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    Synopsis:

    Dibbs dog knows a war is brewing, and is always vigilant, to keep his masters safe.

    How to trigger:

    Teleport to S_WYR_RefugeeCamp_Dog_01 and talk to the dog


  • 7.
    Biscotti
    : Look, I know you're not going to say it, so you might as well be on your way. WYR_RefugeeCamp_DibbsDog_State_LikesPlayer = False, WYR_RefugeeCamp_DibbsDog_State_HatesPlayer, PETPAL
    • 12. Player: You're a good dog, Biscotti.
      • 22.
        Biscotti
        : I'm a... Oh, goodness! You said it! Wondrous day! I am a good dog.
        • 20.
          Biscotti
          : You can come back. I like you. WYR_RefugeeCamp_DibbsDog_State_LikesPlayer
          End
    • 21. Player: Leave.
      End
  • 9.
    Biscotti
    : Ooh... Oh gods... Are they going to say it? What happens if they don't say it...PETPAL
    • 24. Player: Sit.
      • 13.
        Biscotti
        : ...Sit? Really? No. devnote
        • 17.
          Biscotti
          : No, that just won't do. WYR_RefugeeCamp_DibbsDog_State_HatesPlayer
          End
    • 6. Player: Want to play some fetch?
      • 27.
        Biscotti
        : ...Fetch? Oh gods. No no no no...devnote
        • Link to Node 17
    • 30. Player: Who's a good dog? You're a good dog.['Minsc 1', 'Halsin 1']
      • 14.
        Biscotti
        : YES! OH GOODNESS YES! I am a good dog... Fantastic stuff.
        • 25.
          Biscotti
          : Oh yes, you're lovely. You can come back.WYR_RefugeeCamp_DibbsDog_State_LikesPlayer
          End
    • 5. Player: Leave.
      End
  • 10.
    Biscotti
    : *Sniff.*SFX_OnlyPETPAL = False
    • 26.
      Narrator
      : *The dog seems wary, sniffing you intently.*
      • 11. Player: Expose your teeth to the dog and growl.['Astarion 1']
        • 29. [Jump] Jump to Node 4 (1)
      • 16. Player: Offer your hand to the dog to sniff, being careful to not spook it. Roll (Wisdom, AnimalHandling) vs 15 (0)
        • 18. [RollResult] True
          • 1.
            Narrator
            : *The dog sniffs your hand and seems more at ease.*WYR_RefugeeCamp_DibbsDog_AnimalHandlingPassed, WYR_RefugeeCamp_DibbsDog_State_LikesPlayer
            • 32.
              Biscotti
              : *Bark!*SFX_Only
              End
        • 23. [RollResult] False
          • 4.
            Biscotti
            : *Growl.*SFX_OnlyWYR_RefugeeCamp_DibbsDog_State_HatesPlayer
            End
      • 3. Player: Leave.
        End
  • 19.
    Biscotti
    : *Bark!*SFX_OnlyWYR_RefugeeCamp_DibbsDog_State_LikesPlayer, PETPAL = False
    End
  • 28.
    Biscotti
    : Ohohohoho... Here we go, here it comes...WYR_RefugeeCamp_DibbsDog_State_LikesPlayer, PETPAL
    • 15. Player: Good dog.
      • 8.
        Biscotti
        : YES! YES! YESSSSS! Amazing. Perfect. No notes.
        End
    • 2. Player: Leave.
      • 0.
        Biscotti
        : What a tease. I can't believe it. Maybe next time...
        End
  • 31.
    Biscotti
    : *Growl.*SFX_OnlyWYR_RefugeeCamp_DibbsDog_State_HatesPlayer, PETPAL = False
    End