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Synopsis:
Dialog with Yannis, one of the priestess of Ilmater. It seems that with father Lorgan dead she took some of his responsibilities.
This dialog is available after you participated in a threeway dialog with her and father Lorgan.
How to trigger:
BGO_Main_A
Click on |Yannis| - S_WYR_OpenHand_Yannis - cb5ad2e6-40e9-4377-9669-1c4e4b1106e0 - (-45 45 -6)
This will trigger a threeway dialog between Yannis, Valerio and the player. Afterwards Valerior leaves and you can click on Yannis again to get this dialog.
4. : How goes the search?WYR_OpenHand_State_YannisAskedToInvestigate
15. Player: Tell Yannis what you've found so far. LOW_SerialKiller_Knows_TargetList = False, WYR_SerialKiller_State_ToldMainPriestAboutClue = False, WYR_SerialKiller_State_FoundClue, WYR_OpenHand_State_HasDagger = False
87. : So there were assassins under the temple working with the real killer? If only we could prove that to Valeria...WYR_SerialKiller_State_ToldMainPriestAboutShifters = False, WYR_OpenHand_Knows_ShiftersMission, WYR_OpenHand_State_AllShiftersDefeatedWYR_SerialKiller_State_ToldMainPriestAboutShifters
55. : Assassins under this temple is certainly unnerving news, thank you for taking care of them. WYR_SerialKiller_State_ToldMainPriestAboutShifters = False, WYR_OpenHand_Knows_ShiftersMission = False, WYR_OpenHand_State_AllShiftersDefeatedWYR_SerialKiller_State_ToldMainPriestAboutShifters
47. : Talking to the victims' corpses was clever, but I don't know if Valeria will accept that testimony. WYR_OpenHand_State_SpokeWithBrilgor = False, WYR_OpenHand_State_LearnedAboutKillerFromFatherLorganWYR_OpenHand_State_LearnedThereWasThirdPerson
83. [Alias]
WYR_OpenHand_State_SpokeWithBrilgor, WYR_OpenHand_State_LearnedAboutKillerFromFatherLorganWYR_OpenHand_State_LearnedThereWasThirdPerson
- Alias to Node 47
- Link to Node 40
76. [Alias]
WYR_OpenHand_State_SpokeWithBrilgor, WYR_OpenHand_State_LearnedAboutKillerFromFatherLorgan = False, WYR_OpenHand_Knows_KillersDescriptionWYR_OpenHand_State_LearnedThereWasThirdPerson
- Alias to Node 47
- Link to Node 40
62. : The real killer's name was Dolor? Shame we have no hard proof of that.WYR_OpenHand_Knows_KillersNameWYR_SerialKiller_State_ToldMainPriestAboutTrueKiller
37. : I suppose it's not a surprise that this temple has tunnels underneath - Rivington's chock full of them.WYR_OpenHand_Knows_SecretTunnelsExist
40. : You're on the right track. Please, keep looking. WYR_SerialKiller_State_ToldMainPriestAboutClueEnd
86. : Gods... That's worrying. I knew this went deeper than Brilgor and Lorgan.
64. Player: Here's the murder weapon - it was in some secret tunnels under the temple. WYR_OpenHand_State_HasDagger, WYR_OpenHand_State_ToldMurderWeapon = FalseWYR_SerialKiller_State_ToldMainPriestAboutDagger, WYR_OpenHand_State_ToldMurderWeapon
6. : That's it! Proof that Valeria missed something. They'll have to listen to you now.
91. : If you can convince them of Brilgor's innocence then... Perhaps Ilmater could shed one less tear this day. End
71. Player: Father Lorgan is on this list of murder targets I found. Looks like more killings are planned.LOW_SerialKiller_Knows_TargetList, WYR_OpenHand_State_ToldTargetList = FalseWYR_SerialKiller_State_ToldMainPriestAboutTargetList, WYR_OpenHand_State_ToldTargetList
17. : By His holy tears... That's - that's terrifying.
90. [Jump]
Jump to Node 21 (1)
25. Player: I'm still looking - any advice on where to begin?
33. : The killing happened in the kitchen cellar. Could be a good place to start.
70. Player: What do I need to prove Brilgor's innocence?
89. : Valeria never found the murder weapon - that would be definitive proof that they missed something.
53. Player: I need to know where the bodies are.
75. [Alias]
16. [Jump]
Jump to Node 74 (1)
65. Player: Leave.End
11. : The temple's not open for public worship right now, sorry. Not until we replace Father Lorgan. devnoteWYR_OpenHand_HasMet_Yannis
45. Player: What happened to Father Lorgan?WYR_OpenHand_Knows_Murder = FalseWYR_OpenHand_Knows_Murder
52. [Jump]
Jump to Node 78 (1)
69. Player: I'm here about Lorgan. I want to solve his murder. <br>WYR_OpenHand_Event_SendHollyphantToTavern = False, WYR_OpenHand_Knows_Murder
43. : You're too late, I'm afraid. The Investigator has been and gone.
80. Player: What do you usually worship here?WYR_OpenHand_Event_SendHollyphantToTavern = False
20. : You must be new here - quite the time to be passing through.
