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    Synopsis:

    Dialog with a priest cleaning the kitchen.
    Donnick is feeling sorry for Father Lorgan, but also for himself - he'd hoped to find in this temple a sanctuary from the world's troubles (and his poor life choices), but the world's troubles have come knocking at his door.

    How to trigger:

    BGO_Main_A
    Click on |Brother Donnick| - S_WYR_OpenHand_Donnick 9aa8c488-10a6-4b7e-b076-0421785876dc - (-62; 45; 10)



  • 1.
    Brother Donnick
    : It'll be nice to be back on soup duty. People really smile at you when they get hot soup. WYR_OpenHand_State_TempleOpenForRefugees
    End
  • 8. [Alias] WYR_OpenHand_HasMet_Donnick
    • Alias to Node 30
    • 7. Player: There are secret tunnels in the cellar. How do I open them?WYR_OpenHand_Knows_HowToOpenSecretTunnels = False, WYR_OpenHand_Knows_SecretTunnelsExist
      • 44.
        Brother Donnick
        : Not a clue. Rivington's riddled with old smuggler's tunnels and the like. I wouldn't go poking around in them if I were you.
        End
    • 49. Player: I found this key in the cellar. Any idea what it opens?WYR_OpenHand_State_PickedUpBloodiedKey
      • 19.
        Brother Donnick
        : Looks like a room key, maybe? Nothing in here, that's for sure.
        End
    • 37. Player: I found intruders in the tunnels - it got messy.WYR_OpenHand_State_AllShiftersDefeated
      • 46.
        Brother Donnick
        : Oh, good. More blood to clean up, I suppose.devnote
        End
    • 39. Player: Leave.
      End
  • 17.
    Brother Donnick
    : I've said all I have to say already - now I just want to pack up my kitchen and leave.WYR_OpenHand_HasMet_Donnick
    • 32. Player: I'm investigating Lorgan's murder. What do you know?WYR_OpenHand_State_YannisAskedToInvestigate
      • 33.
        Brother Donnick
        : I know it's not fair. This was the best job I ever had. Lorgan was kinder than most.
        • 28.
          Brother Donnick
          : And now they're blaming a refugee for his death. Typical.
          • 23. Player: I spoke with Lorgan's corpse, where can I find Brilgor?WYR_OpenHand_State_SpokeWithLorgan, WYR_OpenHand_State_SpokeWithBrilgor = False
            • 9. [Alias] WYR_OpenHand_Knows_RefugeeCorpseOutside
              End
              • Alias to Node 48
          • 11. Player: I spoke with Brilgor's corpse, where can I find Lorgan?WYR_OpenHand_State_SpokeWithLorgan = False, WYR_OpenHand_State_SpokeWithBrilgor
            • 40. [Alias]
              • Alias to Node 0
              • 4. [Jump] Jump to Node 25 (1)
          • 3. Player: Which refugee?WYR_OpenHand_Event_SendHollyphantToTavern = False
            • 5.
              Brother Donnick
              : Brilgor. I think he'd nicked something - apparently the Fists were after him.
              • 13.
                Brother Donnick
                : He came a couple times for soup. Potato chowder was his favourite. Didn't seem the murderous type - but what do I know...
          • 10. Player: Where are the bodies?WYR_OpenHand_State_SpokeWithLorgan = False, WYR_OpenHand_State_SpokeWithBrilgor = False
            • 48.
              Brother Donnick
              : We tossed Brilgor out back.WYR_OpenHand_Knows_RefugeeCorpseOutside
              • 0.
                Brother Donnick
                : Sister Rose has Lorgan in the infirmary. Preparing him for a decent burial.
                • 25.
                  Brother Donnick
                  : You could pop your head in and pay your respects.
                  End
          • 35. [Jump] Jump to Node 50 (2)
    • 22. Player: You already talked to the Investigator?WYR_OpenHand_Event_SendHollyphantToTavern
      • 36.
        Brother Donnick
        : Investigator? That miniature mastodon is about as much use as rats in the pantry or flies in the soup.
        • 43. [Jump] Jump to Node 50 (1)
    • 31. Player: Why are you packing up your kitchen?
      • 16.
        Brother Donnick
        : Soup kitchen's no good if we've no one to feed soup to. Besides...
        • 50.
          Brother Donnick
          : Father Lorgan's gone. Murdered - and now they're blaming a refugee for it.WYR_OpenHand_Knows_Murder
          • 20. Player: So you don't think Brilgor killed him? WYR_OpenHand_Event_SendHollyphantToTavern
            • 42.
              Brother Donnick
              : No! Brilgor was a nice bloke.
              • 2. [Jump] Jump to Node 13 (1)
          • 47. Player: Can you think of anyone who'd want to kill Lorgan?
            • 15.
              Brother Donnick
              : Some folk didn't like how he looked after the refugees, but I don't think they'd kill him for it.
              • 21.
                Brother Donnick
                : At least, I hope they wouldn't. That's a scary thought.
                End
          • 27. Player: Where did the attack happen?WYR_OpenHand_Knows_SecretTunnelsExist = False
            • 41.
              Brother Donnick
              : He was attacked in the cellar. He had a private altar down there - used to like the solitude.WYR_OpenHand_State_DonnikToldPlayersCellar
              • 24.
                Brother Donnick
                : The man ate like a horse. A soup-hungry horse. Usually took enough to feed a small clergy down there.
                End
          • 29. Player: I heard about some 'secret tunnels' where the attack took place - know anything about that?WYR_OpenHand_Knows_HowToOpenSecretTunnels = False, WYR_OpenHand_Knows_SecretTunnelsExist
            • Link to Node 41
          • 12. Player: Leave.
            End
    • 26. Player: You should probably clean up the massive blood trail before you go.
      • 6.
        Brother Donnick
        : I'm not touching it. Not with a mop ten yards long - that's Father Lorgan's blood.WYR_OpenHand_Knows_Murder
        • 14. [Jump] Jump to Node 32 (1)
        • 38. [Jump] Jump to Node 47 (1)
        • 34. Player: Why've you got a priest's blood on the floor?
          • 45. [Jump] Jump to Node 41 (1)
        • 51. [Jump] Jump to Node 12 (1)
    • 18. Player: Leave.
      End
  • 30.
    Brother Donnick
    : Look, I need to finish up here. Lots of soup to clean up. Blood, too.WYR_OpenHand_HasMet_Donnick, WYR_OpenHand_Knows_HowToOpenSecretTunnels = False, WYR_OpenHand_Knows_SecretTunnelsExist = False, WYR_OpenHand_State_PickedUpBloodiedKey = False, WYR_OpenHand_State_AllShiftersDefeated = False
    End