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    Synopsis:

    Dialog with Valeria in Sharess Caress.
    She is very dismissive no matter what you found in Open Hand temple.

    How to trigger:

    goto > Act3 > WYR > Start
    goto -44; 46; -4
    talk to Valeria
    goto 23; 47; 91
    talk to Valeria again



  • 73.
    Valeria
    : I presume you've found something interesting to discuss, if you're interrupting me again? WYR_SharessCaress_HasMet_HollyphantDetective
    • 4. [Jump] Jump to Node 27 (1)
    • 76. [Jump] Jump to Node 93 (1)
    • 9. [Jump] Jump to Node 51 (1)
    • 61. [Jump] Jump to Node 58 (1)
    • 85. [Jump] Jump to Node 41 (1)
    • 60. [Jump] Jump to Node 34 (1)
    • 32. [Jump] Jump to Node 80 (1)
    • 0. [Jump] Jump to Node 48 (1)
    • 11. Player: Leave.
      End
  • 98.
    Valeria
    : One more for the road and I'll get to it. Wyrm's Crossing... Blasted place...WYR_SerialKiller_State_ValeriaSendToDevella
    End
  • 99.
    Valeria
    : Another case closed, another bottle open! Huzzah to Valeri-AH! devnoteWYR_SharessCaress_HasMet_HollyphantDetective = FalseWYR_SharessCaress_HasMet_HollyphantDetective
    • 17.
      Valeria
      : Hang on a tick, I recognise that face. You were talking to Yannis after I left the temple, I'll bet she's put you up to something.
      • 44. Player: I'm just here to drink.
        • 6.
          Valeria
          : Well, you won't get a sip for free, I insist you work for it.
          • 66.
            Valeria
            : Propose a toast, and if it's worth drinking to, that is what we shall do.
            • 100. Player: I'll toast you when we actually solve Father Lorgan's murder. Together.
              • 3.
                Valeria
                : Why must you busybodies insist on interrupting a perfectly good night of...devnote
                • 90.
                  Valeria
                  : Ugh. I know that look.
                  • 78.
                    Valeria
                    : You remind me of Devella. Fine - if you doubt my conclusions, out with it. What have you found?GLO_Daisy_State_TriggerDaisyStelmane
                    • 30. Player: Who's Devella? LOW_SerialKiller_State_PlayersTalkDevellaPrivateroom = False, c31c63ef-a2e8-14e2-84fe-c3df3e833937_ToldPlayerAboutDevella = False
                      • 12.
                        Valeria
                        : My assistant. She's posted in the Lower City investigating Duke Stelmane's murder. Now, back to it - what have you found?GLO_Daisy_State_TriggerDaisyStelmane, c31c63ef-a2e8-14e2-84fe-c3df3e833937_ToldPlayerAboutDevella
                        • 82.
                          Valeria
                          : [TagAnswer] VISITEDREGION_CTY_Main_A = FalseORI_Inclusion_Wyll
                          • 104.
                            Wyll
                            : Gods. Stelmane is really gone, then.LOW_SerialKiller_Knows_TargetList
                            • Link to Node 67
                          • 50.
                            Wyll
                            : Gods. Stelmane is... dead?
                            • 67.
                              Valeria
                              : [TagAnswer] ORI_Inclusion_End_Wyll
                              • 72. [Jump] Jump to Node 78 (2)
                        • 8.
                          Valeria
                          : [TagAnswer]
                          • 45. [Jump] Jump to Node 78 (2)
                    • 27. Player: Father Lorgan's murder is just one part of a bigger plot, a Bhaal plot. LOW_SerialKiller_Knows_TargetList, WYR_SerialKiller_State_ToldValeriaAboutTargetList = False, WYR_SerialKiller_State_ToldValeriaAboutBhaalPlot = FalseWYR_SerialKiller_State_ToldValeriaAboutTargetList, WYR_SerialKiller_State_ToldValeriaAboutBhaalPlot
                      • 79.
                        Valeria
                        : A Bhaal plot? You as well?
                        • 15. [Jump] Jump to Node 63 (1)
                    • 93. Player: I found the murder weapon you missed in a tunnel under the temple. WYR_SerialKiller_State_ToldValeriaAboutDagger = False, LOW_SerialKiller_State_DolorIsDead = False, WYR_OpenHand_State_HasDaggerWYR_SerialKiller_State_ToldValeriaAboutDagger
                      • 10.
                        Valeria
                        : That's quite the discovery. Doesn't tell me everything, though. Why was Lorgan killed?
                        • 56. Player: I assume for the same reason as all the other people on the target list - to gain Bhaal's favour. LOW_SerialKiller_Knows_TargetListWYR_SerialKiller_State_ToldValeriaAboutTargetList
                          • 20. [Jump] Jump to Node 65 (1)
                        • 5. Player: Maybe he gave really boring sermons.
                          • 22.
                            Valeria
                            : 'Maybe' doesn't quite cut it here, I'm afraid. I need a solid, provable motive.
                            • 18.
