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    Synopsis:

    The party comments on finding a blackmail letter from Gortash to Arfur - the toymaker - forcing him to get some stuff out of the Fireworks Shop and put this into the toys to donate for the refugees. It's unclear what it is, but something that is not good.

    How to trigger:

    BGO_Main_A, Wyrm's Crossing,
    Goto 361; 0; -990
    Unlock and open the chest, read the note there.



  • 0. [Alias] WYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    • Alias to Node 2
    • 3. Player: This is where the toys from the barn were crafted. What a wicked little workshop., REALLY_ASTARIONdevnote
      End
    • 3. Player: The toys from the barn - this must be where they were crafted., REALLY_GALEdevnote
      End
    • 3. Player: Hey, we found these toys in the barn, right? Guess they were made here., REALLY_KARLACHdevnote
      End
    • 3. Player: Look at this place. The evidence is clear enough., REALLY_LAEZELdevnote
      End
    • 3. Player: This foul scene confirms it. Let us see how this toymaker likes having his stuffing spilled., REALLY_MINSCdevnote
      End
    • 3. Player: The toys from the barn - he must have made them here., REALLY_SHADOWHEARTdevnote
      End
    • 3. Player: Just look at this place. The evidence speaks for itself., REALLY_WYLLdevnote
      End
    • 3. Player: The toys from the barn - this is where he crafted those murderous little things.<br>, REALLY_HALSINdevnote
      End
    • 3. Player: This is where the ones in the barn came from., REALLY_JAHEIRAdevnote
      End
    • 3. Player: They are just like the ones we found in the barn.<br>, REALLY_MINTHARAdevnote
      End
    • 3. Player: This must be where he was making them - there's no shortage of evidence.<br>devnote
      End
  • 1. [Alias] WYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    • Alias to Node 6
    • Link to Node 3
  • 2. Player: So, this toymaker's been converting cuddly bears into deadly traps? How wicked., REALLY_ASTARIONdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: The owner of this place, the toymaker. He's packing explosive's into children's playthings.<br>, REALLY_GALEdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: The guy who owns this house was tampering with toys meant for the refugees!, REALLY_KARLACHdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: The owner crafted those explosive toys - no doubt about it., REALLY_LAEZELdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: Look, Boo - this place is the source of those booby-trapped bears.<br>, REALLY_MINSCdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: This toymaker's been turning children's playthings into bombs.<br>, REALLY_SHADOWHEARTdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: Hells - looks the proprietor concocted those lethal bears., REALLY_WYLLdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: Explosives. This toymaker must be intent on shedding children's blood., REALLY_HALSINdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: Whatever wretch lives in this place - they've been setting traps in toys meant for the refugees., REALLY_JAHEIRAdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: Explosives hidden inside toys... murder disguised as innocence. Very cunning., REALLY_MINTHARAdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 2. Player: Seems the owner of this place is responsible for those explosive stuffed bears in the barn.<br>devnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
    • 4. Player: This is where the toys from the barn were crafted. What a wicked little workshop., REALLY_ASTARIONdevnote
      End
    • 4. Player: The toys from the barn - this must be where they were crafted., REALLY_GALEdevnote
      End
    • 4. Player: The toys from the barn! This fuck was the one making them., REALLY_KARLACHdevnote
      End
    • 4. Player: Look at this place. The evidence is clear enough., REALLY_LAEZELdevnote
      End
    • 4. Player: This foul scene confirms it. Let us see how this toymaker likes having his stuffing spilled., REALLY_MINSCdevnote
      End
    • 4. Player: The toys from the barn - he must have made them here., REALLY_SHADOWHEARTdevnote
      End
    • 4. Player: Just look at this place. The evidence speaks for itself., REALLY_WYLLdevnote
      End
    • 4. Player: The toys from the barn - this is where he crafted those murderous little things., REALLY_HALSINdevnote
      End
    • 4. Player: This is where the toys in the barn were fashioned., REALLY_JAHEIRAdevnote
      End
    • 4. Player: This is his workshop. Quite an ingenious setup.<br>, REALLY_MINTHARAdevnote
      End
    • 4. Player: This must be where he was making them - there's no shortage of evidence.devnote
      End
