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Synopsis:
Dialog with the Flaming Fist Quartermaster, an experienced woman frustrated at the new steel watch unit placed in her armoury.
You need to convince her to allow you to trade with her.
How to trigger:
Click on
|Arkleia Oloril| - S_WYR_WyrmRock_Quartermaster - 831fbc36-b0df-4248-9c39-50906b715d25 - (-9 44 231)
26. : This is the armoury, not a bloody open house. Fists only. Now clear off.devnoteWYR_WyrmRock_HasMet_Quartermaster = False, GITHYANKI = FalseWYR_WyrmRock_HasMet_Quartermaster
3. Player: I'd like to trade with you.
5. : Trade? Do I look like a shopkeeper?
4. : This equipment isn't for sale. It belongs to the Flaming Fist. devnote
1. Player: Steel Watchers make me uneasy. A good weapon in my palm would put my mind at rest.8c63c514-006a-de53-b6d3-c07e2f8ee131_MindHasBeenRead['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'The Dark Urge 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
23. : Huh. Wouldn't think anything round here would bother the likes of you. But you're not wrong.devnoteGITHYANKI
9. : Strong folk wielding strong blades. That's what keeps folk safe. Not those glorified golems.devnote
8. : I don't have anything fancy, but you're welcome to take a look.WYR_WyrmRock_Quartermaster_State_AgreedToTrade
67. : [Trade]
48. : Finally, someone who sees sense. GITHYANKI = False
32. Player: Lord Gortash himself told me to speak with you about my requirements. Were you not informed?WYR_WyrmRock_State_TriedToConvinceQuartermaster = False, WYR_WyrmRock_Quartermaster_State_AgreedToTrade = FalseWYR_WyrmRock_State_TriedToConvinceQuartermasterRoll (Charisma, Deception) vs 10 (0)
18. [RollResult] True
47. : 'Course I bloody wasn't. Too busy ordering more of these mechanical monstrosities to tell me.WYR_WyrmRock_Quartermaster_State_AgreedToTrade['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'The Dark Urge 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
22. : I suppose you can take a look. But make it quick.
41. : [Trade]
77. : Stay sharp, stranger. In these times, all we can trust are the blades in our hands.End
61. [RollResult] False
68. : No, I wasn't. And if he thinks he can sell off my armoury without telling me... narg mragreshem.devnote
15. : You want to spend your gold, find a merchant in the city. My weapons are not for sale!devnoteEnd
65. Player: Either you trade with me, or I suggest you start running.Roll (Charisma, Intimidation) vs 18 (0)
56. [RollResult] True
6. : Fine. Keep your boots on.devnoteWYR_WyrmRock_Quartermaster_State_AgreedToTrade['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'The Dark Urge 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
52. : [Trade]
13. : Fat lot of use that hunk of junk was. Keeping me 'safe', were you? Useless.devnoteGLO_Foundry_State_ControlCentreDestroyed = FalseEnd
64. : Hrm. Guess anyone can saunter in and make threats now that the Watchers are disabled.End
17. [RollResult] False
12. : Wake up, you useless hunk of junk, I'm being attacked!devnoteGLO_Foundry_State_ControlCentreDestroyed = FalseFactionHostileToPlayerGroupAfterDialogEnd
7. : Dammit - someone help me!FactionHostileToPlayerGroupAfterDialogEnd
31. Player: What if I were to pay for, say, a 'trading licence' first?WYR_WyrmRock_State_TriedToConvinceQuartermaster = False, WYR_WyrmRock_Quartermaster_State_AgreedToTrade = FalseWYR_WyrmRock_State_TriedToConvinceQuartermasterRoll (Charisma, Persuasion) vs 15 (0)
45. [RollResult] True
42. : A trading licence? Right, right. Yes, I could provide you with one of those, for the, uh, official fee. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])devnoteWYR_WyrmRock_Quartermaster_State_AgreedToAcceptBribe
54. Player: Here's the gold.e678bd59-74f4-4a7b-8776-aca807d9ef22WYR_WyrmRock_Quartermaster_State_AgreedToTrade, GEN_TransferNPCPayment
62. : Much appreciated. Take a look around.devnote['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'The Dark Urge 1', 'Jaheira 1', 'Minthara 1', 'Minsc 1', 'Halsin 1']
29. : [Trade]
19. : Pleasure doing business with you. Now bugger off.End
21. Player: I'll keep that in mind.
0. : Good. Clear off, then. I'm busy.devnoteEnd
70. Player: Leave.End
69. [RollResult] False
76. : Shhh. Quiet! That rust heap might be listening...devnoteGLO_Foundry_State_ControlCentreDestroyed = False
46. : Shhh. Quiet! Someone might be listening...
