death was not my fault.MINDMELD,
TELEPATHY
14. : Ansur's death was born of necessity. MINDMELD,
TELEPATHY
33. : And make no mistake - I grieve them both. Ansur in particular. MINDMELD,
TELEPATHY
60. Player: I want to know everything there is to know about you.
35. Player: I just need to know if you're going to kill me like you killed your last 'friend'.
7. : I killed Ansur out of necessity.MINDMELD,
TELEPATHY
62. : For the crime of being an illithid, he would have killed me first.MINDMELD,
TELEPATHY
30. Player: Not really.
40. : Good. I am glad.MINDMELD,
TELEPATHY
18. : We have enough to worry about in the present.MINDMELD,
TELEPATHY
51. [Jump]
Jump to Node 4 (2)
27. Player: Why did you conceal your true identity from me?
21. : My true identity is the one you've known from the moment we met. MINDMELD,
TELEPATHY
11. : I concealed nothing from you. I simply left out the details that were not pertinent to our cause.MINDMELD,
TELEPATHY
12. : But it seems you are interested in them. MINDMELD,
TELEPATHY
36. [Jump]
Jump to Node 50 (2)
45. Player: How much more of your past are you not telling me about?
57. : My past is past. MINDMELD,
TELEPATHY