  • 5. Player: I wonder where else these 'toys' have ended up. Who do you target with exploding bears? , REALLY_ASTARIONdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: Whoever lives here has dangerous hobbies. These toys can't ever reach childrens' hands.<br>, REALLY_GALEdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: Whoever lives here was up to something nasty. We ought to chek some of his 'donations'., REALLY_KARLACHdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: The homowner's playing some dangerous games. These are no ordinary toys he's making., REALLY_LAEZELdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: These are no fixings for a soft and cuddlesome toy. The children in these parts have strange tastes, Boo...<br>, REALLY_MINSCdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: There's something distinctly unsafe about these. Better kept out of little hands.<br>, REALLY_SHADOWHEARTdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: This isn't right. Time to find the owner of this home and put his feet to the fire., REALLY_WYLLdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: Something is amiss here. The owner of this place should be held to account for these - and any others should be found., REALLY_HALSINdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: Whoever owns this place is up to something with these toys - we ought to find them., REALLY_JAHEIRAdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: These toys are not as innocent as they appear. Quite deadly, in fact. I wonder who made them?, REALLY_MINTHARAdevnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 5. Player: Looks as though the homeowner's up to no good - I only hope no one gets hurt. devnoteWYR_MerchantsHouse_HasMet_Conflict = False, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 6. Player: So, dear Arfur's been converting toys into deadly traps? Very naughty..., REALLY_ASTARIONdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Planting explosives in toys? Is Arfur intent on maiming children?<br>, REALLY_GALEdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Arfur, Arfur, Arfur. He was tampering with toys meant for the refugees!, REALLY_KARLACHdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Chk - Arfur's the one making those damnable toys., REALLY_LAEZELdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Look, Boo - Arfur is the one putting booby-trapped bears into innocent baby hands., REALLY_MINSCdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Planting explosives in children's toys? That's low, Arfu.<br>, REALLY_SHADOWHEARTdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: By the gods - Arfur was the one who built those explosive bears., REALLY_WYLLdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: That vile craven Arfu is planting explosives in toys meant for refugee children. , REALLY_HALSINdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Arfur is a worse wretch than even we thought. He's been setting traps in toys meant for the refugees., REALLY_JAHEIRAdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: Arfur was responsible for the explosive toys. A cowardly way to cull the refugees. , REALLY_MINTHARAdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 6. Player: It looks like our merchant friend's the one who's been putting explosives in teddy bears.devnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys, 25c1ac70-f65f-4869-8a74-eff5827d9cde
    • Link to Node 4
  • 7. Player: Hardly the home of a sweet, generous soul. It might be worth looking into his 'donations' - who knows what he's been giving?, REALLY_ASTARIONdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: Arfur's got some curious hobbies. Better see if he donated any toys lately...<br>, REALLY_GALEdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: Our friend Arfur was up to something nasty. We ought to chek some of his 'donations'., REALLY_KARLACHdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: Arfur's playing a dangerous game. Time to check in on those so-called 'donations'., REALLY_LAEZELdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: These are not the fixings of a soft and cuddlesome toy. We should see what Arfur is really making..., REALLY_MINSCdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: Well this isn't suspicious at all. I hope Arfu's hasn't been donating cuddly toys to the needy...<br>, REALLY_SHADOWHEARTdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: Arfur's hardly the philanthropist he pretends to be. Those toys should be destroyed., REALLY_WYLLdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: This bear totem is highly suspect. Arfu had better not be putting them into the wrong hands.<br>, REALLY_HALSINdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: This is no innocent tinkering. What is Arfur up to down here?, REALLY_JAHEIRAdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: These bears are perfect little assassins, disguised as innocent toys. It would be a pity if any found their way into children's hands., REALLY_MINTHARAdevnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End
  • 7. Player: Might be worth checking Arfur's donations - looks like his generosity's compromised. devnoteWYR_MerchantsHouse_HasMet_Conflict, WYR_RefugeeCamp_State_FoundTrappedToys = False
    End