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    Synopsis:

    After the abduction, the player has one final chance to let Yenna stay in camp. If she stays she becomes a soup vendor. If she is told to leave, she will never come back.

    How to trigger:

    Speak with Yenna in camp after the abduction.

    Debug commands -
    - oe YennaPostAbduction_VisitCamp (send Yenna to visit the camp one last time after the abduction)
    - oe YennaPostAbduction_MovedToCamp (set up Yenna in camp after the abduction as if she's already been invited to stay)



  • 4. [Alias] CAMP_Yenna_HasMet_PostAbduction = False, CAMP_Yenna_State_MovedToCamp, LOW_BhaalTemple_State_WasAbductedYenna = FalseCAMP_Yenna_HasMet_PostAbduction
    • Alias to Node 7
    • 3. [Jump] Jump to Node 24 (1)
  • 7.
    Yenna
    : That was so scary. Oh my gods.CAMP_Yenna_HasMet_PostAbduction = False, CAMP_Yenna_State_MovedToCamp, LOW_BhaalTemple_State_WasAbductedYennaCAMP_Yenna_HasMet_PostAbduction
    • 8.
      Yenna
      : I can't believe what happened to Grub. He was my best friend.
      • 24.
        Yenna
        : But we're back now. Safe. And we can have soup! I made it. Want some?
        • 18. Player: Sure.
          • 6. [Jump] Jump to Node 25 (1)
        • 5. Player: Not now.
          • 1. [Jump] Jump to Node 0 (1)
  • 12.
    Yenna
    : I. Erm. I made soup! Want some?CAMP_Yenna_HasMet_PostAbduction, CAMP_Yenna_State_MovedToCamp
    • 20. Player: Sure - let's see what you've got.
      • 25.
        Yenna
        : [Trade]
        • 19.
          Yenna
          : Slurp happy!
          End
    • 11. Player: Not now.
      • 0.
        Yenna
        : I'll keep it hot for you!
        End
  • 13.
    Yenna
    : Please, can I stay here? I don't want to be alone.CAMP_Yenna_HasMet_PostAbduction = False, CAMP_Yenna_State_MovedToCamp = False, LOW_BhaalTemple_State_WasAbductedYennaCAMP_Yenna_HasMet_PostAbduction
    • 21.
      Yenna
      : Now that Grub is gone, I don't got anyone.
      • 15.
        Yenna
        : I - I promise to pull my weight.
        • 22. Player: Of course you can stay.CAMP_Yenna_State_MovedToCamp
          • 14.
            Yenna
            : Yesss! I mean - thank you! Thank you so much! I promise to cook up loads. And be really good!
            End
        • 9. Player: You can stay. But stay out of my way.CAMP_Yenna_State_MovedToCamp
          • 10.
            Yenna
            : I will! I won't bother you. I'll be real quiet. And I'll cook loads! Thank you!
            End
        • 16. Player: No - you're on your own, kid.CAMP_Yenna_State_DismissYennaPermanently
          • 17.
            Yenna
            : Oh. All right. Erm. I'll go but. Well. Bye.devnote
            End
  • 23. [Alias] CAMP_Yenna_HasMet_PostAbduction = False, CAMP_Yenna_State_MovedToCamp = False, LOW_BhaalTemple_State_WasAbductedYenna = FalseCAMP_Yenna_HasMet_PostAbduction
    • Alias to Node 13
    • 2. [Jump] Jump to Node 15 (1)