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Synopsis:
The player meets Yenna for the first time. This first interaction is forced so that even an evil player can become attached to her as we need them to form a connection for Yenna to be a potential target for Orin.
How to trigger:
BGO_Main_A. First checkpoint in act 3. Walk down the hill and find Yenna and her cat to the right.
30. : Hi! I'm still looking for my mum but - erm - thank you for helping me. You were really nice.WYR_MeetingYenna_State_KindPathEnd
55. : Erm. 'Scuse me. I can't find my mum.WYR_MeetingYenna_HasMet_Yenna = FalseWYR_MeetingYenna_HasMet_Yenna
31. Player: Where did you last see her?RANGER = False
63. : She was. Erm. She was sick. She had spots on her face and hands. She went to go get some herbs - and she was supposed to come back the same day.devnote
1. : That was last tenday though.
39. Player: I don't know where your mum is, but here - take a few coin. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])e678bd59-74f4-4a7b-8776-aca807d9ef22WYR_MeetingYenna_State_KindPath, GEN_TransferNPCPayment['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2', 'Halsin 1']
4. : Oh - erm. Thank you so much! I don't have anything and you can't do anything without any coin.
60. : I'll pay you back. When I find my mum.End
3. Player: You must be hungry. Take some food.390be7cb-05b8-304f-f42c-5e417059f076, DRUID = FalseWYR_MeetingYenna_State_KindPath['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2']
15. : Wow! Thanks! My mum would like this. She's the best cook in the world. And she taught me too.
28. : I'll - erm - I'll look for her. I think she'll probably come soon.
22. : Thanks a lot.WYR_MeetingYenna_State_YennaWalksAwayEnd
21. Player: Let's go find a guard. They'll be able to help you.CLERIC = False['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2', 'Halsin 1']
46. : Guards blow like petards. They don't help us.
38. Player: [TagAnswer]
GLO_Inclusion_Halsin
20. : This city is a poor place to be in need of help. Even the guards can't be trusted to protect the most vulnerable.devnote
37. Player: [TagAnswer]
GLO_Inclusion_End_Halsin
68. Player: It sounds like your mum is probably dead.WYR_MeetingYenna_State_LessKindPath['Astarion 1', 'Gale -1', 'Shadowheart -1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1', 'Minthara 1', 'Minsc -1', 'Jaheira -1', 'Halsin -1']
56. : That means you don't come back. My mum is coming back, though. She's looking for me.
73. : If you see her, tell her Yenna's looking for her. It's really scary when you're alone without your mum.End
62. Player: Let's find the nearest temple, little one. They can help you, I'm sure. ,
CLERIC,
MONKCLERICWYR_MeetingYenna_State_KindPath['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2', 'Halsin 1']
35. : That's the first thing I did - mum always said to look for a temple if I needed help.
17. : But they... they said they couldn't help me. 'Cos of the circ... circum... circumstances. That's what they said. devnoteEnd
33. Player: Conjure some berries and herbs for the hungry child. DRUIDWYR_MeetingYenna_State_KindPath['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2']
9. : Oh wow! Thank you... Mum loved food like this. 'Simple is best,' she always said. devnote
50. [Jump]
Jump to Node 28 (1)
6. Player: Leave.WYR_MeetingYenna_State_LessKindPath
40. Player: [TagAnswer]
GLO_Inclusion_Halsin
70. : Poor child. I can only hope her mother does return - she should not be left alone here.
13. Player: [TagAnswer]
GLO_Inclusion_End_Halsin
2. : Erm. All right. Bye.End
41. Player: What's your name?
67. : Yenna! And my cat is Grub. He's shy. I'm not.
10. : My mum is called Emery. She went to go get some herbs - for her spots. She was sick. And she was supposed to come back the same day.
53. [Jump]
Jump to Node 1 (1)
58. Player: Tell me where she went, little one - I can try tracking her down. RANGER['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2', 'Halsin 1']
48. : She went looking for herbs. That's what she said. Said it was for the spots... she had them all on her hands and face.
77. : She said she wouldn't be gone long... but that was a whole tenday ago.
25. Player: [PassiveRoll]
Roll (Intelligence, Nature) vs 7 (1)
43. [RollResult] True
7. : *The herbs you know for salving sores would take effect immediately. It seems unlikely this child's mother will return.*
18. [Jump]
Jump to Node 39 (1)
16. Player: Here, I have some rations to spare. Eat up, child. 390be7cb-05b8-304f-f42c-5e417059f076WYR_MeetingYenna_State_KindPath['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2']
54. : Th - thank you! I was getting hungry. Mum made a big stew before she left - she's the best cook ever - but I ate it all.
5. [Jump]
Jump to Node 28 (1)
0. Player: I think your mum will be gone for a while. Maybe best find somewhere safe to stay? WYR_MeetingYenna_State_KindPath
57. : It does get quite cold out here... I - erm - I'll have another look for her first.
34. [Jump]
Jump to Node 22 (1)
47. [Jump]
Jump to Node 68 (1)
14. [Jump]
Jump to Node 6 (1)
65. [RollResult] False
61. : [TagAnswer]
76. [Jump]
Jump to Node 39 (1)
72. [Jump]
Jump to Node 16 (1)
74. Player: Best stay put, child. I'll have a look for your mother. WYR_MeetingYenna_State_KindPath['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Jaheira 2', 'Minthara 1', 'Minsc 2', 'Halsin 1']
42. [Jump]
Jump to Node 73 (1)
11. [Jump]
Jump to Node 6 (1)
66. Player: Parents can be dangerous things.ORI_State_DarkUrge_KnowsBhaalspawn, REALLY_DARK_URGE
26. Player: That's your problem, kid. Get lost.['Astarion 1', 'Lae'zel 1', 'Gale -1', 'Shadowheart -1', 'Wyll -1', 'Karlach -1', 'Jaheira -1', 'Minthara 1', 'Minsc -1', 'Halsin -1']
71. : But - erm. I'm. I don't know where to go.
29. Player: [TagAnswer]
ORI_Inclusion_Random
44. : If 'get out' not clear enough for you, child, perhaps a flash of my weapon will get the message across. ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
51. : Harsh. Not the family type then, I take it?ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
69. : Good, that'll make 'getting lost' even easier. Honestly, kids these days.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
45. : Come now, have a heart. She's only a child.<br>ORI_Inclusion_PickedAtRandom, REALLY_WYLL
52. : A tad harsh, don't you think? Our fire will be no cooler just for sharing it with a child in need.ORI_Inclusion_PickedAtRandom, REALLY_GALE
36. : Ah, come on. What's with you? We have room. Kid needs us.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
19. : She is a child in need of help - let your harsh words go unspoken.devnote
8. : Watch your tongue. The girl has suffered cruelty enough without heaping more on her head.devnoteORI_Inclusion_PickedAtRandom, REALLY_JAHEIRA
49. Player: [TagAnswer]
ORI_Inclusion_End_Random
27. Player: Just stay put, kid. Your mum will come find you soon, I'm sure.WYR_MeetingYenna_State_KindPath
24. : She better. It's getting really sad in here.End
75. [Jump]
Jump to Node 21 (1)
12. [Jump]
Jump to Node 62 (1)
59. Player: Not my problem.WYR_MeetingYenna_State_LessKindPath
32. : All right. Sorry.End
23. : The child ignores you. Would you like me to dispose of her?ORI_Inclusion_PickedAtRandom, REALLY_MINTHARA
64. : Oh - erm - hi. My mum is coming - I think.WYR_MeetingYenna_State_LessKindPathEnd
78. [Alias]
WYR_MeetingYenna_HasMet_YennaEnd