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    Synopsis:

    Ironhand gnome merchant hiding in a smithy cellar

    How to trigger:

    Load BGO_Main_A. Debug book "Quest Flags and Options" -> Act3 -> Ironhand Gnomes -> Setup a predefined company of gnomes -> 1. Set up Oppress Scene.
    Debug Book -> Go To Region -> Act3 -> WYR -> Ironhand gnomes hideout.
    Find merchant gnome and talk to him. If a crime dialog is started, mention Barcus or Wulbren or "I'm here to trade" option.



  • 1.
    Bumpnagel
    : You'll be getting a mouthful of sparks at this rate. Unless you've got any decent metal on you, I'm not interested.devnoteWYR_Ironhand_HasMet_Merchant
    • 0. Player: Do you have anything to trade?
      • 3.
        Bumpnagel
        : Only if you're quick.devnote
        • 6.
          Bumpnagel
          : [Trade]
          • 4.
            Bumpnagel
            : Now let me get back to it.devnote
            End
    • 5. Player: Leave.
      End
  • 2.
    Bumpnagel
    : You think I want my clan facing down one of those walking death machines with cutlery? Then leave me to my work.devnoteWYR_Ironhand_HasMet_Merchant
    • Link to Node 0
    • Link to Node 5