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Synopsis:
PAD after the dragon has died.
0. Player: I hope this time he stays dead.,
REALLY_ASTARIONREALLY_WYLL = False
0. Player: So falls the dragon Ansur.,
REALLY_GALEREALLY_WYLL = False
0. Player: Ansur is fallen. The storm has been calmed in perpetuity.,
REALLY_LAEZELREALLY_WYLL = False
0. Player: Dragon's dead... again.,
REALLY_SHADOWHEARTREALLY_WYLL = False
0. Player: Ashes to ashes, bones to bones.,
REALLY_KARLACHREALLY_WYLL = False
0. Player: Rest in peace, Ansur. This is probably not the end you deserved.,
REALLY_JAHEIRAREALLY_WYLL = False
0. Player: It is no more.,
REALLY_HALSINREALLY_WYLL = False
0. Player: He's gone. A tragic loss - once slayed by his friend's hand, now by mine.REALLY_WYLL = False
2. Player: Now, let's find his hoard.,
REALLY_ASTARIONREALLY_WYLL = FalseEnd
2. Player: Why does it feel like he's not truly gone? Is his spirit still tied to that helm?,
REALLY_GALEREALLY_WYLL = FalseEnd
2. Player: Yet his spirit still lurks here. Within that helm, if I'm not mistaken.,
REALLY_LAEZELREALLY_WYLL = FalseEnd
2. Player: Better check if it has anything worth taking.,
REALLY_SHADOWHEARTREALLY_WYLL = FalseEnd
2. Player: Now let's take a look at its hoard.,
REALLY_KARLACHREALLY_WYLL = FalseEnd
2. Player: Come. He'll have had a hoard nearby.,
REALLY_JAHEIRAREALLY_WYLL = FalseEnd
2. Player: Better see if there is anything useful to be found upon it.,
REALLY_HALSINREALLY_WYLL = FalseEnd
2. Player: But I still feel his presence. Something about that helm...REALLY_WYLL = FalseEnd
3. Player: The great wyrm is dead by my hand. This isn't a moment to be celebrated.REALLY_WYLL
1. Player: But I feel still his spirit. The helm there - the helm holds his essence.REALLY_WYLLEnd