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Synopsis:
Boasting crooks threeway dialog. Earspoon, a Rivington Rat, and Borgus, a Zhentarim smuggler, are chatting over dice.
How to trigger:
BGO_Main_A, Sharess Caress', taproom, 29; 44; 88
2. : *The two men bark softly to each other. A single name reaches your ears: 'Nine-Fingers'.*WYR_BoastingCrooks_State_MentionedNF
46. Player: [PassiveRoll]
ROGUERoll (Intelligence, History) vs 15 (1)
28. [Jump]
Jump to Node 41 (2)
69. Player: [PassiveRoll]
BALDURIANRoll (Intelligence, History) vs 15 (1)
65. [Jump]
Jump to Node 41 (2)
41. Player: [PassiveRoll]
Roll (Intelligence, History) vs 15 (0)
71. [RollResult] True
55. : *It's a name you know. Nine-Fingers is the head of the Guild, a criminal organisation operating inside Baldur's Gate.*WYR_BoastingCrooks_Event_PassedPassive
6. Player: Talking about Nine-Fingers? I've got business with her.WYR_BoastingCrooks_Event_PassedPassiveRoll (Charisma, Deception) vs 10 (0)
76. [RollResult] True
27. : Oh yeah? Seems everyone's got business with her. Heard the gal met her match.
25. [Alias]
- Alias to Node 5
74. [Alias]
- Alias to Node 29
22. [Alias]
- Alias to Node 48
35. : Hey, you still lurking about? I don't remember inviting you to the party.devnote
43. [Jump]
Jump to Node 73 (2)
16. [RollResult] False
75. : Don't know who you're talking about. So clear out, hm?devnote
0. Player: Listen in on their conversation.Roll (Wisdom, Perception) vs 15 (0)
18. [RollResult] True
64. : You Rats with the Guild now? Heard Nine-Fingers met her match.devnote
5. : The new kingpin? All meat and muscle, that one. And wild as a werebear. If he's looking to oust Nine-Fingers, my blade's got his back.devnote
29. : Sounds messy as the ninth hell. Must be why she called us to help.devnote
48. : Is that right? The way I heard it, you Zhent cut a deal with the new... hold on.devnote
73. : You there - getting up in our affairs?devnote
30. Player: I need to talk to Nine-Fingers about Zenovia.46cc1ad6-100e-594d-878f-4976ff1291c6_MindHasBeenRead
3. : Hmm. Better you than me. Now listen - I'll only say this once:
9. [Jump]
Jump to Node 51 (1)
62. Player: Come on, level with me. I'm not about to sell out another dwarf.46cc1ad6-100e-594d-878f-4976ff1291c6_FailedPersuasion, DWARFRoll (Charisma, Persuasion) vs 15 (0)
53. [RollResult] True
63. [Jump]
Jump to Node 58 (1)
72. [RollResult] False
26. : All the dwarf sellouts I know would disagree.
12. : Now cut out. This here's a private function.End
1. Player: I bet a few coins would loosen your tongue. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])46cc1ad6-100e-594d-878f-4976ff1291c6_FailedPersuasionRoll (Charisma, Persuasion) vs 15 (0)
67. [RollResult] True
78. : Now you're speaking my language.WYR_BoastingCrooks_Event_BriberySuccessful
66. Player: Here you are, then.e678bd59-74f4-4a7b-8776-aca807d9ef22WYR_BoastingCrooks_Event_PaidBribe, GEN_TransferNPCPayment
14. : Nice - I promise I'll put it to good use.
54. : Now, this subject's not safe, so listen close - I'm only saying it once:
50. [Jump]
Jump to Node 51 (1)
40. Player: I'm short on gold, I'm afraid.
33. : And I'm short on patience.End
44. Player: Leave.End
34. [RollResult] False
36. : My tongue's not for sale. Now scram - this conversation's done, over, finished.End
59. Player: I'm looking to join the Guild. How about you point me the way?46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasion = False, ROGUE46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasionRoll (Charisma, Persuasion) vs 18 (1)
24. [RollResult] True
11. [Jump]
Jump to Node 58 (1)
45. [RollResult] False
37. : Stick my neck out for a duergar? Not happening.,
DUERGARDWARF46cc1ad6-100e-594d-878f-4976ff1291c6_FailedPersuasion
37. : And risk my neck? I don't think so.46cc1ad6-100e-594d-878f-4976ff1291c6_FailedPersuasion
77. Player: Sounds like an interesting business. I'd like to take part.46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasion = False46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasionRoll (Charisma, Persuasion) vs 18 (0)
42. [RollResult] True
58. : Look - this subject's not safe. You selling your services, beat feet to the Guild hall.
51. : Lower City. Basilisk Gate. Guildhall. And that's all you're getting from me.WYR_BoastingCrooks_State_LearnedGuild
15. : Now scram. The chat's officially closed.End
60. [RollResult] False
17. : Good luck with that, chum. My mouth's buttoned.46cc1ad6-100e-594d-878f-4976ff1291c6_FailedPersuasion
32. Player: Read the dwarf's mind.46cc1ad6-100e-594d-878f-4976ff1291c6_MindHasBeenRead = False, 4de7d1de-17cf-f791-921e-e79dcd559e13Roll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
70. [RollResult] True
19. : Nine-Fingers won't be happy about Zenovia. And I'm not about to tell her.DETECTTHOUGHTS46cc1ad6-100e-594d-878f-4976ff1291c6_MindHasBeenRead
38. [RollResult] False
68. : Hey Borgus - this snooper's up in my brain. Time he learns a thing or two!,
MALEFactionHostileToPlayerGroupAfterDialogEnd
68. : Hey Borgus - this snooper's up in my brain. Time she learns a thing or two!,
FEMALEFactionHostileToPlayerGroupAfterDialogEnd
68. : Hey Borgus - this snooper's up in my brain. Time they learn a thing or two!FactionHostileToPlayerGroupAfterDialogEnd
7. Player: I need work, and it sounds like Nine-Fingers needs steel. 46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasion = False, FIGHTER46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasionRoll (Charisma, Persuasion) vs 18 (1)
10. [Jump]
Jump to Node 77 (2)
20. Player: And? You're airing private matters in a brothel.46cc1ad6-100e-594d-878f-4976ff1291c6_AttemptedPersuasion = False46cc1ad6-100e-594d-878f-4976ff1291c6_Private
4. : Heh - he's got you there, Spoon.,
MALEdevnote
4. : Heh - she's got you there, Spoon.,
FEMALEdevnote
4. : Heh - they've got you there, Spoon.devnote
49. : Don't matter - this discussion doesn't concern you. So why don't you make tracks?devnote
31. Player: Attack.
52. : Dammit!FactionHostileToPlayerGroupAfterDialogEnd
13. Player: Leave.End
47. [RollResult] False
57. : *No matter how hard you concentrate, you can make no sense of their conversation.*
8. Player: Mind if I join you?
21. : Damn right I do.
61. Player: Leave.End
56. [RollResult] False
39. [Jump]
Jump to Node 55 (2)