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Synopsis:
Ironhand gnome merchant hiding in a smithy cellar
How to trigger:
Load BGO_Main_A. Debug book "Quest Flags and Options" -> Act3 -> Ironhand Gnomes -> Setup a predefined company of gnomes -> 1. Set up Oppress Scene.
Debug Book -> Go To Region -> Act3 -> WYR -> Ironhand gnomes hideout.
Find merchant gnome and talk to him. If a crime dialog is started, mention Barcus or Wulbren or "I'm here to trade" option.
1. : You'll be getting a mouthful of sparks at this rate. Unless you've got any decent metal on you, I'm not interested.devnoteWYR_Ironhand_HasMet_Merchant
0. Player: Do you have anything to trade?
3. : Only if you're quick.devnote
6. : [Trade]
4. : Now let me get back to it.devnoteEnd
5. Player: Leave.End
2. : You think I want my clan facing down one of those walking death machines with cutlery? Then leave me to my work.devnoteWYR_Ironhand_HasMet_Merchant
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- Link to Node 5