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    Synopsis:

    Dialogue for Gronch the wounded refugee.

    How to trigger:

    BGO_Main_A, Refugee Camp, 85; 45; -79


  • 2.
    Gronch
    : Just between you and me, this pretending-to-be-wounded thing is getting old. WYR_WoundedRefugee_HasMet_SucceedMedicine
    End
  • 7.
    Gronch
    : [TagGreeting]
    • 1. [Alias]
      End
      • Alias to Node 6
  • 14.
    Gronch
    : Aghkk! Whatever you need, I can't help you. Even talking is painful right now. devnoteWYR_RefugeeCamp_HasMet_WoundedRefugee = FalseWYR_RefugeeCamp_HasMet_WoundedRefugee
    • 13. Player: How did you get wounded?
      • 12.
        Gronch
        : Some goblin cultists were about to stumble on where those two Bright boys were hiding. So I just kind of drew their attention.
        • 8.
          Gronch
          : The Bright boys got away, but I took a hit killing those gobbos, and it's taking it's time healing. Thanks for asking, though.
          End
    • 18. Player: Let me take a look at that wound. WYR_WoundedRefugee_State_TriedMedicine = False, CLERIC = FalseWYR_WoundedRefugee_State_TriedMedicineRoll (Wisdom, Medicine) vs 10 (0)
      • 15. [RollResult] True
        • 11.
          Narrator
          : *After a quick examination, you conclude that your patient is pretending to be wounded. You wonder why.*
          • 20.
            Gronch
            : Really. This isn't necessary. I'm sure there are other people here that need your help more urgently.
            • 17. Player: This is barely a scratch. What's the idea? WYR_WoundedRefugee_HasMet_SucceedMedicine
              • Link to Node 16
            • 5. Player: The fake wound grift is a classic, but you need to put more effort in. ROGUEWYR_WoundedRefugee_HasMet_SucceedMedicine
              • 16.
                Gronch
                : Shh, not so loud! If those lads find out I'm faking, they might go off on their own. They're not ready for that. And frankly, I'd miss them.
                • 0.
                  Gronch
                  : I don't really have any other friends, and I like those lads. So I think I'll stick around a while more.
                  End
            • 4. Player: Fine. Have it your way.
              • 9. [Jump] Jump to Node 6 (1)
      • 10. [RollResult] False
        • 6.
          Gronch
          : Don't worry about my 'wound' - it gives me a reason to keep an eye on those tanglefoot Bright lads. I'd like to keep them out of trouble. devnote
          End
    • 19. Player: I'm well versed in healing rites - allow me to take a look. WYR_WoundedRefugee_State_TriedMedicine = False, CLERICWYR_WoundedRefugee_State_TriedMedicineRoll (Wisdom, Medicine) vs 10 (1)
      • Link to Node 15
      • Link to Node 10
    • 3. Player: Leave.
      End