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    Synopsis:

    AD when near the hidden entrance to the Wyrmway, after a perception check.

    How to trigger:

    Teleport to - S_WYR_WyrmwayEntrance_ApproachSkillCheck - 183ec370-4a23-4591-9dd6-9f80b3537628 - (34 12 -730)


  • 0. Player: |There's a space behind that wall...|, REALLY_ASTARIONWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_LAEZELWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_GALEWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_SHADOWHEARTWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_WYLLWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_KARLACHWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_JAHEIRAWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_HALSINWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|, REALLY_MINTHARAWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: A gap behind that wall. Be you hole or hidden passage?, REALLY_MINSCWYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 0. Player: |There's a space behind that wall...|WYR_Wyrmway_State_EntrancePerceptionSucceeded
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_ASTARIONWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_LAEZELWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_GALEWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_SHADOWHEARTWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_WYLLWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_KARLACHWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_JAHEIRAWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_HALSINWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|, REALLY_MINTHARAWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: Boo, says Boo! Prison is not nearly so exciting as the chapbooks would have you believe., REALLY_MINSCWYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End
  • 1. Player: |This prison is a bit a dysmal. And boring.|WYR_Wyrmway_State_EntrancePerceptionSucceeded = False
    End