                              Valeria
                              : Come back when you've got some real evidence. LOW_SerialKiller_Knows_TargetList = False
                              End
                            • 38.
                              Valeria
                              : [TagAnswer]
                              • 26. Player: You want to know why he was murdered? Bhaal. LOW_SerialKiller_Knows_TargetListWYR_SerialKiller_State_ToldValeriaAboutTargetList
                                • 65.
                                  Valeria
                                  : Really? You as well?
                                  • 63.
                                    Valeria
                                    : Devella's been harping on about Bhaal for months. Fancies herself something of an expert.
                                    • 81.
                                      Valeria
                                      : I assumed it was just a bunch of conspiracy codswallop and fearmongering, but she's been unusually insistent about this one, even for her.
                                      • 43.
                                        Valeria
                                        : Ugh, fine. I'll bite. What's your theory?
                                        • 62. Player: It's not a theory - I have proof. This document contains information connecting the murders to the Bhaalist resurgence. 09ca858e-4bac-48ae-9aca-52602199f813
                                          • 2.
                                            Valeria
                                            : No need to wave documents at me. I'm already drowning in paperwork as it is.
                                            • 13.
                                              Valeria
                                              : Constable Devella is going to be a real pain in the trunk about this.devnote
                                              • 55.
                                                Valeria
                                                : Since you seem to be on an obnoxiously similar wavelength, why don't you seek her out. She'll be at the Elfsong Tavern. Show her the list, and I'll stay and inform the Fist here.WYR_SerialKiller_State_ValeriaSendToDevella
                                                • 1.
                                                  Valeria
                                                  : Oh and you'll need this pass - it'll give you access to the Lower City. devnoteWYR_OpenHand_State_HasLowerCityPassWYR_OpenHand_Event_GiveLowerCityPass
                                                  • 94.
                                                    Valeria
                                                    : Well? What are you waiting for? You've a bloody conspiracy to solve - move! devnote
                                                    End
                                        • 33. Player: Tell her about the murder target list you found.LOW_SerialKiller_Knows_TargetList, 09ca858e-4bac-48ae-9aca-52602199f813 = False
                                          • 70. [Jump] Jump to Node 13 (1)
                                        • 29. Player: Father Bhaal is letting his children out to play. His acolytes are out running red and rampant.REALLY_DARK_URGE
                                          • 24.
                                            Valeria
                                            : Well if that's true, that sounds dreadful. And complicated.
                                            • 54.
                                              Valeria
                                              : As if this cult of the Absolute wasn't enough to worry about... devnote
                                              • Link to Node 13
                                        • 42. Player: Bhaal's recruiting initiates to his cult. Committing murder is how they receive an invite.
                                          • Link to Node 24
                                        • 25. Player: I reserve judgement until I undertake further investigation.
                                          • 71.
                                            Valeria
                                            : What is it with you young people and this need to investigate everything.
                                            • Link to Node 13
                                        • 23. Player: Why should I tell you? Doesn't sound like you even care.
                                          • 36.
                                            Valeria
                                            : Well that's just insulting. I am an Investigator, you know. But I'm off the clock... and this is Devella's pet project...devnote
                                            • Link to Node 55
                                        • 91. Player: Isn't it your job to come up with the theories?
                                          • 14.
                                            Valeria
                                            : I'm off the clock. But this is Devella's pet project...
                                            • Link to Node 55
                              • 86. Player: If you want motive, perhaps you should look for it. Preferably not at the bottom of a bottle.
                                • 19.
                                  Valeria
                                  : And if you want to offload your judgement, I suggest you find someone else to bother.
                                  • 101.
                                    Valeria
                                    : Until you have something useful to say, leave me to my bottle. It's better company than you are, that's for sure.
                                    End
                              • 46. Player: I don't have anything for you.
                                • 69.
                                  Valeria
                                  : Look, if you find something definitive, come back. Until then, leave me to my drink.
                                  End
                        • 97. Player: Could be to do with how he was helping the refugees.
                          • 49.
                            Valeria
                            : 'Could' doesn't quite cut it here, I'm afraid. I need a solid, provable motive.
                            • Link to Node 18
                            • Link to Node 38
                        • 103. Player: How about the shapeshifting assassins under the temple? That good enough?WYR_SerialKiller_State_ToldValeriaAboutShifters = False, WYR_OpenHand_State_AllShiftersDefeated, LOW_SerialKiller_State_DolorIsDead = False
                          • 84.
                            Valeria
                            : No. I want proof. If someone else killed Lorgan, I want you to tell me why they did it.
                            • Link to Node 18
                            • Link to Node 38
                        • 31. Player: I'm not sure.