9. : Here, we give thanks to Ilmater. Well, we did, until our high priest... Until he...devnote
78. : One of the refugees - a tiefling called Brilgor - killed Father Lorgan. Allegedly. Doesn't add up to me. devnote
57. Player: You're in luck. A Bhaalist serial killer in the Lower City claimed he murdered Lorgan - not this refugee.LOW_SerialKiller_State_DolorIsDeadWYR_OpenHand_State_TempleOpenForRefugees, WYR_OpenHand_State_ToldAboutKillingTrueKiller
38. : Bhaal's got a bloody history with this city. How exactly does this news make me lucky?
46. Player: I scattered his brains across the Lower City cobbles, that's how.
84. [Jump]
Jump to Node 67 (1)
58. Player: Knowledge is power. Also, he's dead.
82. Player: He only killed one of your priests, not the entire temple.
88. [Alias]
- Alias to Node 67
28. : If there are Bhaalists on the loose, Investigator Valeria will want to know. They're at Sharess' Caress right now.End
27. Player: Who figured that out?WYR_OpenHand_Event_SendHollyphantToTavern = False
19. : Investigator Valeria. Used to be on the ball, but this time... I'm unsure.
56. [Jump]
Jump to Node 14 (1)
68. Player: I'm sorry for your loss.
3. : Thank you. It just - it doesn't make sense.
1. : He risked everything for those refugees. Doesn't make sense for one of them to kill him.
39. : Besides, Brilgor wouldn't know which end to hold the dagger. He's no killer.
35. Player: Lorgan's murderer was a Bhaalist serial killer. I stopped him.LOW_SerialKiller_State_DolorIsDeadWYR_OpenHand_State_TempleOpenForRefugees, WYR_OpenHand_State_ToldAboutKillingTrueKiller
67. : Ilmater grants us small mercies on occasion.
21. : Report this to Investigator Valeria in Sharess' Caress. It's only right they know. End
48. Player: So what do you think really happened?
23. : Wish I knew. Not that my opinion matters.
14. : Have a look around. If you find something that'll change their mind, they'll be at Sharess' Caress.WYR_OpenHand_State_YannisAskedToInvestigate, 055e53e1-62b2-8f31-e64e-626b8a8c862a_FinishedDialogueOnce
5. Player: Where are the bodies?
2. : Lorgan's in the room behind us, with Sister Rose. Brilgor's buried out back, through the kitchen and the dormitories.
7. Player: Can you tell me where Lorgan was killed?
44. : In the cellar. You can get down there through Brother Donnick's kitchen. Good luck.
41. Player: I best get going.End
29. Player: Perhaps I could investigate - make sure nothing was missed?
51. : You can try. Maybe the Investigator will listen to you.
10. [Jump]
Jump to Node 41 (1)
60. Player: What doesn't add up?
63. [Jump]
Jump to Node 1 (1)
59. [Jump]
Jump to Node 41 (1)
13. [Jump]
Jump to Node 74 (1)
77. Player: Leave.End
18. : Thank you. Now Brilgor's name has been cleared, we can extend our help to the refugees once more.WYR_OpenHand_State_TempleOpenForRefugees
74. Player: I need to speak with an initiate of yours - Shirra Clarwen - where is she?UND_MonkAmulet_Event_OfferedQuest, WYR_SentientAmulet_Knows_ShirraIsInCrypt = False
66. : Shirra? I can tell you where to find her, but you might find the conversation rather one-sided.
61. : She's buried in the temple crypt. Passed only last year, poor thing. WYR_SentientAmulet_Knows_ShirraIsInCryptEnd
0. Player: Leave.UND_MonkAmulet_Event_OfferedQuest, WYR_SentientAmulet_Knows_ShirraIsInCrypt = FalseEnd
31. : [TagAnswer]
UND_MonkAmulet_Event_OfferedQuest = FalseEnd
12. : [TagAnswer]
WYR_SentientAmulet_Knows_ShirraIsInCryptEnd
24. [Alias]
WYR_OpenHand_HasMet_Yannis, WYR_OpenHand_Event_SendHollyphantToTavern = False
- Alias to Node 42
81. [Jump]
Jump to Node 11 (2)
42. : Yes? Can I help you?WYR_OpenHand_HasMet_Yannis, WYR_OpenHand_Event_SendHollyphantToTavern
54. Player: I want to help you clear Brilgor's name.
49. : Thank you - Ilmater smiles upon us this day. Feel free to look around the temple.WYR_OpenHand_State_YannisAskedToInvestigate
26. Player: Where should I look first?
34. [Jump]
Jump to Node 33 (1)
73. [Jump]
Jump to Node 70 (1)
79. [Jump]
Jump to Node 53 (1)
22. [Jump]
Jump to Node 41 (1)
85. [Jump]
Jump to Node 64 (1)
36. [Jump]
Jump to Node 71 (1)
72. [Jump]
Jump to Node 74 (1)
32. Player: No, sorry, I'll leave you be.
30. : May Ilmater guide your footfall.End
50. : Please, go talk to the Investigator. The sooner we clear Brilgor's name, the better.WYR_OpenHand_State_LearnedThereWasThirdPerson
8. [Jump]
Jump to Node 18 (2)