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    Synopsis:

    If you refuse the Mad Monk's possession or attack the Monk or the zombies he is puppeteering, combat will start. The zombie that the Mad Monk is possessing will say this line when combat starts.

    How to trigger:

    - Load up GustavDev/BGO_Main_A
    - Use ReCon command "oe SAM_Combat"
    - This AD will play on the possessed zombie.



  • 0.
    GROUP_GLO_MonkAmulet_Spirit
    : Have it thy way. Hee heeeeeee!
    End