                          • 89. [Jump] Jump to Node 69 (1)
                    • 51. Player: I spoke to both corpses. They were killed by a dwarf dressed in red. <br>WYR_OpenHand_State_LearnedAboutKillerFromRefugee, WYR_SerialKiller_State_ToldValeriaAboutTrueKiller = False, WYR_OpenHand_State_LearnedAboutKillerFromFatherLorgan, WYR_OpenHand_Knows_KillersDescription, LOW_SerialKiller_State_DolorIsDead = FalseWYR_SerialKiller_State_ToldValeriaAboutTrueKiller
                      • Link to Node 68
                    • 58. Player: I spoke with Father Lorgan's corpse. He was killed by a dwarf dressed in red, not Brilgor. WYR_OpenHand_State_LearnedAboutKillerFromRefugee = False, WYR_SerialKiller_State_ToldValeriaAboutTrueKiller = False, WYR_OpenHand_State_LearnedAboutKillerFromFatherLorgan, WYR_OpenHand_Knows_KillersDescription, LOW_SerialKiller_State_DolorIsDead = FalseWYR_SerialKiller_State_ToldValeriaAboutTrueKiller
                      • Link to Node 68
                    • 41. Player: I spoke to Brilgor's spirit. A red-clad dwarf killed them both. WYR_OpenHand_State_LearnedAboutKillerFromRefugee, WYR_SerialKiller_State_ToldValeriaAboutTrueKiller = False, WYR_OpenHand_State_LearnedAboutKillerFromFatherLorgan = False, WYR_OpenHand_Knows_KillersDescription, LOW_SerialKiller_State_DolorIsDead = FalseWYR_SerialKiller_State_ToldValeriaAboutTrueKiller
                      • 68.
                        Valeria
                        : That doesn't make sense. Why would this dwarf kill Father Lorgan? I need something more than vague allegations.
                        • 16.
                          Valeria
                          : Look, I appreciate the 'amateur investigator' act. It's oddly flattering, with emphasis on the 'odd'. But without hard evidence and an alternate motive, I consider this case closed. LOW_SerialKiller_Knows_TargetList = False, WYR_OpenHand_State_HasDagger = False
                          End
                        • 64.
                          Valeria
                          : I want something compelling. Hard, tangible evidence, and nothing less.
                    • 34. Player: I found another body in the Flophouse nearby. I think it's related. WYR_SerialKiller_State_ToldValeriaMother = False, WYR_Flophouse_State_FoundMotherWYR_SerialKiller_State_ToldValeriaMother
                      • 39.
                        Valeria
                        : You're telling me more than one person has been killed? In Baldur's Gate? You must have something better than that.
                        • 74.
                          Valeria
                          : I need proof. Hard proof. A motive too - otherwise I'm afraid the case remains closed. LOW_SerialKiller_Knows_TargetList = False, WYR_OpenHand_State_HasDagger = False
                          End
                        • 87.
                          Valeria
                          : I need hard evidence and a motive. Why would someone else kill Lorgan? How can we be sure it wasn't Brilgor?
                    • 80. Player: A group of shapeshifting assassins were under the temple. Along with more murder victims. WYR_SerialKiller_State_ToldValeriaAboutShifters = False, WYR_OpenHand_State_AllShiftersDefeated, LOW_SerialKiller_State_DolorIsDead = FalseWYR_SerialKiller_State_ToldValeriaAboutShifters
                      • 52.
                        Valeria
                        : While that is startling, it still doesn't disprove my theory that Brilgor killed Father Lorgan, does it?
                        • 83. [Alias] LOW_SerialKiller_Knows_TargetList = False, WYR_OpenHand_State_HasDagger = False
                          End
                          • Alias to Node 74
                        • 35.
                          Valeria
                          : That's what you need if you want to change my mind. Hard evidence. A reason, too, if you're at it. Why was Lorgan killed?
                    • 48. Player: I haven't found anything of note.
                      • 95.
                        Valeria
                        : It was the height of arrogance, then, to disturb me. Don't come back unless you've got something worth saying.
                        End
                    • 75. Player: Leave.
                      End
            • 102. Player: To lazy conclusions, and even lazier detectives!
              • Link to Node 3
            • 57. Player: To ADVENTURE!Roll (Charisma, Performance) vs 15 (0)['Karlach 1', 'Wyll 1', 'Astarion -1', 'Shadowheart 1', 'Lae'zel -1', 'Gale 1', 'Jaheira 1', 'Minsc 1', 'Halsin 1', 'Minthara -1']
              • 77. [RollResult] True
                • 53.
                  Valeria
                  : A tad cliché, but I've drunk to worse. To adventure, and all the dull investigation work it leaves in its wake.
                  • 47.
                    Valeria
                    : Now scram - I'm about to become terrible company. devnote
                    End
              • 88. [RollResult] False
                • 40.
                  Valeria
                  : That's the worst thing I've seen all month, and I poke around corpses for a living.
                  • 7.
                    Valeria
                    : Now get out of here before you embarrass yourself further.
                    End
            • 92. Player: I've changed my mind, keep your booze.
              • 96.
                Valeria
                : I will. And you can keep that snooty attitude, I want none of it.
                End
      • 59. Player: Afraid so - I've found new evidence, Investigator.WYR_SerialKiller_State_FoundClue
        • Link to Node 21
      • 37. Player: She asked me to find Lorgan's real killer, seeing as you can't be bothered.
        • 21. [Jump] Jump to Node 3 (1)
      • 28. Player: Leave.
        End