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    Synopsis:

    The player talks to Wyll on their second night at camp.

    How to trigger:

    1. Recruit Wyll as a companion.
    2. oe qnight NIGHT_Ceremorphosis2_485f589f-0da1-4eea-9a28-210f91837a69
    3. Speak with him.



  • 20.
    Wyll
    : Question for you: have you ever heard a banshee's scream?CAMP_Night2_CRD_WyllTalkedTo, CAMP_Night2_State_Night2Com
    • 4. Player: I can't say I have.
      • 22.
        Wyll
        : Mm - for the best that you haven't. An agonising wail. Loud enough to wake the dead, and shrill enough to shatter a golden goblet.
        • Link to Node 7
    • 14. Player: Yes. It made a terrible howl.
      • 19.
        Wyll
        : Incredible, wasn't it? Loud enough to wake the dead, and shrill enough to shatter a golden goblet.<br>
        • Link to Node 7
    • 21. Player: No, but I once made one whimper a bit.
      • 10.
        Wyll
        : Yes, well - ahem. If you'd ever actually heard one, you'd not heard a whimper, but a wail.devnote
        • 6.
          Wyll
          : Loud enough to wake the dead, and shrill enough to shatter a golden goblet.
          • 7.
            Wyll
            : I thought it the most terrible noise in all sixteen planes. But there's one even more fearsome than that.
            • 16. Player: The shrieks of the goblins at the grove's gates?
              • 18.
                Wyll
                : They screeched most horribly, yes - but I know of one even more ruthless:
                • Link to Node 26
            • 9. Player: The clatter of the rising undead?
              • 23.
                Wyll
                : They do clack out a dreadful rhythm. But the one I'm thinking of is even more dire:
                • Link to Node 26
            • 5. Player: Lae'zel's tenacious battle-cries?GLO_Origin_PartOfTheTeam_Laezel, REALLY_LAEZEL = False
              • 15.
                Wyll
                : Not even close. I find them comforting, even. What I'm thinking of is far more malicious:
                • Link to Node 26
            • 25. Player: I bet it's Astarion's flirtatious drawl.GLO_Origin_PartOfTheTeam_Astarion, REALLY_ASTARION = False
              • 12.
                Wyll
                : Oh, the lad's quite the tease. But he's a charming sort of cad - well, most of the time.
                • 11.
                  Wyll
                  : No, I was thinking of a far more loathsome sound:
                  • 26.
                    Wyll
                    : The doubt in our minds crying out for attention.
                    • 17.
                      Wyll
                      : 'It's hopeless', it says. 'Stop resisting. Give up and give in.'
                      • 13.
                        Wyll
                        : Doubt is the greatest villain we face. Greater than all the Hells' devils, greater than a murderous god.
                        • 2.
                          Wyll
                          : Most people don't find it so easy to conquer. It's a good thing for us that we aren't 'most people'.
                          • 3.
                            Wyll
                            : Slay your doubt, and nothing can stop you. Not a demon, not a dragon, and certainly not an illithid worm.
                            • 1.
                              Wyll
                              : I'm glad to see you're not one to give up.['Wyll 3']
                              End
            • 8. Player: What is it?
              • 0. [Jump] Jump to Node 26 (1)
  • 24.
    Wyll
    : We should rest these weary bones of ours.CAMP_Night2_CRD_WyllTalkedTo
    End