Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
AD when near the hidden entrance to the Wyrmway, after a perception check.
How to trigger:
Teleport to - S_WYR_WyrmwayEntrance_ApproachSkillCheck - 183ec370-4a23-4591-9dd6-9f80b3537628 - (34 12 -730)
0. Player: |There's a space behind that wall...|,
REALLY_ASTARIONWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_LAEZELWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_GALEWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_SHADOWHEARTWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_WYLLWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_KARLACHWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_JAHEIRAWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_HALSINWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|,
REALLY_MINTHARAWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: A gap behind that wall. Be you hole or hidden passage?,
REALLY_MINSCWYR_Wyrmway_State_EntrancePerceptionSucceededEnd
0. Player: |There's a space behind that wall...|WYR_Wyrmway_State_EntrancePerceptionSucceededEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_ASTARIONWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_LAEZELWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_GALEWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_SHADOWHEARTWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_WYLLWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_KARLACHWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_JAHEIRAWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_HALSINWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|,
REALLY_MINTHARAWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: Boo, says Boo! Prison is not nearly so exciting as the chapbooks would have you believe.,
REALLY_MINSCWYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd
1. Player: |This prison is a bit a dysmal. And boring.|WYR_Wyrmway_State_EntrancePerceptionSucceeded = FalseEnd