73. : I'm not interested. Now get out. I've got work to do.devnoteEnd
20. Player: Seek the cause of her sour mood.8c63c514-006a-de53-b6d3-c07e2f8ee131_MindHasBeenRead = False, 44f9fbf3-735d-8eaf-94dc-6c1d1cf5382dRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
58. [RollResult] True
11. : Can't believe they put that mindless metal mragreshem in my armoury.DETECTTHOUGHTS8c63c514-006a-de53-b6d3-c07e2f8ee131_MindHasBeenRead
60. : 'Steel Watchers'. Stupid thing'll probably decapitate me for cleaning the bloody mace rack.devnoteDETECTTHOUGHTSGLO_Foundry_State_ControlCentreDestroyed = False
35. : Won't be long before those Watchers are hulking around here again, nosin' in on my affairs. <br>DETECTTHOUGHTS
43. [RollResult] False
49. : Wake up, you brainless gimcrack! I'm being attacked!devnoteGLO_Foundry_State_ControlCentreDestroyed = FalseTemporaryHostilityAfterDialogEnd
40. : Dammit, someone help me - this fool's messing in my mind!TemporaryHostilityAfterDialogEnd
63. Player: The better outfitted I am, the less work there is for you Fists inside the city. WYR_WyrmRock_State_TriedToConvinceQuartermaster = False, WYR_WyrmRock_Quartermaster_State_AgreedToTrade = False, RANGERWYR_WyrmRock_State_TriedToConvinceQuartermasterRoll (Charisma, Persuasion) vs 15 (1)
24. [RollResult] True
34. [Jump]
Jump to Node 6 (1)
53. [RollResult] False
30. [Jump]
Jump to Node 73 (1)
66. Player: Attack.FactionHostileToPlayerGroupAfterDialog['Lae'zel 1', 'Gale -1', 'Wyll -1', 'Karlach -1', 'Minthara 1', 'Jaheira -1', 'Minsc -1', 'Halsin -1']End
14. Player: Leave.End
37. [Jump]
Jump to Node 66 (1)
50. [Jump]
Jump to Node 14 (1)
28. : What is it this time?WYR_WyrmRock_HasMet_Quartermaster, WYR_WyrmRock_Quartermaster_State_AgreedToTrade
74. Player: Trade.
27. : [Trade]
WYR_WyrmRock_Quartermaster_State_AgreedToTrade
39. [Jump]
Jump to Node 14 (1)
36. : A gith in my armoury? I don't think so. Clear off.devnoteWYR_WyrmRock_HasMet_Quartermaster = False, GITHYANKIWYR_WyrmRock_HasMet_Quartermaster
16. Player: Show me what you have to trade, istik.devnote
38. [Jump]
Jump to Node 5 (1)
59. [Jump]
Jump to Node 66 (1)
75. [Jump]
Jump to Node 14 (1)
51. : Oi. I told you already - Flaming Fists only in here. Leave. Now.devnoteWYR_WyrmRock_HasMet_Quartermaster, WYR_WyrmRock_Quartermaster_State_AgreedToAcceptBribe = False
71. [Jump]
Jump to Node 66 (1)
10. [Jump]
Jump to Node 14 (1)
72. : Back again, I see.devnoteWYR_WyrmRock_HasMet_Quartermaster, WYR_WyrmRock_Quartermaster_State_AgreedToAcceptBribe
33. Player: Just checking if that trading licence is still available?WYR_WyrmRock_Quartermaster_State_AgreedToAcceptBribe, e678bd59-74f4-4a7b-8776-aca807d9ef22 = False
57. : It is, but the er... fee isn't negotiable. Come back when you have the coin.devnoteEnd
25. Player: I'd like to buy the trading licence we discussed. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])WYR_WyrmRock_Quartermaster_State_AgreedToAcceptBribe, e678bd59-74f4-4a7b-8776-aca807d9ef22WYR_WyrmRock_Quartermaster_State_AgreedToTrade, GEN_TransferNPCPayment
2. [Jump]
Jump to Node 62 (1)
44. [Jump]
Jump to Node 66 (1)
55. [Jump]
Jump to Node 14 (1)