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Synopsis:
Minthara, now freed from the influence of the Absolute and from a jail cell at Moonrise Towers, joins the players' party at their Camp. She is shaken from her experiences, and is coming to terms with the fact that she now understands the truth about the Absolute - that it is not a god at all, but something monstrous that lies within Moonrise.
She wishes to join with the party, knowing they can help her get vengeance against the cult, and knowing that they are her only hope of salvation, thanks to the Prism that they hold, which shuts out the Absolute's voice.
27. : I am ready to join you in battle, if you have space in your ranks.ORI_Minthara_HasMet_RecruitmentHasMet, AVATAR
12. Player: I don't have room for you at the moment.GEN_MaxPlayerCountReachedGLO_Tutorials_FullPartyRejection
21. : Then make room. None among your allies can compare to me.GLO_ND_CompanionSwap_SkipIntroNode
87. [Nested Dialog]
End
86. Player: Yes. Join me.
4. : Excellent. Let us teach the cult to fear us.OriginAddToPartyEnd
65. Player: Perhaps later. You should rest for now.
7. : As you wish.End
39. : It does not compare with the comforts of home, but your camp is almost palatial in comparison to my previous accommodation.ORI_State_Recruited = False, AVATARORI_Minthara_HasMet_RecruitmentHasMet
37. : Thank you. For allowing me to come here, and for bringing me back to myself.
64. : Each memory that returns to me is more disturbing than the last. The things that I did in the name of the Absolute... the things that were done to me.
10. : They broke my mind.
5. Player: Someone in this cult might have broken mine, too. We are going to break them back.ORI_DarkUrge_Quest_MistressOfSouls = False, REALLY_DARK_URGE
15. : Precisely.
93. : While our tadpoles live, and the cult have the means to control them, we will never be safe.
62. : We must eradicate them, starting with General Thorm... I mean Ketheric. My deference to him is a habit that will die hard, I fear.
103. Player: Any suggestions on how we kill an invulnerable man?
98. : All that live can die. I can help you plot Ketheric's demise, but I need something from you first.CAMP_Minthara_AskedAboutKetheric
95. Player: You'll join me in this battle, then?
91. : Not only this battle, but all that come after.
40. Player: I'm glad you're with me.
42. : It is the safest place to be.
70. : Swear that you will keep me close... until the Absolute is dead, at least.
46. Player: You're a victim of the cult. Of course I'll protect you.
79. : The Prism will protect me. You will fight alongside me, and help me to get my vengeance.
60. [Jump]
Jump to Node 14 (1)
24. Player: Of course. You'll be a valuable ally.
83. [Jump]
Jump to Node 61 (1)
82. Player: You sound desperate.
72. : I am.
90. [Alias]
- Alias to Node 29
16. [Alias]
- Alias to Node 18
102. Player: Very well. You can join me.
20. Player: I won't let that happen.
61. : Thank you.
19. : I knew you were different to other True Souls when we lay together. Now I know it was the Prism that silenced the Absolute in those moments, not you.ORI_HadSexWithMinthara
2. : But it was not the Prism that held me, and touched my mind and body. That was you.
69. Player: You belonged to the Absolute then. I don't even know who you really are.
28. : When we lay together, I was myself for the first time since they butchered my mind.
3. : Kind words do not always come easily to me...
100. : *Her entire being joins with you for a moment, and you see all that she is. Dangerous, cunning, wounded, brutal, paranoid... and utterly loyal to those she trusts.*
92. : *And you have earned that trust, along with a small measure of her affection. It is a rare thing, well-hidden in the cold fortress of her mind, and it is precious.*
36. : Together we can have our vengeance on those who infected us.
81. : Rest well, and keep your wits about you. Tomorrow, we go to war with the cult of the Absolute.ORI_Minthara_State_KillKetheric, OriginAddToParty
55. Player: Tell me what you know about Ketheric's power first.CAMP_Minthara_AskedAboutKetheric
43. : General Thorm would have the world believe that his invulnerability is a gift from the Absolute.
85. : That is a lie, intended to impress those who flock to the cult's cause, and to strike fear in the minds of those who stand against the Absolute.
78. : I believe Thorm draws his power not from a divine source, but an arcane one.
59. : I suspect it is the very relic that Balthazar has been sent to retrieve.MOO_Executioner_Knows_BalthazarIsMissing
25. : We must find the necromancer, and claim what he seeks. Or destroy it.
76. : Now, rest. We will need our strength for what lies ahead.ORI_Minthara_State_ToldBalthazar
13. : Moonrise is a den of necromancy, and the most powerful practitioner of the art is Thorm's closest advisor, Balthazar.
63. : He has chambers beside the General's, on the upper floor of the tower. I suspect we will find answers there.
48. Player: I'll be watching you - don't cause any trouble.
1. : I intend to cause plenty, but only for our enemies.
35. Player: Sleep well. We will venture forth together come morning.
51. : I do not sleep unless I wish to. Until I feel safe among this company, I shall spend my nights planning for the fights to come.DEN_AttackOnDen_State_DenVictory, GEN_MaxPlayerCountReachedGLO_Tutorials_FullPartyRejection, GLO_ND_CompanionSwap_SkipIntroNode
32. [Jump]
Jump to Node 87 (1)
45. [Alias]
DEN_AttackOnDen_State_DenVictory
- Alias to Node 4
68. : I do not require sleep, but I shall use the solitude of the night to plan for the fights to come.End
89. : I would gladly join you in the fight. Leave one of your other allies here, and I shall.GEN_MaxPlayerCountReachedGLO_Tutorials_FullPartyRejection, GLO_ND_CompanionSwap_SkipIntroNode
96. [Jump]
Jump to Node 87 (1)
52. [Jump]
Jump to Node 4 (1)
17. Player: Leave.End
66. Player: Now that you're free, we can spend more nights together.
75. : For now, we will travel together, and fight together. In time, perhaps we will lie together again.
22. Player: That's in the past.
56. : It does not need to be. But if you prefer to focus on the fight, I will not distract you.
14. : I knew you were different to other True Souls when we met, but I could see nothing clearly.
26. : Now, thanks to the Prism, the Absolute does not cloud my thoughts at all. I see that together, we can have our vengeance on those who infected us.
9. [Jump]
Jump to Node 81 (1)
50. Player: Stay with me - you'll be a valuable ally.
8. [Jump]
Jump to Node 44 (1)
67. [Jump]
Jump to Node 49 (1)
58. Player: Why are you so keen to join with me?
34. [Jump]
Jump to Node 90 (1)
47. Player: There is no 'we'. I rescued you, but now you're on your own.
0. : Then you should have killed me rather than saving me.
29. : If I leave your side, the Prism will no longer protect me, and I will cease to be Minthara. The Absolute will make me its puppet again.
18. : I would rather die.
88. Player: Fine. You can stay here, but I'll be watching you.
94. : As a good leader should.
33. [Jump]
Jump to Node 61 (2)
49. Player: I don't trust you enough to feel safe around you.
54. : I am no threat to you - I am at your mercy.
30. : We have the same goal, and you have a better chance of achieving it with me at your side.
11. [Jump]
Jump to Node 88 (1)
53. Player: I don't think so. You need to leave.
74. [Jump]
Jump to Node 41 (1)
99. Player: Stop grovelling, and leave.
41. : Straj.
101. : The next time we meet, I will kill you. In the Absolute's name, or my own.ORI_Minthara_State_MintharaLeavesTheTeamEnd
44. Player: Then you shall die.