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Synopsis:
Gale has asked the player for magical items to consume, but he’s received none. He now informs the player they’re no longer needed. It’s a tense scene because despite multiple demands the player did nothing to help Gale, and Gale is not forthcoming with information about the nature of the solution he found. It will later turn out that he made a deal with a devil.
7. : A word, if you please.
9. : Remember how I told you I was in dire need of magical artefacts to absorb?
20. : Clearly the matter has hardly been a priority of yours, but even so, you can consider it closed.
35. : I no longer require assistance - neither yours, nor that of artefacts.
18. Player: I don't follow. This seems awfully sudden.
8. : Not at all.
3. : I've had a solution in mind for a while now, it just took me some time to... set it in motion.
5. : That's it - I won't take more of your time this lovely evening. Rest well.
34. Player: Something's off. Try to connect with Gale without him noticing.Roll (Wisdom, ) vs 15 (0)
10. [RollResult] True
30. : *You flutter through his mind like a bat through the night and you see...*
2. : *... fire. You hear laughter. You smell brimstone.*
1. : *It's the scent of Avernus.*FOR_Monitor_HasMet_Dinner = False
4. : Stop that! How dare you...CAMP_Night3_CRD_Gale_MindMeldFail = False['Gale -5']
12. : Forget whatever it was you saw. It's all beyond you now anyway.
32. Player: Gale, what did you do?
14. : No more than what I had to - and that's all I'll say on the matter.
13. [Jump]
Jump to Node 12 (2)
15. Player: We'll let all this rest for now, but it will be addressed again later.
17. : Much later. If ever.End
23. Player: I don't think I want you around any longer.
22. : Suit yourself. Like I said: I no longer require your assistance.
29. : Farewell.GLO_Companion_LeaveEnd
11. : Stop that! How dare you - again...CAMP_Night3_CRD_Gale_MindMeldFail['Gale -5']
27. : *Mocking words drift back to you. 'This is the House of Hope.'*FOR_Monitor_HasMet_Dinner
- Link to Node 4
- Link to Node 11
0. [RollResult] False
37. [Alias]
- Alias to Node 30
33. : *... nothing but darkness.*
6. : Up to tricks, are we?CAMP_Night3_CRD_Gale_MindMeldFail = False
26. : No matter. All you see is what I want you to see.
21. : In my mind, you are quite blind.
25. [Jump]
Jump to Node 12 (2)
28. : Up to old tricks again, are we?CAMP_Night3_CRD_Gale_MindMeldFail
24. Player: You too, Gale.End
36. Player: Care to tell me why?
16. : Not really, no.
19. Player: Good to know - and good night.